Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Items Vault 1.7.6Donators/Buyers bonus! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Shimmer Pack: Pyromania 1.6.0Cosmetic pack! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Berserker |
Level / Exp | 29 / 66% |
Size | big |
Lifes / Deaths | Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 16:55 / 396Killed by Arenn the skeleton archer at level 7 on the 6th Mirth 122nd year of Ascendancy at 04:57 Killed by skeleton magus at level 9 on the 8th Mirth 122nd year of Ascendancy at 08:42 Killed by skeleton magus at level 9 on the 8th Mirth 122nd year of Ascendancy at 09:03 Killed by skeleton warrior at level 9 on the 8th Mirth 122nd year of Ascendancy at 10:24 Killed by thought-forged bowman at level 9 on the 53rd Dusk 122nd year of Ascendancy at 03:03 Killed by Emyvena the awoken tentacle tree at level 9 on the 53rd Dusk 122nd year of Ascendancy at 07:33 Killed by Voromina the poison ivy at level 9 on the 53rd Dusk 122nd year of Ascendancy at 07:52 Killed by Emyvena the awoken tentacle tree at level 10 on the 55th Dusk 122nd year of Ascendancy at 15:20 Killed by Emyvena the awoken tentacle tree at level 10 on the 55th Dusk 122nd year of Ascendancy at 15:38 Killed by Gunsnake at level 10 on the 57th Dusk 122nd year of Ascendancy at 16:55 Killed by Gunsnake at level 10 on the 57th Dusk 122nd year of Ascendancy at 18:15 Killed by Gunsnake at level 10 on the 58th Dusk 122nd year of Ascendancy at 06:25 Killed by Gunsnake at level 10 on the 58th Dusk 122nd year of Ascendancy at 06:48 Killed by Yvonne the anaconda at level 12 on the 59th Dusk 122nd year of Ascendancy at 12:54 Killed by Yvonne the anaconda at level 12 on the 59th Dusk 122nd year of Ascendancy at 13:09 Killed by bandit at level 12 on the 59th Dusk 122nd year of Ascendancy at 17:15 Killed by bandit at level 12 on the 59th Dusk 122nd year of Ascendancy at 17:39 Killed by bandit at level 12 on the 59th Dusk 122nd year of Ascendancy at 19:13 Killed by entrenched horror at level 13 on the 60th Dusk 122nd year of Ascendancy at 22:15 Killed by naga myrmidon at level 13 on the 60th Dusk 122nd year of Ascendancy at 23:07 Killed by naga myrmidon at level 13 on the 60th Dusk 122nd year of Ascendancy at 23:19 Killed by naga myrmidon at level 13 on the 60th Dusk 122nd year of Ascendancy at 23:32 Killed by naga myrmidon at level 13 on the 60th Dusk 122nd year of Ascendancy at 23:42 Killed by naga myrmidon at level 13 on the 61st Dusk 122nd year of Ascendancy at 00:14 Killed by naga myrmidon at level 13 on the 61st Dusk 122nd year of Ascendancy at 00:26 Killed by boiling horror at level 13 on the 61st Dusk 122nd year of Ascendancy at 01:18 Killed by boiling horror at level 13 on the 61st Dusk 122nd year of Ascendancy at 01:45 Killed by Emyvena the awoken tentacle tree at level 15 on the 11st Regrowth 123rd year of Ascendancy at 21:59 Killed by shadow at level 16 on the 43rd Regrowth 123rd year of Ascendancy at 20:41 Killed by shadow at level 16 on the 43rd Regrowth 123rd year of Ascendancy at 21:23 Killed by enthralled slave at level 16 on the 75th Regrowth 123rd year of Ascendancy at 09:13 Killed by Velotha the slaver at level 16 on the 75th Regrowth 123rd year of Ascendancy at 21:52 Killed by Velotha the slaver at level 16 on the 75th Regrowth 123rd year of Ascendancy at 22:03 Killed by Velotha the slaver at level 16 on the 75th Regrowth 123rd year of Ascendancy at 22:10 Killed by enthralled slave at level 16 on the 76th Regrowth 123rd year of Ascendancy at 05:54 Killed by Blood Master at level 16 on the 76th Regrowth 123rd year of Ascendancy at 22:20 Killed by Blood Master at level 16 on the 76th Regrowth 123rd year of Ascendancy at 22:32 Killed by Emaba the white wolf at level 16 on the 79th Regrowth 123rd year of Ascendancy at 20:16 Killed by snow giant boulder thrower at level 17 on the 80th Regrowth 123rd year of Ascendancy at 07:44 Killed by The Fragmented Essence of Harkor'Zun at level 17 on the 80th Regrowth 123rd year of Ascendancy at 17:49 Killed by Harkor'Zun at level 17 on the 80th Regrowth 123rd year of Ascendancy at 19:26 Killed by snow giant boulder thrower at level 17 on the 80th Regrowth 123rd year of Ascendancy at 23:15 Killed by Badarrg the Bringer of Doom at level 17 on the 1st Time of Balance 123rd year of Ascendancy at 15:58 Killed by Badarrg the Bringer of Doom at level 17 on the 1st Time of Balance 123rd year of Ascendancy at 16:07 Killed by Badarrg the Bringer of Doom at level 17 on the 1st Time of Balance 123rd year of Ascendancy at 16:23 Killed by Badarrg the Bringer of Doom at level 17 on the 1st Time of Balance 123rd year of Ascendancy at 16:34 Killed by snow giant thunderer at level 17 on the 1st Time of Balance 123rd year of Ascendancy at 19:58 Killed by snow giant boulder thrower at level 17 on the 1st Time of Balance 123rd year of Ascendancy at 20:12 Killed by snow giant thunderer at level 17 on the 1st Time of Balance 123rd year of Ascendancy at 20:45 Killed by snow giant at level 18 on the 1st Time of Balance 123rd year of Ascendancy at 23:44 Killed by snow giant thunderer at level 18 on the 1st Pyre 123rd year of Ascendancy at 20:45 Killed by Gyganne the snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 21:17 Killed by Gyganne the snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 21:35 Killed by snow giant thunderer at level 18 on the 1st Pyre 123rd year of Ascendancy at 21:45 Killed by Gyganne the snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 21:56 Killed by Gyganne the snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 22:11 Killed by snow giant thunderer at level 18 on the 1st Pyre 123rd year of Ascendancy at 22:20 Killed by Gyganne the snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 22:36 Killed by snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 23:07 Killed by Gyganne the snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 23:25 Killed by Gyganne the snow giant chieftain at level 18 on the 1st Pyre 123rd year of Ascendancy at 23:40 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 00:05 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 00:32 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 01:10 Killed by snow giant thunderer at level 18 on the 2nd Pyre 123rd year of Ascendancy at 01:26 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 01:53 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 02:14 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 02:34 Killed by snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 03:04 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 03:22 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 03:45 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 04:09 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 04:30 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 05:13 Killed by Gyganne the snow giant chieftain at level 18 on the 2nd Pyre 123rd year of Ascendancy at 05:42 Killed by ultimate telugoroth at level 18 on the 2nd Pyre 123rd year of Ascendancy at 10:52 Killed by teluvorta at level 18 on the 2nd Pyre 123rd year of Ascendancy at 18:30 Killed by teluvorta at level 18 on the 2nd Pyre 123rd year of Ascendancy at 18:46 Killed by Belogata the ultimate teluvorta at level 18 on the 2nd Pyre 123rd year of Ascendancy at 19:09 Killed by ultimate telugoroth at level 18 on the 2nd Pyre 123rd year of Ascendancy at 19:38 Killed by dredge at level 19 on the 3rd Pyre 123rd year of Ascendancy at 11:55 Killed by dredge at level 19 on the 3rd Pyre 123rd year of Ascendancy at 12:50 Killed by Rantha the Abomination at level 19 on the 3rd Pyre 123rd year of Ascendancy at 23:40 Killed by Chronolith Clone at level 19 on the 4th Pyre 123rd year of Ascendancy at 03:13 Killed by Chronolith Twin at level 19 on the 4th Pyre 123rd year of Ascendancy at 03:40 Killed by Chronolith Clone at level 19 on the 4th Pyre 123rd year of Ascendancy at 03:52 Killed by Chronolith Clone at level 19 on the 4th Pyre 123rd year of Ascendancy at 04:11 Killed by Chronolith Clone at level 19 on the 4th Pyre 123rd year of Ascendancy at 04:37 Killed by Chronolith Clone at level 19 on the 4th Pyre 123rd year of Ascendancy at 04:50 Killed by Chronolith Twin at level 19 on the 4th Pyre 123rd year