Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Doombringer |
Level / Exp | 50 / 1687% |
Size | big |
Lifes / Deaths | Killed by Spellblaze Crystal at level 6 on the 77th Pyre 122nd year of Ascendancy at 23:34 / 343Killed by Xanirivea the white worm mass at level 8 on the 9th Mirth 122nd year of Ascendancy at 20:09 Killed by Gunsnake at level 10 on the 3rd Dusk 122nd year of Ascendancy at 09:09 Killed by Gunsnake at level 10 on the 3rd Dusk 122nd year of Ascendancy at 09:57 Killed by Salera the giant brown ant at level 11 on the 4th Dusk 122nd year of Ascendancy at 01:05 Killed by Norgos, the Guardian at level 11 on the 4th Dusk 122nd year of Ascendancy at 12:53 Killed by Norgos, the Guardian at level 11 on the 4th Dusk 122nd year of Ascendancy at 14:07 Killed by slumbering giant venus flytrap at level 12 on the 7th Dusk 122nd year of Ascendancy at 17:56 Killed by Dyir the human at level 13 on the 12nd Dusk 122nd year of Ascendancy at 20:11 Killed by Nsra the krog at level 13 on the 22nd Dusk 122nd year of Ascendancy at 07:12 Killed by Atta the thalore at level 13 on the 22nd Dusk 122nd year of Ascendancy at 09:32 Killed by Bahiodu the krog at level 13 on the 28th Dusk 122nd year of Ascendancy at 02:01 Killed by Ustekor the halfling at level 13 on the 28th Dusk 122nd year of Ascendancy at 02:40 Killed by Ustekor the halfling at level 13 on the 28th Dusk 122nd year of Ascendancy at 03:10 Killed by Bind the krog at level 13 on the 40th Dusk 122nd year of Ascendancy at 21:19 Killed by giant venus flytrap at level 15 on the 50th Haze 122nd year of Ascendancy at 08:05 Killed by Belyta the giant blue ant at level 15 on the 51st Haze 122nd year of Ascendancy at 08:47 Killed by storm drake hatchling at level 15 on the 51st Haze 122nd year of Ascendancy at 11:24 Killed by Wrathroot at level 16 on the 51st Haze 122nd year of Ascendancy at 15:23 Killed by Elonor the giant venus flytrap at level 16 on the 51st Haze 122nd year of Ascendancy at 16:52 Killed by Bodukmdu the krog at level 16 on the 57th Haze 122nd year of Ascendancy at 04:15 Killed by Sibid the thalore at level 17 on the 30th Regrowth 123rd year of Ascendancy at 08:18 Killed by Rafstio the halfling at level 17 on the 72nd Regrowth 123rd year of Ascendancy at 20:48 Killed by Larentio Finalzal at level 17 on the 1st Pyre 123rd year of Ascendancy at 03:34 Killed by Larentio Finalzal at level 17 on the 1st Pyre 123rd year of Ascendancy at 09:50 Killed by corrupted sandworm at level 17 on the 1st Pyre 123rd year of Ascendancy at 10:40 Killed by ritch flamespitter at level 17 on the 2nd Pyre 123rd year of Ascendancy at 11:34 Killed by skeleton mage at level 18 on the 22nd Pyre 123rd year of Ascendancy at 14:10 Killed by degenerated skeleton archer at level 18 on the 22nd Pyre 123rd year of Ascendancy at 19:05 Killed by skeleton magus at level 18 on the 22nd Pyre 123rd year of Ascendancy at 20:08 Killed by skeleton mage at level 18 on the 22nd Pyre 123rd year of Ascendancy at 23:10 Killed by skeleton magus at level 18 on the 23rd Pyre 123rd year of Ascendancy at 10:03 Killed by skeleton archer at level 19 on the 23rd Pyre 123rd year of Ascendancy at 22:23 Killed by ghoul at level 19 on the 23rd Pyre 123rd year of Ascendancy at 23:37 Killed by ghoulking at level 19 on the 24th Pyre 123rd year of Ascendancy at 03:09 Killed by skeleton archer at level 19 on the 24th Pyre 123rd year of Ascendancy at 12:24 Killed by armoured skeleton warrior at level 19 on the 24th Pyre 123rd year of Ascendancy at 12:34 Killed by Patarma the halfling at level 19 on the 40th Pyre 123rd year of Ascendancy at 22:55 Killed by Eilinuwyn the giant carpenter ant at level 20 on the 45th Pyre 123rd year of Ascendancy at 18:52 Killed by Neryranne the vampire at level 20 on the 47th Pyre 123rd year of Ascendancy at 11:29 Killed by Neryranne the vampire at level 20 on the 47th Pyre 123rd year of Ascendancy at 11:52 Killed by snow giant boulder thrower at level 20 on the 56th Pyre 123rd year of Ascendancy at 17:43 Killed by snow giant boulder thrower at level 20 on the 56th Pyre 123rd year of Ascendancy at 18:28 Killed by Vorissra the snow giant at level 21 on the 57th Pyre 123rd year of Ascendancy at 21:07 Killed by blade horror at level 22 on the 59th Pyre 123rd year of Ascendancy at 02:06 Killed by Rantha the Worm at level 22 on the 59th Pyre 123rd year of Ascendancy at 05:28 Killed by fire imp at level 22 on the 59th Pyre 123rd year of Ascendancy at 16:18 Killed by onilug at level 23 on the 60th Pyre 123rd year of Ascendancy at 03:11 Killed by Rahvand the wretchling at level 23 on the 60th Pyre 123rd year of Ascendancy at 14:08 Killed by Rahvand the wretchling at level 23 on the 60th Pyre 123rd year of Ascendancy at 14:25 Killed by onilug at level 23 on the 60th Pyre 123rd year of Ascendancy at 15:54 Killed by Nafenhi the shalore at level 24 on the 6th Mirth 123rd year of Ascendancy at 22:41 Killed by Karco the human at level 24 on the 7th Mirth 123rd year of Ascendancy at 00:17 Killed by Poluldaba the cave bear at level 24 on the 2nd Flare 123rd year of Ascendancy at 19:50 Killed by Xerylema the brown bear at level 24 on the 2nd Flare 123rd year of Ascendancy at 22:15 Killed by Xerylema the brown bear at level 24 on the 2nd Flare 123rd year of Ascendancy at 22:52 Killed by Xerylema the brown bear at level 24 on the 2nd Flare 123rd year of Ascendancy at 23:18 Killed by Xanata the grizzly bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 00:32 Killed by Xanata the grizzly bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 01:29 Killed by Cyrukira the war bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 04:14 Killed by Poreledhemina the brown bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 06:21 Killed by Salesemina the war bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 07:45 Killed by Elerithra the brown bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 14:32 Killed by Zubitha the grizzly bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 18:28 Killed by Emelomina the cave bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 20:50 Killed by Beliwyn the brown bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 21:02 Killed by Emunne the grizzly bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 21:23 Killed by Emunne the grizzly bear at level 24 on the 3rd Flare 123rd year of Ascendancy at 21:39 Killed by bloated ooze at level 24 on the 3rd Flare 123rd year of Ascendancy at 21:51 Killed by Bethimira the grizzly bear at level 24 on the 4th Flare 123rd year of Ascendancy at 02:40 Killed by Bethimira the grizzly bear at level 24 on the 4th Flare 123rd year of Ascendancy at 03:36 Killed by Alreek the halfling at level 24 on the 16th Dusk 123rd year of Ascendancy at 23:32 Killed by Alreek the halfling at level 24 on the 16th Dusk 123rd year of Ascendancy at 23:49 Killed by Asmabod the thalore at level 24 on the 17th Dusk 123rd year of Ascendancy at 01:03 Killed by Ndean the human at level 24 on the 43rd Dusk 123rd year of Ascendancy at 14:30 Killed by elven corruptor at level 25 on the 44th Dusk 123rd year of Ascendancy at 20:51 Killed by Poryma the elven corruptor at level 25 on the 45th Dusk 123rd year of Ascendancy at 00:44 Killed by Poryma the elven corruptor at level 25 on the 45th Dusk 123rd year of Ascendancy at 01:38 Killed by elven corruptor at level 25 on the 45th Dusk 123rd year of Ascendancy at 09:56 Killed by elven cultist at level 25 on the 45th Dusk 123rd year of Ascendancy at 14:33 Killed by elven cultist at level 25 on the 45th Dusk 123rd year of Ascendancy at 15:02 Killed by elven guard at level 25 on the 45th Dusk 123rd year of Ascendancy at 15:54 Killed by elven cultist at level 25 on the 45th Dusk 123rd year of Ascendancy at 23:05 Killed by elven elite warrior at level 25 on the 46th Dusk 123rd year of Ascendancy at 00:04 Killed by elven corruptor at level 25 on the 46th Dusk 123rd year of Ascendancy at 05:26 Killed by Xonor the broken golem at level 26 on the 69th Dusk 123rd year of Ascendancy at 04:45 Killed by enthralled slave at level 26 on the 32nd Haze 123rd year of Ascendancy at 22:20 Killed by Bewayfin the human at level 26 on the 41st Haze 123rd year of Ascendancy at 16:01 Killed by Feffe the halfling at level 26 on the 41st Haze 123rd year of Ascendancy at 18:24 Killed by Bibaare the thalore