ZAC the level 12 Higher Berserker by coy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassBerserker
Level / Exp12 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 37)
Dexterity28 (base 25)
Constitution19 (base 13)
Magic11 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life413/413
Stamina166/166
Healing Factor1.1791723257555
Regeneration10.784889870312

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision2

Offense: Mainhand

Damage38
Accuracy44
Crit Chance5%
APR9
Speed1.00

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+10%
Fire+9%
Physical+5%
Cold+25%
All0%

Offense: Damage Penetration

Cold+10%

Defense: Base

Armour (hardiness)45.063402816797 (92.11456541679%)
Defense22
Ranged Defense22
Fatigue15
Physical Save27
Spell Save25
Mental Save11

Defense: Resistances

Physical+ 6%( 70%)
Lightning+ 33%( 70%)
Light+ 9%( 70%)
Temporal+ 10%( 70%)
Nature+ 10%( 70%)
Arcane+ 5%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Confusion Resistance20%
Teleport Resistance10%
Blind Resistance15%
Silence Resistance10%
Disarm Resistance41%
Pinning Resistance46%
Instadeath Resistance100%
Knockback Resistance44%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
5/5
1/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
3/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.50
0/5
5/5
0/5
1/5
4/5
0/5

Effects

Quests

failed
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By ZAC the Higher Berserker level 10
5th Mirth 122nd year of Ascendancy at 04:07
see stats

Log

Rested for 36 turns (stop reason: dialog is displayed).

You gain 1.21 gold from the transmogrification of
pouch of steel shots of erosion (3/19, 18-22 power, 2 apr).
You gain 2.88 gold from the transmogrification of
survivor's brass lantern of health.
You gain 7.41 gold from the transmogrification of
Nimbuswill.
You gain 1.15 gold from the transmogrification of
grounding linen wizard hat of frost (+6%) (1 def, 0 armour).
You gain 12.11 gold from the transmogrification of
Cuthikhad the rough leather cap (0 def, 1 armour).
You gain 9.50 gold from the transmogrification of
pair of iron boots of void walking (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.80 gold from the transmogrification of
woollen robe of frost (+9%) (0 def, 0 armour).
You gain 1.19 gold from the transmogrification of
flaming iron waraxe of massacre (17-24 power, 2 apr).
You gain 3.90 gold from the transmogrification of
fungal iron steamgun.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.97 gold from the transmogrification of
mossy mindstar of resolve (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (15-22 power, 1 apr).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 22; cd 22).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 162 turns (stop reason: all resources and life at maximum).


Saving done.

Today is the 29th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


Saving game...

Saving done.