of Ascendancy at 05:25 Killed by Chronolith Clone at level 19 on the 4th Pyre 123rd year of Ascendancy at 06:04 Killed by Chronolith Twin at level 19 on the 4th Pyre 123rd year of Ascendancy at 07:47 Killed by Albie at level 19 on the 4th Pyre 123rd year of Ascendancy at 11:52 Killed by Chronolith Twin at level 19 on the 4th Pyre 123rd year of Ascendancy at 12:41 Killed by Chronolith Twin at level 19 on the 4th Pyre 123rd year of Ascendancy at 13:24 Killed by Chronolith Twin at level 19 on the 4th Pyre 123rd year of Ascendancy at 14:40 Killed by Gyganne the snow giant chieftain at level 20 on the 4th Pyre 123rd year of Ascendancy at 17:20 Killed by Gyganne the snow giant chieftain at level 20 on the 4th Pyre 123rd year of Ascendancy at 18:04 Killed by Gyganne the snow giant chieftain at level 20 on the 4th Pyre 123rd year of Ascendancy at 18:39 Killed by Gyganne the snow giant chieftain at level 20 on the 4th Pyre 123rd year of Ascendancy at 19:32 Killed by snow giant thunderer at level 20 on the 5th Pyre 123rd year of Ascendancy at 02:03 Killed by Rantha the Worm at level 20 on the 5th Pyre 123rd year of Ascendancy at 04:28 Killed by Rantha the Worm at level 20 on the 5th Pyre 123rd year of Ascendancy at 04:52 Killed by Rantha the Worm at level 20 on the 5th Pyre 123rd year of Ascendancy at 05:34 Killed by Rantha the Worm at level 20 on the 5th Pyre 123rd year of Ascendancy at 06:33 Killed by Gyganne the snow giant chieftain at level 20 on the 5th Pyre 123rd year of Ascendancy at 20:24 Killed by Gyganne the snow giant chieftain at level 20 on the 5th Pyre 123rd year of Ascendancy at 20:59 Killed by Gyganne the snow giant chieftain at level 20 on the 6th Pyre 123rd year of Ascendancy at 02:23 Killed by Rrisea the human at level 20 on the 12nd Pyre 123rd year of Ascendancy at 23:11 Killed by Shteg the krog at level 20 on the 13rd Pyre 123rd year of Ascendancy at 00:35 Killed by gwelgoroth at level 20 on the 21st Pyre 123rd year of Ascendancy at 04:10 Killed by gwelgoroth at level 20 on the 21st Pyre 123rd year of Ascendancy at 04:37 Killed by Emyvena the awoken tentacle tree at level 20 on the 26th Pyre 123rd year of Ascendancy at 19:21 Killed by Albie at level 20 on the 27th Pyre 123rd year of Ascendancy at 12:27 Killed by boiling horror at level 20 on the 27th Pyre 123rd year of Ascendancy at 13:29 Killed by boiling horror at level 20 on the 27th Pyre 123rd year of Ascendancy at 13:47 Killed by boiling horror at level 20 on the 27th Pyre 123rd year of Ascendancy at 14:05 Killed by entrenched horror at level 20 on the 27th Pyre 123rd year of Ascendancy at 15:05 Killed by naga myrmidon at level 20 on the 27th Pyre 123rd year of Ascendancy at 18:48 Killed by naga tide huntress at level 20 on the 27th Pyre 123rd year of Ascendancy at 19:14 Killed by naga tide huntress at level 20 on the 27th Pyre 123rd year of Ascendancy at 19:51 Killed by naga tide huntress at level 20 on the 27th Pyre 123rd year of Ascendancy at 20:21 Killed by naga tide huntress at level 20 on the 27th Pyre 123rd year of Ascendancy at 20:48 Killed by naga tide huntress at level 20 on the 27th Pyre 123rd year of Ascendancy at 21:17 Killed by naga tide huntress at level 20 on the 27th Pyre 123rd year of Ascendancy at 22:09 Killed by entrenched horror at level 20 on the 27th Pyre 123rd year of Ascendancy at 23:52 Killed by abyssal horror at level 20 on the 28th Pyre 123rd year of Ascendancy at 00:21 Killed by abyssal horror at level 20 on the 28th Pyre 123rd year of Ascendancy at 00:45 Killed by abyssal horror at level 20 on the 28th Pyre 123rd year of Ascendancy at 01:15 Killed by abyssal horror at level 20 on the 28th Pyre 123rd year of Ascendancy at 01:53 Killed by Albie at level 21 on the 28th Pyre 123rd year of Ascendancy at 05:27 Killed by worm that walks at level 21 on the 28th Pyre 123rd year of Ascendancy at 19:02 Killed by worm that walks at level 21 on the 28th Pyre 123rd year of Ascendancy at 19:24 Killed by worm that walks at level 21 on the 28th Pyre 123rd year of Ascendancy at 19:56 Killed by saw horror at level 21 on the 29th Pyre 123rd year of Ascendancy at 05:20 Killed by saw horror at level 21 on the 29th Pyre 123rd year of Ascendancy at 06:01 Killed by Weirdling Beast at level 21 on the 30th Pyre 123rd year of Ascendancy at 05:29 Killed by Weirdling Beast at level 21 on the 30th Pyre 123rd year of Ascendancy at 06:00 Killed by Weirdling Beast at level 21 on the 30th Pyre 123rd year of Ascendancy at 07:20 Killed by Weirdling Beast at level 21 on the 30th Pyre 123rd year of Ascendancy at 08:05 Killed by Weirdling Beast at level 21 on the 30th Pyre 123rd year of Ascendancy at 09:09 Killed by Albie at level 21 on the 71st Pyre 123rd year of Ascendancy at 10:59 Killed by Albie at level 22 on the 72nd Pyre 123rd year of Ascendancy at 01:24 Killed by Glorumina the shadowblade at level 22 on the 7th Flare 123rd year of Ascendancy at 20:47 Killed by thief at level 22 on the 8th Flare 123rd year of Ascendancy at 05:23 Killed by cutpurse at level 22 on the 8th Flare 123rd year of Ascendancy at 05:53 Killed by Porynor the thief at level 22 on the 8th Flare 123rd year of Ascendancy at 08:05 Killed by Porynor the thief at level 22 on the 8th Flare 123rd year of Ascendancy at 08:41 Killed by Assassin Lord at level 22 on the 8th Flare 123rd year of Ascendancy at 10:05 Killed by Assassin Lord at level 22 on the 8th Flare 123rd year of Ascendancy at 10:27 Killed by bandit at level 22 on the 8th Flare 123rd year of Ascendancy at 10:50 Killed by Assassin Lord at level 22 on the 8th Flare 123rd year of Ascendancy at 11:11 Killed by Assassin Lord at level 22 on the 8th Flare 123rd year of Ascendancy at 11:52 Killed by Assassin Lord at level 22 on the 8th Flare 123rd year of Ascendancy at 12:16 Killed by Omilis the dwarf at level 22 on the 1st Dusk 123rd year of Ascendancy at 07:38 Killed by Omilis the dwarf at level 22 on the 1st Dusk 123rd year of Ascendancy at 07:54 Killed by Omilis the dwarf at level 22 on the 1st Dusk 123rd year of Ascendancy at 08:23 Killed by Omilis the dwarf at level 22 on the 1st Dusk 123rd year of Ascendancy at 08:42 Killed by Chaond the krog at level 22 on the 8th Dusk 123rd year of Ascendancy at 05:18 Killed by Chaond the krog at level 22 on the 8th Dusk 123rd year of Ascendancy at 05:45 Killed by ultimate gwelgoroth at level 23 on the 47th Dusk 123rd year of Ascendancy at 04:37 Killed by Porodarin the ghast at level 23 on the 55th Dusk 123rd year of Ascendancy at 13:26 Killed by Porodarin the ghast at level 23 on the 55th Dusk 123rd year of Ascendancy at 13:42 Killed by grave wight at level 23 on the 55th Dusk 123rd year of Ascendancy at 13:58 Killed by Porodarin the ghast at level 23 on the 55th Dusk 123rd year of Ascendancy at 14:12 Killed by Porodarin the ghast at level 23 on the 55th Dusk 123rd year of Ascendancy at 14:41 Killed by Glivea the master vampire at level 23 on the 55th Dusk 123rd year of Ascendancy at 17:57 Killed by Glivea the master vampire at level 23 on the 55th Dusk 123rd year of Ascendancy at 18:05 Killed by Glivea the master vampire at level 23 on the 55th Dusk 123rd year of Ascendancy at 18:17 Killed by Glivea the master vampire at level 23 on the 55th Dusk 123rd year of Ascendancy at 18:40 Killed by skeleton mage at level 23 on the 55th Dusk 123rd year of Ascendancy at 18:54 Killed by Glivea the master vampire at level 23 on the 55th Dusk 123rd year of Ascendancy at 19:05 Killed by skeleton mage at level 23 on the 55th Dusk 123rd year of Ascendancy at 19:15 Killed by Glivea the master vampire at level 23 on the 55th Dusk 123rd year of Ascendancy at 19:32 Killed by armoured skeleton warrior at level 23 on the 55th Dusk 123rd year of Ascendancy at 19:48 Killed by venom drake at level 23 on the 56th Dusk 123rd year of Ascendancy at 07:54 Killed by wretchling at level 23 on the 56th Dusk 123rd year of Ascendancy at 08:38 Killed by venom wyrm at level 23 on the 56th Dusk 123rd year of Ascendancy at 09:41 Killed by wretchling at level 23 on the 56th Dusk 123rd year of Ascendancy at 10:16 Killed by venom wyrm at level 23 on the 56th Dusk 123rd year of Ascendancy at 10:44 Killed by venom wyrm at level 23 on the 56th Dusk 123rd year of Ascendancy at 11:06 Killed by worm that walks at level 24 on the 56th Dusk 