Taektu the level 7 Dwarf Bulwark by Taektu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp7 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity13 (base 15)
Constitution21 (base 18)
Magic8 (base 10)
Willpower15 (base 10)
Cunning11 (base 10)

Resources

Life310/310
Stamina140/140
Healing Factor1.094804467222
Regeneration4.0152468136027

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy30
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Penetration

Blight+10%

Defense: Base

Armour (hardiness)27.08934837382 (81.151787968034%)
Defense2
Ranged Defense2
Fatigue36
Physical Save17
Spell Save8
Mental Save9

Defense: Resistances

Acid+ 31%( 70%)
Nature+ 6%( 70%)
Cold+ 6%( 70%)
Blight+ 5%( 70%)
Mind+ 11%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
On hands
On head
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Taektu the Dwarf Bulwark level 5
18th Voratun 122nd year of Ascendancy at 23:25
see stats

Log

Sold: balanced iron longsword of daylight (12-17 power, 2 apr) for 3.88 gold.
Sold:
storming pouch of iron shots of erosion (18/18, 14-17 power, 1 apr) for 2.65 gold.
Sold:
flaming iron mace of phasing (13-18 power, 7 apr) for 2.45 gold.
Sold:
acidic iron greatsword (15-24 power, 1 apr) for 0.75 gold.
Sold:
acidic iron waraxe (10-15 power, 2 apr) for 0.75 gold.
Sold:
rough leather cap of dexterity (+3) (0 def, 1 armour) for 0.75 gold.
Sold:
rough leather cap of strength (+3) (0 def, 1 armour) for 0.75 gold.
Sold:
spellwoven linen robe (0 def, 0 armour) for 0.62 gold.
Sold:
iron battleaxe of massacre (20-30 power, 1 apr) for 0.45 gold.
Sold:
reinforced iron shield (0 def, 4 armour, 8-10 power, 40.5 block) for 0.45 gold.
Sold:
iron shield of cold resistance (+15%) (0 def, 2 armour, 8-10 power, 17.5 block) for 0.26 gold.
Sold:
iron helm (0 def, 3 armour) for 0.25 gold.
Sold:
iron longsword (12-17 power, 2 apr) for 0.25 gold.
Sold:
iron greatsword (17-27 power, 1 apr) for 0.25 gold.
Sold:
Sludgegrip (0 def, 0 armour) for 3.50 gold.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).