Jacob the level 13 Cornac Adventurer by Madjacob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp13 / 96%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength43 (base 39)
Dexterity12 (base 12)
Constitution47 (base 39)
Magic12 (base 12)
Willpower30 (base 21)
Cunning17 (base 12)

Resources

Life443/443
Stamina134/134
Equilibrium30
Healing Factor1.3623364354647
Regeneration13.360132738171

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+96.600320780823%

Vision

Sight10
Lite5

Offense: Mainhand

Damage68
Accuracy41
Crit Chance7%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower27
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+5%
Physical+8%
Light+10%
All0%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)58.891043095023 (73.607947236566%)
Defense9
Ranged Defense9
Fatigue23
Physical Save46
Spell Save31
Mental Save35

Defense: Resistances

Nature+ 17%( 70%)
Acid+ 38%( 70%)
Light+ 36%( 70%)
Temporal+ 13%( 70%)
Lightning+ 14%( 70%)
Arcane+ 13%( 70%)
Fire+ 25%( 70%)
All+ 8%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance44%
Poison Resistance20%
Knockback Resistance44%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.80
5/5
5/5
5/5
2/5
Technique / Shield offense1.00
5/5
5/5
1/5
1/5
Technique / Shield defense1.00
5/5
5/5
5/5
1/5

Generic Talents

Wild-gift / Antimagic2.70
5/5
1/5
2/5
0/5
Technique / Conditioning1.40
5/5
5/5
5/5
2/5
Technique / Combat training1.00
3/5
4/5
0/5
4/5
5/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

You gain 6.67 gold from the transmogrification of magewarrior's short ash magestaff of might (15-18 power, 3 apr, cold element).
You gain 2.04 gold from the transmogrification of
ash starstaff of power (15-18 power, 3 apr, temporal element).
You gain 5.12 gold from the transmogrification of
ash magestaff of invocation (15-18 power, 3 apr, cold element).
You gain 2.23 gold from the transmogrification of
nature's vined mindstar of life (6-6 power, 18 apr, nature damage).
You gain 1.76 gold from the transmogrification of
horrifying vined mindstar of clarity (6-7 power, 18 apr, nature damage).
You gain 3.69 gold from the transmogrification of
balanced steel mace of erosion (14-19 power, 3 apr).
You gain 1.46 gold from the transmogrification of
steel longsword of erosion (16-22 power, 3 apr).
You gain 1.24 gold from the transmogrification of
chilling steel longsword (16-22 power, 3 apr).
You gain 2.50 gold from the transmogrification of
mighty ash longbow.
You gain 1.69 gold from the transmogrification of
flaming dwarven-steel dagger of massacre (22-29 power, 7 apr).
You gain 1.48 gold from the transmogrification of
chilling steel dagger of massacre (22-28 power, 6 apr).
You gain 1.18 gold from the transmogrification of
insulating steel amulet of magic (+3).
You gain 1.91 gold from the transmogrification of
biting gale rune of the duelist (damage 109; dur 4; cd 15).
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a Last Hope (Town) here (press '' or right click to use).
Today is the 8th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.


There is an exit to the worldmap here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Lore found:
Declaration of the Unification of the Allied Kingdoms
You can read all your collected lore in the game menu, by pressing Escape.

Saving done.


Saving game...

Saving done.