123rd year of Ascendancy at 13:49 Killed by worm that walks at level 24 on the 56th Dusk 123rd year of Ascendancy at 14:06 Killed by worm that walks at level 24 on the 56th Dusk 123rd year of Ascendancy at 14:41 Killed by worm that walks at level 24 on the 56th Dusk 123rd year of Ascendancy at 15:00 Killed by fire drake at level 24 on the 56th Dusk 123rd year of Ascendancy at 23:22 Killed by fire drake at level 24 on the 57th Dusk 123rd year of Ascendancy at 00:07 Killed by fire wyrm at level 24 on the 57th Dusk 123rd year of Ascendancy at 00:44 Killed by fire wyrm at level 24 on the 57th Dusk 123rd year of Ascendancy at 04:15 Killed by fire wyrm at level 24 on the 57th Dusk 123rd year of Ascendancy at 05:47 Killed by thief at level 24 on the 58th Dusk 123rd year of Ascendancy at 05:31 Killed by thief at level 24 on the 58th Dusk 123rd year of Ascendancy at 05:55 Killed by thief at level 24 on the 58th Dusk 123rd year of Ascendancy at 06:20 Killed by Aletta Soultorn at level 24 on the 58th Dusk 123rd year of Ascendancy at 07:17 Killed by Aletta Soultorn at level 24 on the 58th Dusk 123rd year of Ascendancy at 11:12 Killed by Aletta Soultorn at level 24 on the 58th Dusk 123rd year of Ascendancy at 13:11 Killed by Aletta Soultorn at level 24 on the 58th Dusk 123rd year of Ascendancy at 13:42 Killed by Aletta Soultorn at level 24 on the 58th Dusk 123rd year of Ascendancy at 14:11 Killed by skeleton archer at level 24 on the 58th Dusk 123rd year of Ascendancy at 15:46 Killed by skeleton magus at level 24 on the 59th Dusk 123rd year of Ascendancy at 02:07 Killed by skeleton magus at level 24 on the 59th Dusk 123rd year of Ascendancy at 02:22 Killed by skeleton magus at level 24 on the 59th Dusk 123rd year of Ascendancy at 02:38 Killed by grave wight at level 24 on the 59th Dusk 123rd year of Ascendancy at 08:56 Killed by master vampire at level 24 on the 59th Dusk 123rd year of Ascendancy at 09:01 Killed by lesser vampire at level 24 on the 59th Dusk 123rd year of Ascendancy at 09:31 Killed by Elarina the ghoul at level 25 on the 60th Dusk 123rd year of Ascendancy at 13:22 Killed by Silomina the skeleton warrior at level 25 on the 61st Dusk 123rd year of Ascendancy at 07:27 Killed by Silomina the skeleton warrior at level 25 on the 61st Dusk 123rd year of Ascendancy at 07:48 Killed by skeleton warrior at level 25 on the 61st Dusk 123rd year of Ascendancy at 09:58 Killed by Ce'Nybeth the barrow wight at level 25 on the 61st Dusk 123rd year of Ascendancy at 23:31 Killed by Ce'Nybeth the barrow wight at level 25 on the 61st Dusk 123rd year of Ascendancy at 23:52 Killed by Ce'Nybeth the barrow wight at level 25 on the 62nd Dusk 123rd year of Ascendancy at 00:18 Killed by Emelora the barrow wight at level 25 on the 62nd Dusk 123rd year of Ascendancy at 01:05 Killed by Emelora the barrow wight at level 25 on the 62nd Dusk 123rd year of Ascendancy at 01:39 Killed by Polina the skeleton warrior at level 25 on the 62nd Dusk 123rd year of Ascendancy at 22:59 Killed by Polina the skeleton warrior at level 25 on the 62nd Dusk 123rd year of Ascendancy at 23:16 Killed by Polina the skeleton warrior at level 25 on the 62nd Dusk 123rd year of Ascendancy at 23:41 Killed by luminous horror at level 25 on the 63rd Dusk 123rd year of Ascendancy at 00:11 Killed by luminous horror at level 25 on the 63rd Dusk 123rd year of Ascendancy at 00:25 Killed by Emelylle the skeleton warrior at level 25 on the 63rd Dusk 123rd year of Ascendancy at 00:42 Killed by luminous horror at level 25 on the 63rd Dusk 123rd year of Ascendancy at 00:55 Killed by Emelylle the skeleton warrior at level 25 on the 63rd Dusk 123rd year of Ascendancy at 01:05 Killed by Arunne the skeleton magus at level 25 on the 63rd Dusk 123rd year of Ascendancy at 08:18 Killed by skeleton mage at level 26 on the 64th Dusk 123rd year of Ascendancy at 13:48 Killed by elder vampire at level 26 on the 64th Dusk 123rd year of Ascendancy at 19:55 Killed by Lisiwen the ghast at level 26 on the 64th Dusk 123rd year of Ascendancy at 20:27 Killed by Lisiwen the ghast at level 26 on the 64th Dusk 123rd year of Ascendancy at 21:04 Killed by Lisiwen the ghast at level 26 on the 64th Dusk 123rd year of Ascendancy at 21:25 Killed by Lisiwen the ghast at level 26 on the 64th Dusk 123rd year of Ascendancy at 21:57 Killed by Lisiwen the ghast at level 26 on the 64th Dusk 123rd year of Ascendancy at 22:27 Killed by Lisiwen the ghast at level 26 on the 64th Dusk 123rd year of Ascendancy at 22:51 Killed by Lisiwen the ghast at level 26 on the 64th Dusk 123rd year of Ascendancy at 23:25 Killed by Cyrossra the dredgling at level 26 on the 65th Dusk 123rd year of Ascendancy at 08:28 Killed by grave wight at level 26 on the 65th Dusk 123rd year of Ascendancy at 11:48 Killed by grave wight at level 26 on the 65th Dusk 123rd year of Ascendancy at 14:33 Killed by skeleton archer at level 26 on the 65th Dusk 123rd year of Ascendancy at 15:26 Killed by skeleton magus at level 26 on the 65th Dusk 123rd year of Ascendancy at 16:19 Killed by skeleton magus at level 26 on the 65th Dusk 123rd year of Ascendancy at 17:23 Killed by skeleton magus at level 26 on the 65th Dusk 123rd year of Ascendancy at 17:46 Killed by grave wight at level 26 on the 65th Dusk 123rd year of Ascendancy at 18:03 Killed by armoured skeleton warrior at level 26 on the 65th Dusk 123rd year of Ascendancy at 19:20 Killed by armoured skeleton warrior at level 26 on the 65th Dusk 123rd year of Ascendancy at 19:41 Killed by forest wight at level 26 on the 65th Dusk 123rd year of Ascendancy at 20:06 Killed by skeleton magus at level 26 on the 65th Dusk 123rd year of Ascendancy at 20:43 Killed by skeleton warrior at level 26 on the 66th Dusk 123rd year of Ascendancy at 03:46 Killed by skeleton magus at level 26 on the 66th Dusk 123rd year of Ascendancy at 04:15 Killed by skeleton magus at level 26 on the 66th Dusk 123rd year of Ascendancy at 04:40 Killed by skeleton master archer at level 26 on the 66th Dusk 123rd year of Ascendancy at 07:55 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 08:11 Killed by lesser vampire at level 26 on the 66th Dusk 123rd year of Ascendancy at 08:25 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 08:41 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 08:56 Killed by skeleton magus at level 26 on the 66th Dusk 123rd year of Ascendancy at 09:13 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 09:29 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 09:43 Killed by skeleton magus at level 26 on the 66th Dusk 123rd year of Ascendancy at 09:59 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 10:11 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 10:26 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 10:41 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 10:52 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 11:21 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 11:41 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 11:58 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 12:17 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 12:33 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 12:45 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 13:05 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 13:22 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 13:48 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 14:08 Killed by worm that walks at level 26 on the 66th Dusk 123rd year of Ascendancy at 14:43 Killed by skeleton master archer at level 26 on the 66th Dusk 123rd year of Ascendancy at 17:18 Killed by emperor wight at level 26 on the 66th Dusk 123rd year of Ascendancy at 18:30 Killed by emperor wight at level 26 on the 66th Dusk 123rd year of Ascendancy at 19:30 Killed by emperor wight at level 26 on the 66th Dusk 123rd year of Ascendancy at 19:57 Killed by skeleton master archer at level 26 on the 66th Dusk 123rd year of Ascendancy at 20:16 Killed by losselhing at level 26 on the 66th Dusk 123rd year of Ascendancy at 20:38 Killed by emperor wight at level 26 on the 66th Dusk 123rd year of Ascendancy at 20:58 Killed by saw horror at level 26 on the 66th Dusk 123rd year of Ascendancy at 21:15 Killed by skeleton master archer at level 26 on the 