at level 26 on the 63rd Haze 123rd year of Ascendancy at 18:19 Killed by Makan the thalore at level 26 on the 77th Haze 123rd year of Ascendancy at 15:53 Killed by Urkis, the High Tempest at level 26 on the 8th Decay 123rd year of Ascendancy at 04:22 Killed by Yakro the Bringer of Doom at level 27 on the 9th Decay 123rd year of Ascendancy at 10:05 Killed by venom wyrm at level 27 on the 3rd Regrowth 124th year of Ascendancy at 04:16 Killed by Mindworm at level 27 on the 3rd Regrowth 124th year of Ascendancy at 07:07 Killed by Mindworm at level 27 on the 3rd Regrowth 124th year of Ascendancy at 08:33 Killed by ritch flamespitter (wild summon) at level 27 on the 3rd Regrowth 124th year of Ascendancy at 14:26 Killed by elven blood mage at level 27 on the 8th Regrowth 124th year of Ascendancy at 08:18 Killed by elven corruptor at level 27 on the 8th Regrowth 124th year of Ascendancy at 13:31 Killed by Lisoba the elven cultist at level 28 on the 8th Regrowth 124th year of Ascendancy at 16:44 Killed by elven cultist at level 28 on the 8th Regrowth 124th year of Ascendancy at 21:09 Killed by Grand Corruptor at level 28 on the 9th Regrowth 124th year of Ascendancy at 03:32 Killed by fire drake at level 28 on the 9th Regrowth 124th year of Ascendancy at 05:14 Killed by Grand Corruptor at level 28 on the 9th Regrowth 124th year of Ascendancy at 11:05 Killed by Adonor the wolf at level 28 on the 21st Pyre 124th year of Ascendancy at 13:00 Killed by vampire lord at level 29 on the 22nd Pyre 124th year of Ascendancy at 20:40 Killed by vampire lord at level 29 on the 22nd Pyre 124th year of Ascendancy at 21:10 Killed by Aletta Soultorn at level 29 on the 22nd Pyre 124th year of Ascendancy at 21:35 Killed by vampire lord at level 29 on the 23rd Pyre 124th year of Ascendancy at 03:29 Killed by ruin banshee at level 29 on the 23rd Pyre 124th year of Ascendancy at 11:00 Killed by skeleton master archer at level 29 on the 23rd Pyre 124th year of Ascendancy at 12:30 Killed by Islomitira the skeleton warrior at level 29 on the 23rd Pyre 124th year of Ascendancy at 18:55 Killed by Elylevea the vampire at level 29 on the 24th Pyre 124th year of Ascendancy at 12:51 Killed by Sheteb the Invoker at level 30 on the 25th Pyre 124th year of Ascendancy at 23:23 Killed by Xuwen the thief at level 30 on the 26th Pyre 124th year of Ascendancy at 08:23 Killed by Zubusethra the ghoulking at level 30 on the 26th Pyre 124th year of Ascendancy at 09:30 Killed by Zubusethra the ghoulking at level 30 on the 26th Pyre 124th year of Ascendancy at 09:48 Killed by Zubusethra the ghoulking at level 30 on the 26th Pyre 124th year of Ascendancy at 10:32 Killed by Bethemiwen the worm that walks at level 30 on the 26th Pyre 124th year of Ascendancy at 16:05 Killed by Bethemiwen the worm that walks at level 30 on the 26th Pyre 124th year of Ascendancy at 16:58 Killed by elder vampire at level 30 on the 26th Pyre 124th year of Ascendancy at 21:31 Killed by Cyratira the emperor wight at level 30 on the 26th Pyre 124th year of Ascendancy at 22:27 Killed by elder vampire at level 30 on the 26th Pyre 124th year of Ascendancy at 23:13 Killed by The Master at level 30 on the 26th Pyre 124th year of Ascendancy at 23:32 Killed by elder vampire at level 30 on the 26th Pyre 124th year of Ascendancy at 23:53 Killed by ghoulking at level 30 on the 27th Pyre 124th year of Ascendancy at 00:40 Killed by ghoul at level 30 on the 27th Pyre 124th year of Ascendancy at 01:56 Killed by armoured skeleton warrior at level 30 on the 27th Pyre 124th year of Ascendancy at 03:31 Killed by Lord of Skulls (warrior) at level 30 on the 27th Pyre 124th year of Ascendancy at 04:46 Killed by The Master at level 30 on the 27th Pyre 124th year of Ascendancy at 06:04 Killed by Lord of Skulls (warrior) at level 30 on the 27th Pyre 124th year of Ascendancy at 06:56 Killed by The Master at level 30 on the 27th Pyre 124th year of Ascendancy at 07:34 Killed by The Master at level 30 on the 27th Pyre 124th year of Ascendancy at 09:00 Killed by armoured skeleton warrior at level 30 on the 27th Pyre 124th year of Ascendancy at 10:44 Killed by Eilinuda the lesser vampire at level 31 on the 27th Pyre 124th year of Ascendancy at 21:52 Killed by Guldalaith the corrupted mastocytic feeder at level 31 on the 30th Pyre 124th year of Ascendancy at 21:46 Killed by Uneynna the human at level 32 on the 70th Pyre 124th year of Ascendancy at 19:02 Killed by minotaur at level 32 on the 68th Dusk 124th year of Ascendancy at 03:54 Killed by Eilinomina the fire drake at level 32 on the 68th Dusk 124th year of Ascendancy at 12:38 Killed by Layothra the orc grand master assassin at level 33 on the 69th Dusk 124th year of Ascendancy at 02:42 Killed by Xanora the orc assassin at level 33 on the 69th Dusk 124th year of Ascendancy at 04:36 Killed by Golbug the Destroyer at level 33 on the 69th Dusk 124th year of Ascendancy at 15:22 Killed by orc necromancer at level 35 on the 46th Haze 124th year of Ascendancy at 22:41 Killed by Larentio Finalzal at level 35 on the 71st Haze 124th year of Ascendancy at 09:20 Killed by orc cryomancer at level 35 on the 2nd Allure 125th year of Ascendancy at 09:40 Killed by orc cryomancer at level 35 on the 2nd Allure 125th year of Ascendancy at 15:02 Killed by overpowered greater multi-hued wyrm at level 36 on the 3rd Allure 125th year of Ascendancy at 12:47 Killed by overpowered greater multi-hued wyrm at level 36 on the 3rd Allure 125th year of Ascendancy at 14:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 3rd Allure 125th year of Ascendancy at 16:36 Killed by overpowered greater multi-hued wyrm at level 36 on the 3rd Allure 125th year of Ascendancy at 18:25 Killed by overpowered greater multi-hued wyrm at level 36 on the 3rd Allure 125th year of Ascendancy at 20:25 Killed by overpowered greater multi-hued wyrm at level 36 on the 3rd Allure 125th year of Ascendancy at 22:50 Killed by overpowered greater multi-hued wyrm at level 36 on the 4th Allure 125th year of Ascendancy at 00:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 4th Allure 125th year of Ascendancy at 01:47 Killed by overpowered greater multi-hued wyrm at level 36 on the 4th Allure 125th year of Ascendancy at 03:16 Killed by overpowered greater multi-hued wyrm at level 36 on the 4th Allure 125th year of Ascendancy at 04:52 Killed by overpowered greater multi-hued wyrm at level 36 on the 4th Allure 125th year of Ascendancy at 06:49 Killed by overpowered greater multi-hued wyrm at level 37 on the 4th Allure 125th year of Ascendancy at 13:49 Killed by overpowered greater multi-hued wyrm at level 37 on the 4th Allure 125th year of Ascendancy at 15:29 Killed by overpowered greater multi-hued wyrm at level 37 on the 4th Allure 125th year of Ascendancy at 17:25 Killed by overpowered greater multi-hued wyrm at level 37 on the 4th Allure 125th year of Ascendancy at 19:43 Killed by overpowered greater multi-hued wyrm at level 37 on the 4th Allure 125th year of Ascendancy at 22:34 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 01:48 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 03:31 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 04:47 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 05:48 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 06:15 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 07:34 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 10:50 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 12:33 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Allure 125th year of Ascendancy at 17:23 Killed by Rak'Shor Cultist at level 38 on the 36th Regrowth 125th year of Ascendancy at 01:23 Killed by Larentio Finalzal at level 38 on the 1st Summertide 125th year of Ascendancy at 11:21 Killed by Larentio Finalzal at level 38 on the 1st Summertide 125th year of Ascendancy at 12:55 Killed by Larentio Finalzal at level 38 on the 1st Summertide 125th year of Ascendancy at 14:36 Killed by naga myrmidon at level 38 on the 1st Summertide 125th year of Ascendancy at 15:28 Killed by naga psyren at level 38 on the 1st Summertide 125th year of Ascendancy at 15:56 Killed by naga myrmidon at level 38 on the 1st Summertide 125th year of Ascendancy at 17:47 Killed by naga myrmidon at level 38 on the 1st Summertide 125th year of Ascendancy at 19:11 Killed by naga tide