Mole the level 2 Cornac Cursed by Samducky7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassCursed
Level / Exp2 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 17)
Cunning10 (base 10)

Resources

Life0/124
Hate45/100
Healing Factor0.67189132798475
Regeneration0.16797283199619

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy21
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
2/5
0/5
0/5
0/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Fears1.00
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
2/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Mole receives 7 healing from Unnatural Body.
Mole picks up (h.):
ametrine.

Mole receives 1 healing from Unnatural Body.
Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Mole picks up (h.):
extending elm wand of lightning storm [power 110] (15 cooldown).
Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Something hits
Mole for 24 physical, 6 light, 12 physical (42 total damage).

Mole misses Thief.
Mole is poisoned!

Thief hits Mole for 23 physical, 6 light, 14 physical (43 total damage).

Deadly Poison from Thief hits
Mole for 13 nature damage.
Mole uses
Infusion: Wild.
Mole is no longer poisoned.

Mole is cured!

Mole lessens the pain.

Mole uses
Infusion: Regeneration.
Mole starts regenerating health quickly.

Thief hits Mole for 21 physical, 5 light (26 total damage).
Mole the level 2 cornac cursed was seared to death by a thief on level 1 of Trollmire.