66th Dusk 123rd year of Ascendancy at 21:34 Killed by skeleton master archer at level 26 on the 66th Dusk 123rd year of Ascendancy at 22:36 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 07:36 Killed by elder vampire at level 27 on the 68th Dusk 123rd year of Ascendancy at 07:49 Killed by skeleton assassin at level 27 on the 68th Dusk 123rd year of Ascendancy at 08:00 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 08:11 Killed by skeleton assassin at level 27 on the 68th Dusk 123rd year of Ascendancy at 08:26 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 08:50 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 09:04 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 09:22 Killed by skeleton assassin at level 27 on the 68th Dusk 123rd year of Ascendancy at 09:34 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 09:44 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 10:09 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 10:23 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 10:40 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 10:53 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 11:10 Killed by skeleton assassin at level 27 on the 68th Dusk 123rd year of Ascendancy at 11:25 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 11:43 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 12:00 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 12:17 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 12:35 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 12:51 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 13:04 Killed by lava floor at level 27 on the 68th Dusk 123rd year of Ascendancy at 13:14 Killed by lava floor at level 27 on the 68th Dusk 123rd year of Ascendancy at 13:35 Killed by Lord of Skulls (mage) at level 27 on the 68th Dusk 123rd year of Ascendancy at 13:57 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 14:13 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 14:23 Killed by skeleton assassin at level 27 on the 68th Dusk 123rd year of Ascendancy at 14:40 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 14:55 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 15:07 Killed by Lord of Skulls (mage) at level 27 on the 68th Dusk 123rd year of Ascendancy at 15:17 Killed by heavy bone giant at level 27 on the 68th Dusk 123rd year of Ascendancy at 15:29 Killed by Lord of Skulls (mage) at level 27 on the 68th Dusk 123rd year of Ascendancy at 15:49 Killed by lava floor at level 27 on the 68th Dusk 123rd year of Ascendancy at 16:12 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 17:45 Killed by The Master at level 27 on the 68th Dusk 123rd year of Ascendancy at 20:14 Killed by elder vampire at level 27 on the 68th Dusk 123rd year of Ascendancy at 20:35 Killed by barrow wight at level 27 on the 69th Dusk 123rd year of Ascendancy at 01:51 Killed by barrow wight at level 27 on the 69th Dusk 123rd year of Ascendancy at 02:08 Killed by vampire lord at level 27 on the 69th Dusk 123rd year of Ascendancy at 02:20 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 02:34 Killed by ghoul at level 27 on the 69th Dusk 123rd year of Ascendancy at 02:51 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 03:18 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 03:41 Killed by elder vampire at level 27 on the 69th Dusk 123rd year of Ascendancy at 03:57 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 04:18 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 04:40 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 04:58 Killed by master vampire at level 27 on the 69th Dusk 123rd year of Ascendancy at 05:14 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 05:35 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 05:50 Killed by Lord of Skulls (archer) at level 27 on the 69th Dusk 123rd year of Ascendancy at 06:07 Killed by Lord of Skulls (archer) at level 27 on the 69th Dusk 123rd year of Ascendancy at 06:33 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 07:06 Killed by skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 07:34 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 09:19 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 09:35 Killed by Lord of Skulls (warrior) at level 27 on the 69th Dusk 123rd year of Ascendancy at 09:44 Killed by Lord of Skulls (warrior) at level 27 on the 69th Dusk 123rd year of Ascendancy at 09:53 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 10:02 Killed by ghoulking at level 27 on the 69th Dusk 123rd year of Ascendancy at 10:15 Killed by elder vampire at level 27 on the 69th Dusk 123rd year of Ascendancy at 10:23 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 10:39 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 10:57 Killed by vampire lord at level 27 on the 69th Dusk 123rd year of Ascendancy at 11:10 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 11:27 Killed by Lord of Skulls (warrior) at level 27 on the 69th Dusk 123rd year of Ascendancy at 11:41 Killed by Lord of Skulls (warrior) at level 27 on the 69th Dusk 123rd year of Ascendancy at 11:59 Killed by Lord of Skulls (warrior) at level 27 on the 69th Dusk 123rd year of Ascendancy at 12:20 Killed by Lord of Skulls (warrior) at level 27 on the 69th Dusk 123rd year of Ascendancy at 12:44 Killed by armoured skeleton warrior at level 27 on the 69th Dusk 123rd year of Ascendancy at 13:23 Killed by Lord of Skulls (mage) at level 27 on the 69th Dusk 123rd year of Ascendancy at 13:49 Killed by Lord of Skulls (mage) at level 27 on the 69th Dusk 123rd year of Ascendancy at 13:58 Killed by The Master at level 27 on the 69th Dusk 123rd year of Ascendancy at 14:12 Killed by Lord of Skulls (mage) at level 27 on the 69th Dusk 123rd year of Ascendancy at 14:21 Killed by ghoul at level 28 on the 69th Dusk 123rd year of Ascendancy at 14:41 Killed by lava floor at level 28 on the 69th Dusk 123rd year of Ascendancy at 14:53 Killed by elder vampire at level 28 on the 69th Dusk 123rd year of Ascendancy at 15:06 Killed by Aeruda the skeleton warrior at level 28 on the 70th Dusk 123rd year of Ascendancy at 09:55 Killed by elven cultist at level 28 on the 75th Dusk 123rd year of Ascendancy at 10:01 Killed by Xanessra the mean looking elven guard at level 28 on the 75th Dusk 123rd year of Ascendancy at 11:12 Killed by elven cultist at level 28 on the 75th Dusk 123rd year of Ascendancy at 19:34 Killed by Elarina the ogre pounder at level 28 on the 75th Dusk 123rd year of Ascendancy at 22:20 Killed by Elarina the ogre pounder at level 28 on the 75th Dusk 123rd year of Ascendancy at 22:37 Killed by Elarina the ogre pounder at level 28 on the 75th Dusk 123rd year of Ascendancy at 22:49 Killed by Elarina the ogre pounder at level 28 on the 75th Dusk 123rd year of Ascendancy at 22:58 Killed by Isuthra the elven tempest at level 28 on the 76th Dusk 123rd year of Ascendancy at 00:42 Killed by Isuthra the elven tempest at level 28 on the 76th Dusk 123rd year of Ascendancy at 00:58 Killed by Neruta the elven guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 02:59 Killed by Neruta the elven guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 03:35 Killed by Neruta the elven guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 03:55 Killed by elven mage at level 28 on the 76th Dusk 123rd year of Ascendancy at 10:22 Killed by elven corruptor at level 28 on the 76th Dusk 123rd year of Ascendancy at 11:59 Killed by elven corruptor at level 28 on the 76th Dusk 123rd year of Ascendancy at 12:14 Killed by elven cultist at level 28 on the 76th Dusk 123rd year of Ascendancy at 14:27 Killed by Velitira the awoken tentacle tree at level 28 on the 76th Dusk 123rd year of Ascendancy at 14:45 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 15:36 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 15:43 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 15:51 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 16:00 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 16:13 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 16:27 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 16:39 Killed by corrupted ogre guard at level 28 on the 76th Dusk 123rd year of Ascendancy at 16:56 Killed by elven corruptor at level 29 on the 76th Dusk 123rd year of Ascendancy at 18:13 Killed by elven cultist at level 29 on the 76th Dusk 123rd year of Ascendancy at 18:28 Killed by elven cultist at level 29 on the 76th Dusk 123rd year of Ascendancy at 18:54 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 77th Dusk 123rd year of Ascendancy at 02:10 Killed by Kryl-Feijan at level 29 on the 77th Dusk 123rd year of Ascendancy at 04:22 Killed by Kryl-Feijan at level 29 on the 77th Dusk 123rd year of Ascendancy at 04:37 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 77th Dusk 123rd year of Ascendancy at 05:13 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 77th Dusk 123rd year of Ascendancy at 05:48 Killed by elven corruptor at level 29 on the 77th Dusk 123rd year of Ascendancy at 20:25 Killed by elven corruptor at level 29 on the 77th Dusk 123rd year of Ascendancy at 21:29 |