huntress at level 39 on the 1st Summertide 125th year of Ascendancy at 20:39 Killed by naga myrmidon at level 39 on the 1st Summertide 125th year of Ascendancy at 21:44 Killed by Velirata the squid at level 39 on the 1st Summertide 125th year of Ascendancy at 22:10 Killed by Larentio Finalzal at level 39 on the 1st Summertide 125th year of Ascendancy at 23:41 Killed by naga myrmidon at level 39 on the 2nd Summertide 125th year of Ascendancy at 00:19 Killed by Larentio Finalzal at level 39 on the 2nd Summertide 125th year of Ascendancy at 02:37 Killed by Larentio Finalzal at level 39 on the 2nd Summertide 125th year of Ascendancy at 04:07 Killed by Larentio Finalzal at level 39 on the 2nd Summertide 125th year of Ascendancy at 05:37 Killed by Larentio Finalzal at level 39 on the 2nd Summertide 125th year of Ascendancy at 07:09 Killed by Slasul at level 39 on the 2nd Summertide 125th year of Ascendancy at 07:57 Killed by Slasul at level 39 on the 2nd Summertide 125th year of Ascendancy at 08:43 Killed by Slasul at level 39 on the 2nd Summertide 125th year of Ascendancy at 10:02 Killed by Slasul at level 39 on the 2nd Summertide 125th year of Ascendancy at 10:48 Killed by Ukllmswwik the Wise at level 39 on the 2nd Summertide 125th year of Ascendancy at 11:53 Killed by Larentio Finalzal at level 40 on the 2nd Summertide 125th year of Ascendancy at 14:45 Killed by orc blood mage at level 40 on the 10th Flare 125th year of Ascendancy at 23:54 Killed by orc corruptor at level 40 on the 1st Dusk 125th year of Ascendancy at 00:40 Killed by orc high cryomancer at level 40 on the 1st Dusk 125th year of Ascendancy at 02:04 Killed by orc berserker at level 40 on the 11st Dusk 125th year of Ascendancy at 03:20 Killed by orc corruptor at level 40 on the 19th Dusk 125th year of Ascendancy at 01:27 Killed by orc necromancer at level 40 on the 19th Dusk 125th year of Ascendancy at 02:28 Killed by orc necromancer at level 40 on the 19th Dusk 125th year of Ascendancy at 04:17 Killed by orc necromancer at level 40 on the 19th Dusk 125th year of Ascendancy at 05:49 Killed by Lisykira the orc blood mage at level 40 on the 19th Dusk 125th year of Ascendancy at 07:10 Killed by orc blood mage at level 40 on the 19th Dusk 125th year of Ascendancy at 13:11 Killed by Aromina the orc corruptor at level 40 on the 19th Dusk 125th year of Ascendancy at 16:19 Killed by Aromina the orc corruptor at level 40 on the 19th Dusk 125th year of Ascendancy at 17:46 Killed by Emynne the orc corruptor at level 40 on the 19th Dusk 125th year of Ascendancy at 19:36 Killed by Aromina the orc corruptor at level 40 on the 19th Dusk 125th year of Ascendancy at 21:01 Killed by orc necromancer at level 40 on the 19th Dusk 125th year of Ascendancy at 23:50 Killed by runed bone giant at level 40 on the 20th Dusk 125th year of Ascendancy at 02:16 Killed by Gyldama the orc necromancer at level 40 on the 20th Dusk 125th year of Ascendancy at 04:35 Killed by armoured skeleton warrior at level 40 on the 20th Dusk 125th year of Ascendancy at 06:14 Killed by orc blood mage at level 40 on the 20th Dusk 125th year of Ascendancy at 08:44 Killed by orc necromancer at level 40 on the 20th Dusk 125th year of Ascendancy at 10:08 Killed by orc blood mage at level 40 on the 20th Dusk 125th year of Ascendancy at 16:02 Killed by orc necromancer at level 40 on the 21st Dusk 125th year of Ascendancy at 00:07 Killed by radiant horror at level 40 on the 21st Dusk 125th year of Ascendancy at 05:35 Killed by orc necromancer at level 40 on the 21st Dusk 125th year of Ascendancy at 15:02 Killed by Rotting Titan at level 40 on the 21st Dusk 125th year of Ascendancy at 17:05 Killed by runed bone giant at level 40 on the 21st Dusk 125th year of Ascendancy at 22:41 Killed by runed bone giant at level 40 on the 22nd Dusk 125th year of Ascendancy at 00:23 Killed by orc blood mage at level 40 on the 22nd Dusk 125th year of Ascendancy at 10:33 Killed by Rak'shor, Grand Necromancer of the Pride at level 41 on the 22nd Dusk 125th year of Ascendancy at 17:33 Killed by Rak'shor, Grand Necromancer of the Pride at level 41 on the 22nd Dusk 125th year of Ascendancy at 18:57 Killed by skeleton magus at level 41 on the 22nd Dusk 125th year of Ascendancy at 21:43 Killed by ghast at level 41 on the 23rd Dusk 125th year of Ascendancy at 04:53 Killed by ghast at level 41 on the 23rd Dusk 125th year of Ascendancy at 06:04 Killed by ghast at level 41 on the 23rd Dusk 125th year of Ascendancy at 07:15 Killed by orc necromancer at level 41 on the 23rd Dusk 125th year of Ascendancy at 08:21 Killed by orc corruptor at level 41 on the 23rd Dusk 125th year of Ascendancy at 09:38 Killed by orc corruptor at level 41 on the 23rd Dusk 125th year of Ascendancy at 10:49 Killed by ghast at level 41 on the 23rd Dusk 125th year of Ascendancy at 11:43 Killed by Poltergeist Butcher at level 42 on the 27th Dusk 125th year of Ascendancy at 12:41 Killed by Lord of Skulls (warrior) at level 42 on the 40th Dusk 125th year of Ascendancy at 18:18 Killed by Larentio Finalzal at level 43 on the 50th Dusk 125th year of Ascendancy at 15:26 Killed by Isulrama the blinkwyrm at level 43 on the 50th Dusk 125th year of Ascendancy at 17:50 Killed by Isulrama the blinkwyrm at level 43 on the 50th Dusk 125th year of Ascendancy at 20:34 Killed by giant spider at level 43 on the 51st Dusk 125th year of Ascendancy at 09:44 Killed by Layuvena the orc mage-hunter at level 43 on the 51st Dusk 125th year of Ascendancy at 10:53 Killed by Layuvena the orc mage-hunter at level 43 on the 51st Dusk 125th year of Ascendancy at 12:18 Killed by Guna the blinkwyrm at level 43 on the 51st Dusk 125th year of Ascendancy at 16:24 Killed by Guna the blinkwyrm at level 43 on the 51st Dusk 125th year of Ascendancy at 17:31 Killed by Guna the blinkwyrm at level 43 on the 51st Dusk 125th year of Ascendancy at 19:15 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 00:56 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 02:03 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 03:48 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 05:28 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 07:17 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 08:34 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 09:38 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 10:30 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 11:30 Killed by Xitta the blinkwyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 14:15 Killed by venom wyrm at level 43 on the 52nd Dusk 125th year of Ascendancy at 18:55 Killed by Ivibreda the blinkwyrm at level 44 on the 53rd Dusk 125th year of Ascendancy at 07:45 Killed by Ivibreda the blinkwyrm at level 44 on the 53rd Dusk 125th year of Ascendancy at 08:32 Killed by Ivibreda the blinkwyrm at level 44 on the 53rd Dusk 125th year of Ascendancy at 09:35 Killed by Elyrerin the blinkwyrm at level 44 on the 53rd Dusk 125th year of Ascendancy at 23:29 Killed by fire wyrm at level 44 on the 54th Dusk 125th year of Ascendancy at 00:33 Killed by Elyrerin the blinkwyrm at level 44 on the 54th Dusk 125th year of Ascendancy at 01:46 Killed by armoured skeleton warrior at level 44 on the 54th Dusk 125th year of Ascendancy at 08:17 Killed by worm that walks at level 44 on the 54th Dusk 125th year of Ascendancy at 16:46 Killed by onilug at level 44 on the 54th Dusk 125th year of Ascendancy at 19:24 Killed by Betonne the orc master wyrmic at level 44 on the 55th Dusk 125th year of Ascendancy at 03:27 Killed by 3-headed hydra at level 44 on the 55th Dusk 125th year of Ascendancy at 05:01 Killed by Poleldavea the greater multi-hued wyrm at level 44 on the 55th Dusk 125th year of Ascendancy at 23:04 Killed by Poleldavea the greater multi-hued wyrm at level 44 on the 56th Dusk 125th year of Ascendancy at 00:18 Killed by Poleldavea the greater multi-hued wyrm at level 44 on the 56th Dusk 125th year of Ascendancy at 01:32 Killed by Poleldavea the greater multi-hued wyrm at level 44 on the 56th Dusk 125th year of Ascendancy at 02:53 Killed by ritch flamespitter at level 45 on the 56th Dusk 125th year of Ascendancy at 05:05 Killed by ritch flamespitter at level 45 on the 56th Dusk 125th year of Ascendancy at 07:31 Killed by rimebark at level 45 on the 56th Dusk 125th year of Ascendancy at 08:35 Killed by Gorbat, Supreme Wyrmic