Sam the level 12 Cornac Summoner by estub01

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp12 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity24 (base 11)
Constitution23 (base 21)
Magic10 (base 10)
Willpower38 (base 29)
Cunning31 (base 24)

Resources

Life292/292
Equilibrium0
Healing Factor1.1099022211821
Regeneration0.83242666588659

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision8
See Stealth63.794161187114
See Invisible63.794161187114

Offense: Mainhand

Damage25
Accuracy33
Crit Chance9%
APR18
Speed1.00

Offense: Offhand

Damage27
Accuracy33
Crit Chance9%
APR18
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower40
Crit Chance11%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense27
Ranged Defense27
Fatigue0
Physical Save21
Spell Save18
Mental Save28

Defense: Resistances

Lightning+ 9%( 70%)
Temporal+ 8%( 70%)
Nature+ 13%( 70%)
Fire+ 13%( 70%)
Cold+ 8%( 70%)
All+ 3%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
2/5
1/5
1/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

failed
done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Sam the Cornac Summoner level 10
3rd Flare 122nd year of Ascendancy at 02:45
see stats

Log


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Sam starts suffocating to death!
Sam is suffocating.


Sam can breathe again.


Resting starts...

Rested for 33 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 1 turns (stop reason: saving).

Saving game...


Saving done.

Saving game...

Saving done.