Primary Stats
Strength | 112 (base 50) |
Dexterity | 36 (base 31) |
Constitution | 55 (base 34) |
Magic | 17 (base 13) |
Willpower | 29 (base 10) |
Cunning | 19 (base 12) |
Resources
Life | 841/873 |
Stamina | 254/280 |
Healing Factor | 1.304935892727 |
Regeneration | 19.764757984358 |
Speed
Mental | +20% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 5 |
Infravision | 10 |
See Stealth | 29.641450861482 |
See Invisible | 38.641450861482 |
Offense: Mainhand
Damage | 163 |
Accuracy | 54 |
Crit Chance | 44% |
APR | 12 |
Speed | 0.83 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 24 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 33 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +9% |
Light | +12% |
Physical | +9% |
Mind | +8% |
All | 0% |
Offense: Damage Penetration
Physical | +6% |
Mind | +5% |
Cold | +10% |
Defense: Base
Armour (hardiness) | 38 (38.594633868923%) |
Defense | 57 |
Ranged Defense | 57 |
Fatigue | 0 |
Physical Save | 43 |
Spell Save | 49 |
Mental Save | 25 |
Defense: Resistances
Acid | + 31%( 70%) |
Arcane | + 16%( 70%) |
Cold | + 18%( 70%) |
All | + 10%( 70%) |
Lightning | + 20%( 70%) |
Light | + 32%( 70%) |
Physical | + 20%( 70%) |
Fire | + 22%( 70%) |
Darkness | + 24%( 70%) |
Defense: Immunities
Blind Resistance | 100% |
Instadeath Resistance | 100% |
Knockback Resistance | 40% |
Inscriptions (3/4)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 14 up to 3 times. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Berserker's strength | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.30 |
| 3/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Technique / Two-handed assault | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| 4/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Willpower by +5. | done |
You failed to protect the lone alchemist from death by Harkor'Zun. Escort: lone alchemist (level 2 of Daikara) | failed |
You failed to protect the lost defiler from death by Wrathroot. Escort: lost defiler (level 4 of Old Forest) | failed |
You failed to protect the lost warrior from death by degenerated skeleton warrior. Escort: lost warrior (level 2 of Ruins of Kor'Pul) | failed |
You failed to protect the lost warrior from death by treant. Escort: lost warrior (level 3 of Old Forest) | failed |
You failed to protect the lost warrior from death by fire drake hatchling. Escort: lost warrior (level 6 of Dreadfell) | failed |
You failed to protect the repented thief from death by armoured skeleton warrior. Escort: repented thief (level 4 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by skeleton warrior. Escort: temporal explorer (level 1 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by poison gas trap. Escort: worried loremaster (level 7 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * You've found the needed warg claw. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed length of troll intestine. * You've found the needed chunk of ghoul flesh. * You've found the needed wretchling eyeball. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed vial of fire wyrm saliva. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed orc heart. * You've found the needed ice ant stinger. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of hardened leather boots of strife (0 def, 3 armour) pair of hardened leather boots of strife (0 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +3 Con / +2 Wil Changes resistances penetration: +6% physical Mindpower: +4 (+2 eff.) It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 124% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 21 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
Quiver | psychokinetic pouch of stralite shots of amnesia (24/24, 46-55 power, 5 apr) psychokinetic pouch of stralite shots of amnesia (24/24, 46-55 power, 5 apr)Requires: - Dexterity 35 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 45.5 - 54.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +5.5% Capacity: 24 On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) * 20% chance to knock the target back 3 spaces and deal 132 physical damage Damage (Ranged): +11 physical Shots are used with slings to pummel your foes to death. |
Light source | Winterblur WinterblurInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Wil Changes resistances penetration: +5% mind / +10% cold Changes damage: +8% mind Mental save: +9 (+4 eff.) Hate when firing a critical mind attack: +3.00 Maximum hate: +10.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | champion's hardened leather cap (0 def, 3 armour) champion's hardened leather cap (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Str / +3 Wil Mental save: +5 (+2 eff.) Light radius: +1 A cap made of leather. |
On hands | restful hardened leather gloves of strength (+4) (0 def, 2 armour) restful hardened leather gloves of strength (+4) (0 def, 2 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +2 Changes stats: +4 Str Life regen: +6.00 Stamina each turn: +0.90 Maximum stamina: +18.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | elm totem of summon tentacle [power 95] (25 cooldown) elm totem of summon tentacle [power 95] (25 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to summon a resilient tentacle up to 5 spaces away for 3 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 190 Base Damage: 95 Armor: 0 All Resist: 0 Activation puts all charms on cooldown for 25 turns. Natural totems are made by powerful wilders to store nature power. |
On fingers | steel ring 'Erelutir' steel ring 'Erelutir'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +8 Physical power: +7 (+2 eff.) Defense: +9 (+3 eff.) Fatigue: -5% Changes stats: +1 Mag / +1 Cun / +2 Con Maximum encumbrance: +23 Spellpower: +7 (+4 eff.) Mindpower: +7 (+3 eff.) See invisible: +9 It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
On fingers | copper ring of light (+24%) copper ring of light (+24%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +24% light Changes damage: +12% light Rings make your fingers look great! |
Around neck | The Black Core The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +5 (+3 eff.) Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
In main hand | Punae's Blade (46-64 power, 4 apr) Punae's Blade (46-64 power, 4 apr)Requires: - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 46.0 - 64.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +20.0% Defense: +40 (+11 eff.) Combat speed: +20% Chance to avoid attacks: +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In off hand | Obsidianweeper (0 def, 19 armour, 214 block) Obsidianweeper (0 def, 19 armour, 214 block)Requires: - Shield usage training - Strength 35 Powered by arcane forces Infused by nature Crafted by a master 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +19 Fatigue: +8% Damage (Melee): 9 acid Effects when hit in melee: * 16% chance to reduce armor by 24% Damage when hit (Melee): 13 acid Changes stats: +13 Con Changes resistances: +15% acid Changes damage: +9% darkness / +9% physical Talent granted: +1 Block Physical save: +12 (+4 eff.) Only die when reaching: -20.00 life Maximum stamina: +30.30 Handheld deflection devices. |