of the Pride at level 45 on the 56th Dusk 125th year of Ascendancy at 09:55 Killed by ritch flamespitter at level 45 on the 56th Dusk 125th year of Ascendancy at 11:47 Killed by rimebark at level 45 on the 56th Dusk 125th year of Ascendancy at 13:05 Killed by ritch flamespitter at level 45 on the 56th Dusk 125th year of Ascendancy at 14:37 Killed by Gorbat, Supreme Wyrmic of the Pride at level 45 on the 56th Dusk 125th year of Ascendancy at 15:55 Killed by Gorbat, Supreme Wyrmic of the Pride at level 45 on the 56th Dusk 125th year of Ascendancy at 17:49 Killed by ritch flamespitter at level 45 on the 56th Dusk 125th year of Ascendancy at 19:39 Killed by ritch flamespitter (wild summon) at level 45 on the 56th Dusk 125th year of Ascendancy at 22:43 Killed by ritch flamespitter (wild summon) at level 45 on the 56th Dusk 125th year of Ascendancy at 23:45 Killed by ritch flamespitter at level 45 on the 57th Dusk 125th year of Ascendancy at 01:21 Killed by rimebark (wild summon) at level 45 on the 57th Dusk 125th year of Ascendancy at 03:03 Killed by ritch flamespitter at level 45 on the 57th Dusk 125th year of Ascendancy at 03:56 Killed by rimebark at level 45 on the 57th Dusk 125th year of Ascendancy at 05:36 Killed by ritch flamespitter at level 45 on the 57th Dusk 125th year of Ascendancy at 07:28 Killed by ritch flamespitter at level 45 on the 57th Dusk 125th year of Ascendancy at 09:04 Killed by ritch flamespitter at level 45 on the 57th Dusk 125th year of Ascendancy at 10:48 Killed by Eilineda the spire dragon at level 45 on the 57th Dusk 125th year of Ascendancy at 17:33 Killed by Eilineda the spire dragon at level 45 on the 57th Dusk 125th year of Ascendancy at 18:46 Killed by Larentio Finalzal at level 45 on the 58th Dusk 125th year of Ascendancy at 00:43 Killed by ritch flamespitter at level 45 on the 58th Dusk 125th year of Ascendancy at 09:18 Killed by Eilinibeth the orc summoner at level 45 on the 58th Dusk 125th year of Ascendancy at 10:33 Killed by Alaci the halfling at level 49 on the 35th Pyre 126th year of Ascendancy at 12:44 Killed by Ermapar the shalore at level 49 on the 35th Pyre 126th year of Ascendancy at 23:39 Killed by Belomina the orc pyromancer at level 49 on the 78th Pyre 126th year of Ascendancy at 04:35 Killed by orc pyromancer at level 49 on the 78th Pyre 126th year of Ascendancy at 23:22 Killed by orc high cryomancer at level 49 on the 79th Pyre 126th year of Ascendancy at 00:25 Killed by orc pyromancer at level 49 on the 79th Pyre 126th year of Ascendancy at 04:06 Killed by orc cryomancer at level 49 on the 1st Mirth 126th year of Ascendancy at 10:43 Killed by orc high cryomancer at level 50 on the 1st Mirth 126th year of Ascendancy at 16:04 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 1st Mirth 126th year of Ascendancy at 19:05 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 1st Mirth 126th year of Ascendancy at 20:11 Killed by orc high cryomancer at level 50 on the 1st Mirth 126th year of Ascendancy at 22:41 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 2nd Mirth 126th year of Ascendancy at 00:22 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 2nd Mirth 126th year of Ascendancy at 01:27 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 2nd Mirth 126th year of Ascendancy at 04:03 Killed by Adylrabeth the orc cryomancer at level 50 on the 2nd Mirth 126th year of Ascendancy at 05:57 Killed by Urrrot the onilug at level 50 on the 10th Flare 126th year of Ascendancy at 05:13 Killed by onilug at level 50 on the 10th Flare 126th year of Ascendancy at 06:49 Killed by Combat Trainer Emoda at level 50 on the 1st Dusk 126th year of Ascendancy at 09:59 Killed by orc assassin at level 50 on the 1st Dusk 126th year of Ascendancy at 16:30 Killed by Xanusewyn the Guardian at level 50 on the 3rd Dusk 126th year of Ascendancy at 00:39 Killed by Xanusewyn the Guardian at level 50 on the 3rd Dusk 126th year of Ascendancy at 05:53 Killed by Xanusewyn the Guardian at level 50 on the 3rd Dusk 126th year of Ascendancy at 08:12 Killed by shadowy assassin at level 50 on the 3rd Dusk 126th year of Ascendancy at 11:13 Killed by Xanusewyn the Guardian at level 50 on the 3rd Dusk 126th year of Ascendancy at 13:40 Killed by Xanusewyn the Guardian at level 50 on the 3rd Dusk 126th year of Ascendancy at 15:54 Killed by Xanusewyn the Guardian at level 50 on the 3rd Dusk 126th year of Ascendancy at 18:46 Killed by Xanusewyn the Guardian at level 50 on the 3rd Dusk 126th year of Ascendancy at 22:30 Killed by shadow at level 50 on the 4th Dusk 126th year of Ascendancy at 15:08 Killed by armoured skeleton warrior at level 50 on the 4th Dusk 126th year of Ascendancy at 18:42 Killed by Betokira the Neverdead at level 50 on the 5th Dusk 126th year of Ascendancy at 01:27 Killed by Betokira the Neverdead at level 50 on the 5th Dusk 126th year of Ascendancy at 03:41 Killed by Betokira the Neverdead at level 50 on the 5th Dusk 126th year of Ascendancy at 04:47 Killed by Betokira the Neverdead at level 50 on the 5th Dusk 126th year of Ascendancy at 06:06 Killed by Betokira the Neverdead at level 50 on the 5th Dusk 126th year of Ascendancy at 07:44 Killed by Betokira the Neverdead at level 50 on the 5th Dusk 126th year of Ascendancy at 09:33 Killed by Betokira the Neverdead at level 50 on the 5th Dusk 126th year of Ascendancy at 10:51 Killed by Larentio Finalzal at level 50 on the 26th Haze 126th year of Ascendancy at 10:23 Killed by Belutira the orc cryomancer at level 50 on the 80th Regrowth 127th year of Ascendancy at 11:26 Killed by Belutira the orc cryomancer at level 50 on the 80th Regrowth 127th year of Ascendancy at 12:26 Killed by Geyavena the orc master assassin at level 50 on the 26th Pyre 127th year of Ascendancy at 00:18 Killed by orc necromancer at level 50 on the 35th Pyre 127th year of Ascendancy at 04:56 Killed by Haro the dúathedlen at level 50 on the 49th Pyre 127th year of Ascendancy at 09:59 Killed by Betewen the runed bone giant at level 50 on the 50th Pyre 127th year of Ascendancy at 13:35 Killed by Betewen the runed bone giant at level 50 on the 50th Pyre 127th year of Ascendancy at 16:31 Killed by Betewen the runed bone giant at level 50 on the 50th Pyre 127th year of Ascendancy at 18:19 Killed by orc necromancer at level 50 on the 52nd Pyre 127th year of Ascendancy at 03:18 Killed by Elandar at level 50 on the 52nd Pyre 127th year of Ascendancy at 22:42 Killed by Argoniel at level 50 on the 53rd Pyre 127th year of Ascendancy at 00:03 Killed by Elandar at level 50 on the 53rd Pyre 127th year of Ascendancy at 01:51 Killed by Elandar at level 50 on the 53rd Pyre 127th year of Ascendancy at 05:56 |
Primary Stats
Strength | 153 (base 60) |
Dexterity | 50 (base 35) |
Constitution | 49 (base 30) |
Magic | 102 (base 60) |
Willpower | 45 (base 15) |
Cunning | 44 (base 29) |
Resources
Life | 1443/1443 |
Mana | 356/529 |
Stamina | 374/374 |
Vim | 211/216 |
Healing Factor | 1.4132873839944 |
Regeneration | 15.899483069937 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +106.30414946264% |
Vision
Sight | 10 |
Lite | 8 |
Infravision | 3 |
See Stealth | 11 |
See Invisible | 11 |
Offense: Mainhand
Damage | 346 |
Accuracy | 70 |
Crit Chance | 50% |
APR | 20 |
Speed | 1.00 |
Offense: Spell
Spellpower | 66 |
Crit Chance | 14% |
Speed | 1 |
Offense: Mind
Mindpower | 42 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Light | +46% |
Physical | +36% |
Nature | +59% |
Arcane | +52% |
Mind | +37% |
All | +28% |
Offense: Damage Penetration
Physical | +20% |
All | +10% |
Nature | +35% |
Defense: Base
Armour (hardiness) | 156.80761032102 (100%) |
Defense | 69 |
Ranged Defense | 69 |
Fatigue | 0 |
Physical Save | 69 |
Spell Save | 46 |
Mental Save | 33 |
Defense: Resistances
Acid | + 34%( 70%) |
Blight | + 39%( 70%) |
Physical | + 27%( 70%) |
Cold | + 49%( 70%) |
All | + 17%( 70%) |
Darkness | + 47%( 70%) |
Light | + 24%( 70%) |
Temporal | + 25%( 70%) |
Lightning | + 25%( 70%) |
Fire | + 54%( 70%) |
Nature | + 27%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Pinning Resistance | 0% |
Instadeath Resistance | 100% |
Blind Resistance | 27% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 793 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 1035% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 351 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
