Eshmi the level 10 Doomelf Anorithil by FenixRu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDoomelf
ClassAnorithil
Level / Exp10 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic46 (base 34)
Willpower19 (base 10)
Cunning25 (base 25)

Resources

Life287/287
Positive57/57
Negative57/57
Healing Factor1.1297162075846
Regeneration2.5418614670654

Speed

Mental0%
Attack0%
Movement+13.922867514854%
Spell+4.5421989171019%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth10

Offense: Mainhand

Damage15
Accuracy5
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance6%
Speed0.95655152690347

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+26%
Light+10%
Cold+14%

Offense: Damage Penetration

Physical+10%
Mind+5%
Cold+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save22
Spell Save21
Mental Save24

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 13%( 70%)
Blight+ 18%( 70%)
Darkness+ 21%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
3/5
3/5
1/5
0/5
Celestial / Star fury1.30
3/5
1/5
1/5
0/5
Celestial / Twilight1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty) Escaped the Searing Halls.
By Eshmi the Doomelf Anorithil level 6
78th Pyre 122nd year of Ascendancy at 04:15
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Eshmi the Doomelf Anorithil level 10
7th Mirth 122nd year of Ascendancy at 00:04
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).