Cloak | cashmere cloak 'Isanor' (2 def, 0 armour) cashmere cloak 'Isanor' (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +4 Str / +4 Dex / +2 Mag / +4 Wil / +6 Cun / +3 Con Spell save: +10 (+3 eff.) Maximum mana: +56.00 Infravision radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | multi-hued reinforced leather armour (12 def, 7 armour) multi-hued reinforced leather armour (12 def, 7 armour)Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+4 eff.) Fatigue: +8% Changes resistances: +8% acid / +11% physical / +13% fire / +11% lightning / +9% cold Mindpower: +8 (+4 eff.) A suit of armour made of leather. |
Inventory
movement infusion (speed 434%; cd 10) movement infusion (speed 434%; cd 10)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 434% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the titan (res 27%; mental; dur 3; cd 11) wild infusion of the titan (res 27%; mental; dur 3; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 27% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Prismatic Rune (6 turns; acid, physical, nature, blight) Prismatic Rune (6 turns; acid, physical, nature, blight)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 acid, 2 physical, 5 nature, 3 blight It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (266.00 temporal damage, removed from time 4 turns) Rune of the Rift (266.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 266.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
acid wave rune (damage 42; dur 4; cd 16) acid wave rune (damage 42; dur 4; cd 16)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 42.00 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the psychic (absorb 151; dur 3; cd 16) shielding rune of the psychic (absorb 151; dur 3; cd 16)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 151 damage for 3 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
teleportation rune of the sneak (range 39; cd 17) teleportation rune of the sneak (range 39; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 39 with a minimum range of 15. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
clarifying steel amulet of cunning (+3) clarifying steel amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Cun Changes resistances: +12% mind Confusion immunity: +20% Amulets make your neck look great! |
copper amulet of cunning (+2) copper amulet of cunning (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Cun Amulets make your neck look great! |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
marksman's copper ring of power marksman's copper ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 (+1 eff.) Physical power: +5 (+1 eff.) Changes stats: +2 Dex Spellpower: +5 (+3 eff.) Mindpower: +6 (+3 eff.) Rings make your fingers look great! |
elemental dwarven-steel battleaxe of massacre (38-57 power, 2 apr) elemental dwarven-steel battleaxe of massacre (38-57 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 38.0 - 57.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 38 fire damage (1/turn) When wielded/worn: Changes resistances penetration: +17% fire Changes damage: +7% fire Massive two-handed battleaxes. |
steel battleaxe of massacre (28-43 power, 2 apr) steel battleaxe of massacre (28-43 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 28.5 - 42.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Massive two-handed battleaxes. |
Dagger of the Past (25-32 power, 20 apr) Dagger of the Past (25-32 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+3 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+3 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Dagger of the Past (25-32 power, 20 apr) Dagger of the Past (25-32 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+3 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+3 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Silent Blade (25-32 power, 10 apr) Silent Blade (25-32 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Str, 65% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+3 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Str, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Star (10-13 power, 0 apr) Star (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Light Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.6 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 51% chance to shatter a random shield. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Infernoborn the dwarven-steel greatmaul (39-58 power, 2 apr) Infernoborn the dwarven-steel greatmaul (39-58 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 39.0 - 58.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +14 light / +8 fire Damage against: +20% Undead When wielded/worn: Changes resistances penetration: +20% fire / +10% cold Changes damage: +9% fire Hate when firing a critical mind attack: +3.00 Mental crit. chance: +3% Massive two-handed mauls. |
Spellcrusher (32-48 power, 4 apr) Spellcrusher (32-48 power, 4 apr)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 48.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 50% chance to shatter magical shields Damage (Melee): +20 nature When wielded/worn: Changes stats: +6 Con Changes damage: +25% nature Spell save: +15 (+5 eff.) This large steel greatmaul has thick vines wrapped around the handle. |
chilling dwarven-steel greatmaul of vileness (44-66 power, 2 apr) chilling dwarven-steel greatmaul of vileness (44-66 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.0 - 66.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 9% chance to reduce strength, dexterity, and constitution by 14 Damage (Melee): +19 blight / +20 cold Massive two-handed mauls. |
warbringer's dwarven-steel greatmaul of paradox (42-64 power, 2 apr) warbringer's dwarven-steel greatmaul of paradox (42-64 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 42.5 - 63.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +13 temporal When wielded/worn: Physical power: +13 (+3 eff.) Changes stats: +6 Con Changes resistances: +12% temporal Changes resistances penetration: +10% physical Disarm immunity: +25% Massive two-handed mauls. |
Colaryem (48-77 power, 12 apr) Colaryem (48-77 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 56% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
acidic iron greatsword of massacre (22-36 power, 1 apr) acidic iron greatsword of massacre (22-36 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 22.5 - 36.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 64 damage over 5 turns and reducing armor and accuracy by 8 Massive two-handed swords. |
balanced iron greatsword of massacre (25-40 power, 1 apr) balanced iron greatsword of massacre (25-40 power, 1 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 25.0 - 40.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +7 (+2 eff.) Defense: +9 (+3 eff.) Disarm immunity: +28% Massive two-handed swords. |
Corpsebow CorpsebowRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When this weapon hits: Epidemic (25% chance level 1). When this weapon hits: Cyst Burst (25% chance level 1). When wielded/worn: Effects on ranged hit: * 40% chance to reduce strength, dexterity, and constitution by 14 Damage (Ranged): 20 blight Changes damage: +20% blight Disease immunity: +50% Spellpower: +10 (+5 eff.) A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
Surefire SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 105% Firing range: +9 When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
Blade of Distorted Time (40-56 power, 40 apr) Blade of Distorted Time (40-56 power, 40 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +40 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * deals 37 temporal damage and slows enemies in radius 6 of the target by 47% based on Magic Damage conversion: 20% temporal When wielded/worn: Changes damage: +30% temporal / +30% physical Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% It can be used to activate talent Blink Blade (costing 10 power out of 10/10) : Effective talent level: 4.0 Power cost: 10 out of 10/10. Range: 8 Travel Speed: instantaneous Is: a spell Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage. Blink Blade can hit the same target multiple times. The remnants of a damaged timeline, this blade shifts and fades at random. |