Corruption / Wrath | 2.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Shadowflame | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Corruption / Torture | 1.40 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Heart of Fire | 1.30 |
| 5/5 |
| 2/5 |
| 3/5 |
| 1/5 |
Corruption / Fearfire | 1.30 |
| 3/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Corruption / Brutality | 1.60 |
| 4/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Demonic strength | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 3/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Corruption / Oppression | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Flame of Urh'Rok |
talent | Abyssal Shield |
talent | Horrifying Blows |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by orc blood mage. Escort: lost defiler (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved Strength by +5. | done |
You failed to protect the lost tinker from death by Larentio Finalzal. Escort: lost tinker (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved Strength by +5. | done |
You failed to protect the repented thief from death by skeleton archer. Escort: repented thief (level 8 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 1 of Dreadfell. Escort: temporal explorer (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Dreadfell. Escort: temporal explorer (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 201. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of voratun boots 'Iviwyn' (10 def, 17 armour) pair of voratun boots 'Iviwyn' (10 def, 17 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +17 Defense: +10 (+2 eff.) Fatigue: +4% Effects on melee hit: * 20% chance to slow global speed by 54% Changes resistances: +10% lightning / +10% temporal / +6% fire / +4% physical / +6% acid Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. This object's appearance was changed to The Black Boots. |
Light source | watchleader's alchemist's lamp watchleader's alchemist's lampCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Blindness immunity: +27% Confusion immunity: +18% Light radius: +9 See stealth: +11 See invisible: +11 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 2.4 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 18 for 5 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Crown of Command (3 def, 6 armour) Crown of Command (3 def, 6 armour)Requires: - Heavy armour training - Cunning 25 Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+0 eff.) Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Cunning / Survival Mindpower: +5 (+1 eff.) Activating this item is instant. It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and have been at war with most other races for thousands of years. Removes 2 stun, daze, or pin effects and grants immunity to stuns, dazes and pins for 2 turns. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
Tool | Rootwrither [power 428] (20 cooldown) Rootwrither [power 428] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 54% Damage when hit (Melee): 10 nature Changes resistances penetration: +25% nature Changes damage: +24% arcane / +31% nature It can be used to create a shield absorbing up to 428 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Heal for 82. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+11 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
On fingers | painweaver's stralite ring of life painweaver's stralite ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +14 (+3 eff.) Changes damage: +6% all Life regen: +11.00 Maximum life: +52.00 Spellpower: +14 (+3 eff.) Mindpower: +12 (+4 eff.) Healing mod.: +14% Rings make your fingers look great! |
Around waist | drakeskin leather belt 'Nerogakira' drakeskin leather belt 'Nerogakira'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour: +13 Defense: +34 (+8 eff.) Changes resistances: +12% blight / +18% cold / +9% light / +12% nature Reduces incoming crit damage: 15.00% Physical save: +25 (+6 eff.) Disease immunity: +20% A belt that goes around your waist. |
In main hand | Dethblyd (70-112 power, 18 apr) Dethblyd (70-112 power, 18 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 70.0 - 112.0 Uses stats: 60% Mag, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +18 Crit. chance: +20.0% Attack speed: 100% On weapon hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. Lifesteal (this weapon only): +5% When wielded/worn: Changes stats: +10 Str / +8 Mag / +5 Con Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn) Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. |
On hands | Will of Ul'Gruth (0 def, 15 armour) Will of Ul'Gruth (0 def, 15 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +15 Changes stats: +5 Str / +5 Mag Changes resistances penetration: +10% all Changes damage: +15% all Talent masteries: +0.10 Corruption / Wrath +0.10 Corruption / Brutality Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Your Obliterating Smash can destroy walls. It can be used to activate talent Obliterating Smash (costing 25 power out of 25/25) : Effective talent level: 6.0 Power cost: 25 out of 25/25. Range: 3 Travel Speed: instantaneous Is: a spell Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 193% weapon damage to all targets. Starting from talent level 5, all targets hit will have their armour and saves reduced by 22. This attack can not miss. These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands. |
Main armor | The Black Plate (25 def, 35 armour) The Black Plate (25 def, 35 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +35 Defense: +25 (+6 eff.) Fatigue: +15% Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +20% darkness / +15% blight / +25% fire / +20% cold Talent masteries: +0.20 Corruption / Doom covenant +0.20 Corruption / Oppression +0.20 Corruption / Wrath +0.20 Corruption / Infernal combat Physical save: +15 (+4 eff.) Spell save: +25 (+8 eff.) Confusion immunity: +100% Fear immunity: +100% Light radius: -2 Infravision radius: +3 Shadow Power: +10 Grants physical power equal to your Shadow Power. "Wreckage all about you. Is there anything left inside?" |
Cloak | cashmere cloak 'Bethomina' (32 def, 12 armour) cashmere cloak 'Bethomina' (32 def, 12 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +30 (+7 eff.) Physical power: +15 (+3 eff.) Armour: +12 Defense: +32 (+8 eff.) Changes stats: +3 Mag / +3 Wil Changes resistances penetration: +10% physical Changes damage: +9% mind A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Starfury the gold amulet Starfury the gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +10 (+2 eff.) Armour penetration: +2 Armour: +10 Defense: +15 (+3 eff.) Changes stats: +7 Str / +4 Dex / +6 Wil / +3 Con Changes damage: +18% light Only die when reaching: -60.00 life Amulets make your neck look great! |
Inventory
Rune of Dissipation ( ) Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
blink rune of the warrior (range 9; phase 35; cd 10) blink rune of the warrior (range 9; phase 35; cd 10)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 9 Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 9 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 35%, your defense is increased by 35 and all your resistances by 35%. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the duelist (absorb 387; dur 6; cd 14) shielding rune of the duelist (absorb 387; dur 6; cd 14)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 387 damage for 6 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con Changes resistances: +20% physical A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Fanged Collar Fanged CollarPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+4 eff.) Spell save: +15 (+5 eff.) Mental save: -7 (-3 eff.) Maximum life: +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
Frost Lord's Chain Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 (+3 eff.) Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
Limmir's Amulet of the Moon Limmir's Amulet of the Moon0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Physical power: +12 (+2 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Stun/Freeze immunity: +120% Spellpower: +16 (+4 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Amulets make your neck look great! |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
