




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 2 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
| Strength | 14 (base 14) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 62/122 |
| Mana | 104/104 |
| Stamina | 103/103 |
| Healing Factor | 1.0191526171258 |
| Regeneration | 1.0191526171258 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 27 |
| Accuracy | 36 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 14.677011280365 (59.903125182002%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 12 |
| Physical Save | 9 |
| Spell Save | 7 |
| Mental Save | 7 |
Defense: Resistances
| Blight | + 1%(100%) |
| Fire | + 16%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | impenetrable iron mail armour of fire resistance (2 def, 10 armour)Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +16% fire A suit of armour made of mail. |
| In main hand | acidic iron longsword of massacre (17-24 power, 2 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 17.0 - 23.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Sharp, long, and deadly. |
Inventory
iron battleaxe (15-22 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 15.0 - 22.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
reinforced steel shield of cold resistance (+17%) (0 def, 5 armour, 62 block)Requires: - Shield usage training - Strength 16 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +5 Fatigue: +8% Changes resistances: +17% cold Talent granted: +1 Block Handheld deflection devices. |
Achievements
Log
Blaze picks up (a.): acidic iron longsword of massacre (17-24 power, 2 apr).
Blaze picks up (e.): impenetrable iron mail armour of fire resistance (2 def, 10 armour).
The shield around golem (servant of Blaze) crumbles.
Blaze picks up (a.): shatter afflictions rune of the titan (absorb 34; cd 14).
Blaze picks up (g.): reinforced steel shield of cold resistance (+17%) (0 def, 5 armour, 62 block).
Blaze wears (replacing short elm starstaff of illumination (10-12 power, 2 apr, darkness element)): potent elm vilestaff of might (12-14 power, 2 apr, fire element).
Blaze can not wear (main armor): impenetrable iron mail armour of fire resistance (2 def, 10 armour) (not enough stat).
You give impenetrable iron mail armour of fire resistance (2 def, 10 armour) to golem (servant of Blaze).
For a brief moment you can smell pumpkins and then it vanishes.. strange..
You give reinforced steel shield of cold resistance (+17%) (0 def, 5 armour, 62 block) to golem (servant of Blaze).
You give acidic iron longsword of massacre (17-24 power, 2 apr) to golem (servant of Blaze).
Character control switched to golem (servant of Blaze).
Blaze casts Rune: Shielding.
A shield forms around Blaze.
Blaze casts Grace of the Eternals.
Blaze speeds up.
Golem (servant of Blaze) wears (replacing iron mail armour (2 def, 4 armour)): impenetrable iron mail armour of fire resistance (2 def, 10 armour).
Golem (servant of Blaze) can not wear (in off hand): reinforced steel shield of cold resistance (+17%) (0 def, 5 armour, 62 block) (not enough stat).
Golem (servant of Blaze) wears (replacing iron battleaxe (15-22 power, 1 apr)): acidic iron longsword of massacre (17-24 power, 2 apr).
Golem (servant of Blaze) can not wear (in off hand): reinforced steel shield of cold resistance (+17%) (0 def, 5 armour, 62 block) (not enough stat).