Sword of Potential Futures (28-39 power, 10 apr) Sword of Potential Futures (28-39 power, 10 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. In the past there was a dagger with it. Base power: 28.0 - 39.2 Uses stats: 20% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spellpower: +5 (+3 eff.) Spell crit. chance: +5% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
flaming stralite longsword of massacre (39-55 power, 5 apr) flaming stralite longsword of massacre (39-55 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% Damage (radius 1) on hit: +9 fire Sharp, long, and deadly. |
quick stralite mace (36-50 power, 5 apr) quick stralite mace (36-50 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 36.0 - 50.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +7 (+2 eff.) Changes stats: +2 Dex Combat speed: +10% Blunt and deadly. |
Dairudunavor (5-6 power, 18 apr, nature damage) Dairudunavor (5-6 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 2 Base power: 5.0 - 5.5 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun Changes resistances: +6% mind Talent granted: +1 Attune Mindstar Critical mult.: +6.00% Physical save: +3 (+1 eff.) Spell save: +3 (+1 eff.) Mental save: +5 (+2 eff.) Life regen: +0.50 Equilibrium when hit: +0.70 Maximum life: +14.00 Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Kinetic Focus (6-7 power, 18 apr, physical damage) Kinetic Focus (6-7 power, 18 apr, physical damage)Requires: - Willpower 18 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. You feel two unconnected psionic channels on this item. Base power: 6.0 - 6.6 Uses stats: 50% Wil, 30% Cun Damage type: Physical Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +10% physical Changes resistances penetration: +6% physical Changes damage: +10% physical Talent mastery: +0.10 Psionic / Kinetic mastery Talent granted: +1 Psionic Maelstrom Physical save: +6 (+2 eff.) Psi when firing a critical mind attack: +1.00 Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Kinetic energies are focussed in the core of this mindstar. |
Serpent's Glare (7-8 power, 15 apr, nature damage) Serpent's Glare (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 287.73 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
Hare-Skin Sling Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+3 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.0 Power cost: 8 out of 8/8. Range: melee/personal Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
Skullcleaver (20-28 power, 4 apr) Skullcleaver (20-28 power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Stormlash (17-19 power, 7 apr) Stormlash (17-19 power, 7 apr)Requires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 1 Base power: 17.0 - 18.7 Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Focus the lightning forces on an enemy Damage conversion: 50% dazing lightning When wielded/worn: Accuracy: +7 (+2 eff.) Changes damage: +10% lightning It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 13.50 to 40.50 lightning damage (based on Magic and Dexterity) Activation costs 10 power out of 10/10. This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
Neira's Memory Neira's MemoryPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 It can be used to surround yourself with a magical shield (strength 142, based on Magic) for 10 turns Activation costs 20 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
cleansing rough leather belt of transcendence cleansing rough leather belt of transcendenceInfused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +5% blight Physical save: +5 (+2 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
linen cloak of the Shaloren (1 def, 0 armour) linen cloak of the Shaloren (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Mag / +1 Wil A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Firewalker (15 def, 2 armour) Firewalker (15 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+5 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+6 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Robe of Force (12 def, 8 armour) Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+4 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+3 eff.) Mindpower: +8 (+4 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 27.03 to 33.79 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour) Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. When wielded/worn: Armour: +3 Defense: +9 (+3 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical / +13% all Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+12 eff.) It can be used to activate talent Temporal Reprieve (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
grounding pair of iron boots of speed (0 def, 3 armour) grounding pair of iron boots of speed (0 def, 3 armour)Requires: - Heavy armour training Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes resistances: +5% lightning / +5% temporal Movement speed: +25% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
miner's pair of rough leather boots (0 def, 2 armour) miner's pair of rough leather boots (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 Infravision radius: +1 A pair of boots made of leather. |
pair of hardened leather boots of evasion (2 def, 3 armour) pair of hardened leather boots of evasion (2 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +2 (+1 eff.) Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 27% chance to evade melee and ranged attacks and 22 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. |
pair of rough leather boots (0 def, 1 armour) pair of rough leather boots (0 def, 1 armour)2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 A pair of boots made of leather. |
traveler's pair of rough leather boots (0 def, 1 armour) traveler's pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -5% Maximum encumbrance: +23 Physical save: +6 (+2 eff.) A pair of boots made of leather. |
umbral rough leather gloves (0 def, 1 armour) umbral rough leather gloves (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 darkness Changes resistances: +6% darkness Changes damage: +4% darkness Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+6 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 79.42 mind damage and cripples the target's higher mental functions, reducing cunning by 9 and confusing (25% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Brenuran the iron helm (15 def, 3 armour) Brenuran the iron helm (15 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Defense: +15 (+5 eff.) Fatigue: +5% Changes stats: +2 Dex Physical save: +14 (+5 eff.) Only die when reaching: -20.00 life A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Quasit's Skull (0 def, 12 armour) Quasit's Skull (0 def, 12 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +5% Fatigue: +5% Changes stats: +3 Con Physical save: +12 (+4 eff.) Stun/Freeze immunity: +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
bladed rough leather cap of strength (+6) (0 def, 1 armour) bladed rough leather cap of strength (+6) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +6 Str It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 302.2 Physical damage. If the attack hits, the target is confused (36% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
iron helm (0 def, 3 armour) iron helm (0 def, 3 armour)Requires: - Heavy armour training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
rough leather cap of constitution (+3) (0 def, 1 armour) rough leather cap of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con A cap made of leather. |
rough leather cap of constitution (+2) (0 def, 1 armour) rough leather cap of constitution (+2) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Con A cap made of leather. |
impenetrable steel mail armour of resilience (2 def, 11 armour) impenetrable steel mail armour of resilience (2 def, 11 armour)Requires: - Heavy armour training - Strength 20 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +11 Defense: +2 (+1 eff.) Fatigue: +12% Maximum life: +27.00 A suit of armour made of mail. |