The Black Ring The Black RingPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+2 eff.) Spell crit. chance: +5% Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Writhing Ring of the Hunter Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
copper ring 'Ulfedunalach' copper ring 'Ulfedunalach'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +1 Mag / +3 Con Changes resistances: +22% darkness Changes damage: +3% acid / +6% temporal / +11% darkness See invisible: +12 Rings make your fingers look great! |
gold ring of life gold ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Life regen: +7.00 Maximum life: +60.00 Healing mod.: +10% Rings make your fingers look great! |
warrior's steel ring of perseverance warrior's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Stun/Freeze immunity: +20% Life regen: +2.00 Rings make your fingers look great! |
Alyldil (62-92 power, 3 apr) Alyldil (62-92 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 61.5 - 92.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% On weapon hit: * 20% chance to reduce strength, dexterity, and constitution by 30 Damage (Melee): +20 temporal When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 27 * 20% chance to reduce strength, dexterity, and constitution by 30 * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 10 mind Changes resistances penetration: +25% temporal Changes damage: +9% temporal Massive two-handed battleaxes. |
Khulmanar's Wrath (70-105 power, 8 apr) Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 294.84 fire damage, and flames will be left dealing a further 69.01 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
The Gaping Maw (72-108 power, 4 apr) The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
Umbral Razor (25-32 power, 10 apr) Umbral Razor (25-32 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 65% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 176.80 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
Blighted Maul (96-144 power, 22 apr) Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stats: 50% Mag, 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to reduce strength, dexterity, and constitution by 30 * Blasts creatures in a radius 1 shockwave around your target for 303.28 to 909.84 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away other creatures within radius 4), dealing 794.24 to 1588.48 physical damage (based on Strength) to each Activation costs 50 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
Champion's Will (67-107 power, 22 apr) Champion's Will (67-107 power, 22 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 67.0 - 107.2 Uses stats: 115% Str, 50% Mag, 20% Con Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +22 Crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing 96 light damage (based on Spellpower) in a radius 3 cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Increases the damage of Sun Beam by 15%. It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt Activation costs 30 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
Genocide (42-67 power, 4 apr) Genocide (42-67 power, 4 apr)Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
Glowveil the dwarven-steel greatsword (52-83 power, 2 apr) Glowveil the dwarven-steel greatsword (52-83 power, 2 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 52.0 - 83.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Wil / +5 Mag Changes resistances: +12% light Changes damage: +12% cold Reduces incoming crit damage: 10.00% Massive two-handed swords. |
Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr) Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr)Requires: - Willpower 18 - Cunning 18 - Strength 18 Infused by psionic forces 12.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 49.0 - 78.4 Uses stats: 50% Mag, 129% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 9% chance to stun or confuse the target Damage (Melee): +49 light / +49 darkness The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
Latafayn (68-109 power, 5 apr) Latafayn (68-109 power, 5 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stats: 50% Mag, 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage Activation costs 10 power out of 25/25. This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
Spectral Blade (26-42 power, 25 apr) Spectral Blade (26-42 power, 25 apr)Requires: - Magic 18 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stats: 60% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +25 Crit. chance: +3.0% Attack speed: 111% Damage (Melee): +15 arcane Damage (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+1 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
acidic dwarven-steel greatsword of shearing (40-64 power, 2 apr) acidic dwarven-steel greatsword of shearing (40-64 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 40.0 - 64.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 181 damage over 5 turns and reducing armor and accuracy by 23 When wielded/worn: Accuracy: +7 (+1 eff.) Armour penetration: +12 Changes resistances penetration: +7% all Massive two-handed swords. |
plaguebringer's voratun greatsword of massacre (75-120 power, 4 apr) plaguebringer's voratun greatsword of massacre (75-120 power, 4 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 75.0 - 120.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 5). On weapon hit: * 13% chance to reduce strength, dexterity, and constitution by 30 Damage (Melee): +24 blight When wielded/worn: Disease immunity: +41% Massive two-handed swords. |
Blood-Edge (46-64 power, 7 apr) Blood-Edge (46-64 power, 7 apr)Requires: - Magic 20 - Strength 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 46.0 - 64.4 Uses stats: 60% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 15% chance to animate a bleeding foe's blood Lifesteal (this weapon only): +5% Damage conversion: 50% blight When wielded/worn: Changes damage: +15% blight / +15% physical Grants telepathy: Undead/Blood Maximum vim: +25.00 Spellpower: +21 (+5 eff.) Spell crit. chance: +8% It can be used to activate talent Bleeding Edge (costing 20 power out of 20/20) : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. |
Unrulahir (58-81 power, 6 apr) Unrulahir (58-81 power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 58.0 - 81.2 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Armour: +4 Changes resistances: +9% nature Critical mult.: +10.00% Physical save: +15 (+4 eff.) Pinning immunity: +20% Life regen: +4.00 Blunt and deadly. |
Awakened Staff of Absorption (60-72 power, 60 apr, lightning element) Awakened Staff of Absorption (60-72 power, 60 apr, lightning element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 180% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+12 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Telos's Staff (Bottom Half) Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+4 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
Trident of the Tides (80-112 power, 20 apr) Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stats: 50% Mag, 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+6 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 278.06. If this is used on a friendly target the cooldown is reduced by 33%. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+5 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 30% chance to evade melee and ranged attacks and 28 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Ivyriatta (1 def, 7 armour) Ivyriatta (1 def, 7 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +7 Defense: +1 (+0 eff.) Damage when hit (Melee): 6 arcane Changes resistances: +6% mind / +12% cold Critical mult.: +10.00% Spell crit. chance: +7% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Radiance (15 def, 0 armour) Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+3 eff.) Damage when hit (Melee): 30 blinding light Changes stats: +10 Cun / +10 Mag Changes resistances: +30% light / +30% darkness Changes resistances cap: +10% light Changes damage: +25% light Talent category bonus: +0.20 Celestial Spellpower: +20 (+5 eff.) This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
