:qury the level 7 Cornac Marauder by Tamakart

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassMarauder
Level / Exp7 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity35 (base 30)
Constitution16 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life197/197
Stamina118/118
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy41
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy41
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+11%
Nature+6%

Defense: Base

Armour (hardiness)8 (63.914983985962%)
Defense38
Ranged Defense38
Fatigue0
Physical Save17
Spell Save7
Mental Save7

Defense: Resistances

Fire+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
4/5
2/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


You pickup 0.50 gold pieces.


You pickup 0.70 gold pieces.


You pickup 0.90 gold pieces.


You pickup 0.50 gold pieces.


You pickup 0.80 gold pieces.


:qury picks up (f.):
stabilizing linen wizard hat of fire (+15%) (1 def, 0 armour).

Space around you starts to dissolve...


You are yanked out of this place!


:qury wears (replacing
acidic iron dagger (10-13 power, 5 apr)): arcing iron waraxe of massacre (18-25 power, 2 apr).

:qury wears (replacing
arcing iron waraxe of massacre (18-25 power, 2 apr)): acidic iron dagger (10-13 power, 5 apr).

You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 1.20 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 1.50 gold from the transmogrification of
stabilizing linen wizard hat of fire (+15%) (1 def, 0 armour).
You gain 0.72 gold from the transmogrification of
miner's pair of iron boots (0 def, 4 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.