Spinal Cage (5 def, 8 armour) Spinal Cage (5 def, 8 armour)Powered by arcane forces Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +3% Changes stats: +2 Dex Changes resistances: +15% physical It can be used to activate talent Bone Grab (costing 20 power out of 30/30) : Effective talent level: 2.0 Power cost: 20 out of 30/30. Range: 5 Travel Speed: instantaneous Is: a spell Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 5 turns. The bone will also deal 32.14 physical damage. The damage will increase with your Spellpower. A gross mass of spinal matter hastily assembled into armour. |
Black Mesh (8 def, 2 armour, 120 block) Black Mesh (8 def, 2 armour, 120 block)Requires: - Shield usage training - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Defense: +8 (+3 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +6% On shield block: * Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Changes stats: +5 Wil Changes resistances: +25% blight / +25% darkness Talent granted: +1 Block Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
Blackfire Aegis (8 def, 18 armour, 235 block) Blackfire Aegis (8 def, 18 armour, 235 block)Requires: - Shield usage training - Strength 28 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Defense: +8 (+3 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +25% Damage when hit (Melee): 24 darkness / 24 fire Changes resistances: +20% darkness / +35% fire Talent granted: +1 Block Spellpower: +8 (+4 eff.) This rugged stone shield flickers with bursts of pitch black flame. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+3 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
Titanic (20 def, 18 armour, 320 block) Titanic (20 def, 18 armour, 320 block)Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+6 eff.) Ranged Defense: +10 (+3 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
Wrathroot's Barkwood (9 def, 10 armour, 60 block) Wrathroot's Barkwood (9 def, 10 armour, 60 block)Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Defense: +9 (+3 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
flaming iron shield (0 def, 2 armour, 21.5 block) flaming iron shield (0 def, 2 armour, 21.5 block)Requires: - Shield usage training - Strength 11 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Damage (Melee): 5 fire Damage when hit (Melee): 2 fire Talent granted: +1 Block Handheld deflection devices. |
flaming steel shield (0 def, 4 armour, 39.5 block) flaming steel shield (0 def, 4 armour, 39.5 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 6 fire Damage when hit (Melee): 2 fire Talent granted: +1 Block Handheld deflection devices. |
acidic quiver of ash arrows of accuracy (22/22, 18-26 power, 7 apr) acidic quiver of ash arrows of accuracy (22/22, 18-26 power, 7 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 18.5 - 25.9 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +17 Armour Penetration: +7 Crit. chance: +1.5% Capacity: 22 On weapon crit: * Splash the target with acid dealing 64 damage over 5 turns and reducing armor and accuracy by 8 Arrows are used with bows to pierce your foes to death. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
75 alchemist agate 75 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal 4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 38 turns) woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 38 turns) woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 38 turns) woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "A View From The Gallery" Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(83 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of health brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +40.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 12 fire Changes resistances: +5% fire Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +6% fire Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Imp Claw Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 90.50 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 334.00 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
flaming pouch of iron shots (10/10, 15-18 power, 1 apr) flaming pouch of iron shots (10/10, 15-18 power, 1 apr)Requires: - Dexterity 11 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 15.0 - 18.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 10 Damage (radius 1) on hit: +5 fire Shots are used with slings to pummel your foes to death. |
pouch of steel shots of daylight (23/23, 22-26 power, 2 apr) pouch of steel shots of daylight (23/23, 22-26 power, 2 apr)Requires: - Dexterity 16 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 22.0 - 26.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 23 Damage (Ranged): +5 light Damage against: +8% Undead Shots are used with slings to pummel your foes to death. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+4 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 53 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
The Jolt The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
iron torque of mindblast [power 105] (15 cooldown) iron torque of mindblast [power 105] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to blast the opponent's mind dealing 113 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
12 amethyst 12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
evasive ash wand of conjuration [power 150] (15 cooldown) evasive ash wand of conjuration [power 150] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to fire a magical bolt dealing 150 acid damage Activation puts all charms on cooldown for 15 turns. When used: * Gain a 10% chance to evade weapon attacks for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 ametrine 9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Albie the Higher Berserker level 20
11st Pyre 123rd year of Ascendancy at 22:18 see stats
By Albie the Higher Berserker level 28
73rd Dusk 123rd year of Ascendancy at 02:45 see stats
By Albie the Higher Berserker level 17
1st Time of Balance 123rd year of Ascendancy at 16:40 see stats
By Albie the Higher Berserker level 13
9th Haze 122nd year of Ascendancy at 17:56 see stats
By Albie the Higher Berserker level 17
80th Regrowth 123rd year of Ascendancy at 19:31 see stats
By Albie the Higher Berserker level 18
1st Pyre 123rd year of Ascendancy at 02:48 see stats
By Albie the Higher Berserker level 10
55th Dusk 122nd year of Ascendancy at 14:52 see stats
By Albie the Higher Berserker level 20
4th Pyre 123rd year of Ascendancy at 15:19 see stats
By Albie the Higher Berserker level 22
8th Flare 123rd year of Ascendancy at 14:56 see stats
By Albie the Higher Berserker level 29
76th Dusk 123rd year of Ascendancy at 16:56 see stats
By Albie the Higher Berserker level 23
35th Dusk 123rd year of Ascendancy at 18:42 see stats
By Albie the Higher Berserker level 16
75th Regrowth 123rd year of Ascendancy at 04:41 see stats
By Albie the Higher Berserker level 9
25th Dusk 122nd year of Ascendancy at 20:11 see stats
By Albie the Higher Berserker level 16
76th Regrowth 123rd year of Ascendancy at 23:54 see stats
By Albie the Higher Berserker level 15
2nd Allure 123rd year of Ascendancy at 16:23 see stats
By Albie the Higher Berserker level 16
76th Regrowth 123rd year of Ascendancy at 06:46 see stats
By Albie the Higher Berserker level 28
69th Dusk 123rd year of Ascendancy at 17:00 see stats
By Albie the Higher Berserker level 27
69th Dusk 123rd year of Ascendancy at 14:31 see stats
Log
Talent Infusion: Regeneration is ready to use.
Today is the 1st Time of Equilibrium of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.
Today is the 1st Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.
There is a Zigur (Town) here (press '' or right click to use).
Today is the 2nd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.
There is a Very old halfling ruins here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).
Albie switches his weapons to: unarmed.
Albie switches his weapons to: Punae's Blade
Obsidianweeper
psychokinetic pouch of stralite shots of amnesia.
Albie switches his weapons to: unarmed.
Albie switches his weapons to: Punae's Blade
Obsidianweeper
psychokinetic pouch of stralite shots of amnesia.
Albie switches his weapons to: unarmed.
Albie switches his weapons to: Punae's Blade
Obsidianweeper
psychokinetic pouch of stralite shots of amnesia.
Albie switches his weapons to: unarmed.
Albie switches his weapons to: Punae's Blade
Obsidianweeper
psychokinetic pouch of stralite shots of amnesia.
Saving game...
Saving done.