thick kruk cloak of Eldoral (0 def, 5 armour) thick kruk cloak of Eldoral (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Changes stats: +2 Cun / +1 Dex Changes resistances: +10% cold A stylish kruk-style cloak, to look awesome. |
Belolranne the Blackwyrd (8 def, 4 armour) Belolranne the Blackwyrd (8 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+2 eff.) Fatigue: +3% Effects on melee hit: * 20% chance to slow global speed by 54% Changes resistances: +9% nature / +6% blight Changes resistances penetration: +5% darkness / +15% light Changes damage: +6% darkness Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 26% chance to evade melee and ranged attacks and 16 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
pair of iron boots 'Branulin' (5 def, 3 armour) pair of iron boots 'Branulin' (5 def, 3 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +2 Armour: +3 Defense: +5 (+1 eff.) Fatigue: +2% Damage when hit (Melee): 4 acid Changes resistances: +6% lightning / +6% temporal Changes damage: +12% acid Stamina each turn: +1.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Ruthless Grip (0 def, 5 armour) Ruthless Grip (0 def, 5 armour)Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 15 darkness / 15 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Instill Fear (costing 20 power out of 30/30) : Effective talent level: 3.0 Power cost: 20 out of 30/30. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 21.92 mind and 20.48 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 18% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 18. Terrified: Deals 4.80 mind and 4.48 darkness damage per turn and increases cooldowns by 29%. Haunted: Causes the target to suffer 8.53 mind and 7.97 darkness damage for each detrimental mental effect every turn. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
drakeskin leather gloves 'Blazebearer' (0 def, 3 armour) drakeskin leather gloves 'Blazebearer' (0 def, 3 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Changes resistances: +9% lightning / +12% cold / +3% mind Changes resistances penetration: +10% lightning Changes damage: +21% lightning / +3% mind Life regen: +7.00 Stamina each turn: +0.90 Maximum stamina: +39.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Cloud Caller (0 def, 0 armour) Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 46.46 to 139.39 lightning damage (92.93 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
Crown of the Elements (0 def, 10 armour) Crown of the Elements (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+3 eff.) Mindpower: +15 (+5 eff.) This jeweled crown shimmers with colors. |
Infused Cerebrum (8 def, 0 armour) Infused Cerebrum (8 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +10 Mag / +12 Wil / +10 Cun Fear immunity: -60% Spellpower: +12 (+3 eff.) Mindpower: +12 (+4 eff.) It can be used to assault the mind of a foe to utterly dominate it Activation costs 100 power out of 150/150. This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head? |
Mayeseta the hardened leather cap (7 def, 3 armour) Mayeseta the hardened leather cap (7 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour: +3 Defense: +7 (+1 eff.) Fatigue: +3% Effects when hit in melee: * 15% chance to gain 10% of a turn (3/turn limit) Changes stats: +5 Cun / +4 Wil Changes resistances: +18% acid Changes resistances penetration: +20% acid Changes damage: +6% acid Spell crit. chance: +2% A cap made of leather. |
Xema the steel mail armour (27 def, 6 armour) Xema the steel mail armour (27 def, 6 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +27 (+6 eff.) Fatigue: +12% Changes stats: +3 Str / +4 Con Changes resistances: +3% nature / +3% cold Physical save: +3 (+1 eff.) Teleport immunity: +20% Maximum life: +37.00 A suit of armour made of mail. |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+3 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
marauder's cured leather armour of the void (9 def, 4 armour) marauder's cured leather armour of the void (9 def, 4 armour)Requires: - Strength 14 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +9 (+2 eff.) Fatigue: +7% Damage (Melee): 7 darkness Damage (Ranged): 5 darkness Changes stats: +4 Str / +4 Dex Changes resistances: +11% darkness / +10% temporal Physical save: +9 (+2 eff.) Defense after a teleport: +12 Resist all after a teleport: +10% New effects duration reduction after a teleport: +11% It can be used to blink to a nearby random location (rad 7) Activation puts all charms on cooldown for 25 turns. A suit of armour made of leather. |
nimble hardened leather armour of command (19 def, 12 armour) nimble hardened leather armour of command (19 def, 12 armour)Requires: - Strength 16 Crafted by a master Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +12 Defense: +19 (+4 eff.) Fatigue: +8% Changes stats: +3 Cun / +2 Dex Mental save: +14 (+7 eff.) Movement speed: +20% A suit of armour made of leather. |
Borfast's Cage (10 def, 20 armour) Borfast's Cage (10 def, 20 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+2 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+4 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
Cuirass of the Dark Lord (0 def, 30 armour) Cuirass of the Dark Lord (0 def, 30 armour)Requires: - Massive armour training - Strength 52 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 (+4 eff.) Blood Charges: 0 It can be used to drain blood from all creatures within range 5, causing them to bleed for 456.96 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed Activation costs 25 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again. |
Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Massive armour training - Strength 48 Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+3 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+4 eff.) Mental save: +25 (+11 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+3 eff.) Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 8 Armour, 11 Defense and your attacks will gain 17% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This talent will also attack with your shield, if you have one equipped. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
Revenant (8 def, 20 armour) Revenant (8 def, 20 armour)Requires: - Massive armour training - Strength 28 Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 (+2 eff.) Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 (+3 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+6 eff.) Silence immunity: +0% Confusion immunity: +10% Pinning immunity: +0% Stun/Freeze immunity: +70% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
Tarrasca (0 def, 50 armour) Tarrasca (0 def, 50 armour)Requires: - Massive armour training - Strength 52 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+11 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns Activation costs 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
Titanic (20 def, 18 armour, 320 block) Titanic (20 def, 18 armour, 320 block)Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+5 eff.) Ranged Defense: +10 (+2 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
594 alchemist agate 594 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Wyrm Bile Wyrm BileInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / blood It can be used to drink the vile fluid. A vial of thick, lumpy fluid. Who knows what this will do to you if you drink it? |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
9 aquamarine 9 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 sapphire 7 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz 12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 30 turns) miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Illusory Castle" Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
4 emerald 4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade 5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 turquoise 6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+3 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 41.38 cold damage and 43.97 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.6 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 191.64 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 191.64 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
