Master Mentalist the level 22 Cornac Adventurer by richevans

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp22 / 68%
Sizehuge
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity19 (base 12)
Constitution32 (base 26)
Magic24 (base 12)
Willpower90.20194409884 (base 41)
Cunning71.00243012355 (base 38)

Resources

Life951/951
Psi140/140
Stamina379/379
Equilibrium28
Healing Factor1.3724420161895
Regeneration23.730704460868

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible12

Offense: Mainhand

Damage81
Accuracy42
Crit Chance22%
APR43
Speed1.00

Offense: Offhand

Damage68
Accuracy42
Crit Chance21%
APR32
Speed1.00

Offense: Spell

Spellpower24
Crit Chance19%
Speed1

Offense: Mind

Mindpower58
Crit Chance24%
Speed1

Offense: Damage Bonus

Acid+13%
Physical+14%
Cold+19%
All0%
Darkness+10%
Light+12%
Mind+31%
Lightning+9%
Nature+21%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)8 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save29
Spell Save34
Mental Save46

Defense: Resistances

Cold+ 28%( 70%)
Acid+ 36%( 70%)
Nature+ 47%( 70%)
Temporal+ 33%( 70%)
Mind+ 26%( 70%)
Lightning+ 36%( 70%)
Fire+ 22%( 70%)
All+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance51%
Poison Resistance0%
Knockback Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
4/5
3/5
4/5
0/5
Psionic / Absorption1.00
1/5
1/5
1/5
0/5
Wild-gift / Ooze1.00
5/5
1/5
0/5
0/5
Wild-gift / Mucus1.00
4/5
1/5
1/5
0/5
Wild-gift / Moss1.00
1/5
1/5
1/5
1/5
Psionic / Thought-Forms1.00
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.00
5/5
1/5
4/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.00
1/5
5/5
1/5
0/5
Wild-gift / Fungus1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
failed
done
failed
done
done
active
done
done
active
active
active
active
done
active

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Master Mentalist the Cornac Adventurer level 19
1st Decay 122nd year of Ascendancy at 14:58
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Master Mentalist the Cornac Adventurer level 20
3rd Decay 122nd year of Ascendancy at 02:48
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Master Mentalist the Cornac Adventurer level 10
1st Time of Equilibrium 122nd year of Ascendancy at 03:58
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Master Mentalist the Cornac Adventurer level 20
2nd Decay 122nd year of Ascendancy at 13:03
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Master Mentalist the Cornac Adventurer level 7
78th Pyre 122nd year of Ascendancy at 02:52
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Master Mentalist the Cornac Adventurer level 16
66th Haze 122nd year of Ascendancy at 04:29
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Master Mentalist the Cornac Adventurer level 17
69th Haze 122nd year of Ascendancy at 07:46
see stats

Log

Thought-forged bowman shoots!
Thought-forged bowman's Shoot hits Giant eel for
68 physical damage.

Bleeding from Master Mentalist hits Giant eel for
59 physical damage.
Master Mentalist hits Giant eel for 102 nature, 92 mind (193 total damage).
Master Mentalist killed Giant eel!
Talent Hallucinogenic Moss is ready to use.
Talent Slippery Moss is ready to use.
Talent Grasping Moss is ready to use.

Master Mentalist picks up (Q.):
warded dwarven-steel shield (0 def, 6 armour, 32-38 power, 84.5 block).
Your summoned Master Mentalist's mucus ooze disappears.

Your summoned Master Mentalist's mucus ooze disappears.

Master Mentalist picks up (P.):
stabilizing hardened leather cap (0 def, 3 armour).
Thought-forged bowman cover of leaves falls apart.

Master Mentalist cover of leaves falls apart.


There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
Talent Mucus is ready to use.
Master Mentalist uses
Mucus.

You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 0.90 gold from the transmogrification of
warded dwarven-steel shield (0 def, 6 armour, 32-38 power, 84.5 block).
You gain 1.98 gold from the transmogrification of
cleansing dwarven-steel mail armour (3 def, 8 armour).
You gain 0.52 gold from the transmogrification of
stabilizing hardened leather cap (0 def, 3 armour).
You gain 16.47 gold from the transmogrification of
Floequeller the dwarven-steel helm (10 def, 4 armour).
There is a stair back to the lake of Nur here (press '' or right click to use).