Julius the level 9 Shalore Archmage by joulien10

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic41 (base 33)
Willpower19 (base 15)
Cunning19 (base 18)

Resources

Life-2/140
Mana176/201
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy5
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance15%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+26%
Acid+6%
Arcane+12%
Cold+16%
Fire+16%

Defense: Base

Armour (hardiness)3 (33%)
Defense1
Ranged Defense1
Fatigue0
Physical Save9
Spell Save20
Mental Save13

Defense: Resistances

Lightning+ 29%( 70%)
Cold+ 16%( 70%)
Fire+ 26%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
4/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active

Equipment

On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Julius the Shalore Archmage level 3
74th Pyre 122nd year of Ascendancy at 23:40
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Julius the Shalore Archmage level 9
3rd Summertide 122nd year of Ascendancy at 14:16
see stats

Log

Rested for 17 turns (stop reason: all resources and life at maximum).

Julius picks up (l.):
iron pickaxe (dig speed 38 turns).
Talent Dig is ready to use.
Ran for 20 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Julius hits Rattlesnake for 19 lightning damage.
Ran for 2 turns (stop reason: hostile spotted to the northwest (rattlesnake)).


Julius casts
Chain Lightning.
Julius hits Rattlesnake for 254 lightning damage.
Julius killed Rattlesnake!

Resting starts...

Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Eilinylaith the skeleton warrior uses
Rampage.
Eilinylaith the skeleton warrior begins rampaging!
Eilinylaith the skeleton warrior uses
Stunning Blow.
Ran for 2 turns (stop reason: taken damage).

Julius is stunned!

Eilinylaith the skeleton warrior hits Julius for 61 physical damage.
Julius hits Eilinylaith the skeleton warrior for (8 rampage shugs off), 0 lightning (0 total damage).
Eilinylaith the skeleton warrior has shrugged off 8 damage and is ready for more.

Eilinylaith the skeleton warrior uses
Slash.
Eilinylaith the skeleton warrior hits Julius for 81 physical damage.
Julius the level 9 shalore archmage was struck to death by Eilinylaith the skeleton warrior on level 1 of Ruins of Kor'Pul.