void-walker's alchemist's lamp of the sun void-walker's alchemist's lamp of the sunPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +7% cold / +8% darkness / +7% temporal Changes damage: +5% light Damage affinity(heal): +5% light Light radius: +6 Defense after a teleport: +12 Resist all after a teleport: +10% New effects duration reduction after a teleport: +13% It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 4 turns and lighting up the area. All enemies effected will take 244.84 light damage. At talent level 3 you gain 32% light, darkness, and fire resistance for 4 turns. The damage done and resistances will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
77 alchemist bloodstone 77 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
10 bloodstone 10 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 fire opal 10 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
14 ruby 14 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
barbed pouch of voratun shots of erosion (19/19, 67-80 power, 6 apr) barbed pouch of voratun shots of erosion (19/19, 67-80 power, 6 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 67.0 - 80.4 Uses stats: 70% Dex, 50% Mag, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +15.0% Capacity: 19 On weapon crit: * Wound the target dealing 379 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +15 nature Shots are used with slings to pummel your foes to death. |
cleansing stralite torque of gale force [power 315] (15 cooldown) cleansing stralite torque of gale force [power 315] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to project a gust of wind in a cone knocking all creatures back 11 spaces and dealing 428 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 3 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
6 amethyst 6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
14 diamond 14 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 moonstone 12 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
13 pearl 13 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 amber 11 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine 10 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
By Larentio Finalzal the Cornac Doombringer level 32
65th Dusk 124th year of Ascendancy at 05:10 see stats
By Larentio Finalzal the Cornac Doombringer level 50
26th Haze 126th year of Ascendancy at 22:37 see stats
By Larentio Finalzal the Cornac Doombringer level 31
28th Pyre 124th year of Ascendancy at 05:23 see stats
By Larentio Finalzal the Cornac Doombringer level 28
9th Regrowth 124th year of Ascendancy at 04:42 see stats
By Larentio Finalzal the Cornac Doombringer level 35
7th Haze 124th year of Ascendancy at 15:32 see stats
By Larentio Finalzal the Cornac Doombringer level 36
3rd Allure 125th year of Ascendancy at 12:20 see stats
By Larentio Finalzal the Cornac Doombringer level 48
74th Haze 125th year of Ascendancy at 17:05 see stats
By Larentio Finalzal the Cornac Doombringer level 34
78th Dusk 124th year of Ascendancy at 10:07 see stats
By Larentio Finalzal the Cornac Doombringer level 27
9th Decay 123rd year of Ascendancy at 10:56 see stats
By Larentio Finalzal the Cornac Doombringer level 38
36th Regrowth 125th year of Ascendancy at 02:52 see stats
By Larentio Finalzal the Cornac Doombringer level 14
36th Haze 122nd year of Ascendancy at 17:36 see stats
By Larentio Finalzal the Cornac Doombringer level 50
10th Flare 126th year of Ascendancy at 09:28 see stats
By Larentio Finalzal the Cornac Doombringer level 39
2nd Summertide 125th year of Ascendancy at 10:47 see stats
By Larentio Finalzal the Cornac Doombringer level 33
69th Dusk 124th year of Ascendancy at 20:06 see stats
By Larentio Finalzal the Cornac Doombringer level 43
53rd Dusk 125th year of Ascendancy at 01:12 see stats
By Larentio Finalzal the Cornac Doombringer level 50
53rd Pyre 127th year of Ascendancy at 08:01 see stats
By Larentio Finalzal the Cornac Doombringer level 20
46th Pyre 123rd year of Ascendancy at 00:37 see stats
By Larentio Finalzal the Cornac Doombringer level 28
59th Regrowth 124th year of Ascendancy at 22:56 see stats
By Larentio Finalzal the Cornac Doombringer level 49
1st Mirth 126th year of Ascendancy at 12:01 see stats
By Larentio Finalzal the Cornac Doombringer level 50
5th Dusk 126th year of Ascendancy at 17:01 see stats
By Larentio Finalzal the Cornac Doombringer level 39
2nd Summertide 125th year of Ascendancy at 13:14 see stats
By Larentio Finalzal the Cornac Doombringer level 50
63rd Regrowth 127th year of Ascendancy at 16:58 see stats
By Larentio Finalzal the Cornac Doombringer level 5
76th Pyre 122nd year of Ascendancy at 22:44 see stats
By Larentio Finalzal the Cornac Doombringer level 50
27th Haze 126th year of Ascendancy at 00:31 see stats
By Larentio Finalzal the Cornac Doombringer level 37
5th Allure 125th year of Ascendancy at 18:51 see stats
By Larentio Finalzal the Cornac Doombringer level 32
31st Pyre 124th year of Ascendancy at 12:10 see stats
By Larentio Finalzal the Cornac Doombringer level 10
10th Mirth 122nd year of Ascendancy at 20:24 see stats
By Larentio Finalzal the Cornac Doombringer level 20
45th Pyre 123rd year of Ascendancy at 17:36 see stats
By Larentio Finalzal the Cornac Doombringer level 30
25th Pyre 124th year of Ascendancy at 08:29 see stats
By Larentio Finalzal the Cornac Doombringer level 40
2nd Summertide 125th year of Ascendancy at 13:14 see stats
By Larentio Finalzal the Cornac Doombringer level 50
1st Mirth 126th year of Ascendancy at 15:26 see stats
By Larentio Finalzal the Cornac Doombringer level 24
62nd Pyre 123rd year of Ascendancy at 13:16 see stats
By Larentio Finalzal the Cornac Doombringer level 50
2nd Dusk 126th year of Ascendancy at 06:47 see stats
By Larentio Finalzal the Cornac Doombringer level 24
64th Pyre 123rd year of Ascendancy at 04:41 see stats
By Larentio Finalzal the Cornac Doombringer level 42
28th Dusk 125th year of Ascendancy at 13:42 see stats
By Larentio Finalzal the Cornac Doombringer level 26
46th Dusk 123rd year of Ascendancy at 19:49 see stats
By Larentio Finalzal the Cornac Doombringer level 25
45th Dusk 123rd year of Ascendancy at 22:55 see stats
By Larentio Finalzal the Cornac Doombringer level 20
47th Pyre 123rd year of Ascendancy at 09:03 see stats
By Larentio Finalzal the Cornac Doombringer level 33
70th Dusk 124th year of Ascendancy at 03:06 see stats
By Larentio Finalzal the Cornac Doombringer level 50
53rd Pyre 127th year of Ascendancy at 07:59 see stats
By Larentio Finalzal the Cornac Doombringer level 15
51st Haze 122nd year of Ascendancy at 11:24 see stats
By Larentio Finalzal the Cornac Doombringer level 10
7th Flare 122nd year of Ascendancy at 17:50 see stats
By Larentio Finalzal the Cornac Doombringer level 50
2nd Dusk 126th year of Ascendancy at 04:23 see stats
By Larentio Finalzal the Cornac Doombringer level 26
33rd Haze 123rd year of Ascendancy at 01:58 see stats
By Larentio Finalzal the Cornac Doombringer level 46
78th Dusk 125th year of Ascendancy at 14:20 see stats
By Larentio Finalzal the Cornac Doombringer level 17
16th Regrowth 123rd year of Ascendancy at 12:39 see stats
By Larentio Finalzal the Cornac Doombringer level 46
38th Haze 125th year of Ascendancy at 14:40 see stats
By Larentio Finalzal the Cornac Doombringer level 26
32nd Haze 123rd year of Ascendancy at 15:38 see stats
By Larentio Finalzal the Cornac Doombringer level 29
24th Pyre 124th year of Ascendancy at 22:24 see stats
By Larentio Finalzal the Cornac Doombringer level 18
2nd Pyre 123rd year of Ascendancy at 14:02 see stats
By Larentio Finalzal the Cornac Doombringer level 30
27th Pyre 124th year of Ascendancy at 11:59 see stats
By Larentio Finalzal the Cornac Doombringer level 50
51st Dusk 126th year of Ascendancy at 19:50 see stats
Log
Today is the 30th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 31st Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
There is a A mysterious hole in the beach here (press '' or right click to use).
Today is the 32nd Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.
Today is the 33rd Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.
Today is the 34th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:43.
Today is the 35th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.
Today is the 36th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
There is a Golem Graveyard here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.