Gruunk the level 5 Orc Gunslinger by Mystupidname

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp5 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity24 (base 23)
Constitution12 (base 11)
Magic9 (base 10)
Willpower15 (base 10)
Cunning25 (base 20)

Resources

Life150/150
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy28
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage15
Accuracy28
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue0
Physical Save8
Spell Save8
Mental Save14

Defense: Resistances

Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

On feet
Quiver
On hands
On head
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Talent Implant: Medical Injector is ready to use.
Talent Overheat Bullets is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent Cloak Gesture is ready to use.

Gruunk tessellates his cloak!
Talent Implant: Medical Injector is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: hostile spotted to the southwest (yeti)).


Gruunk shoots!
Gruunk's Shoot hits Yeti for
33 physical damage.
Gruunk's Shoot hits Yeti for
40 physical damage.
Yeti hits Gruunk for (6 flat reduction), 10 physical (10 total damage).

Gruunk shoots!
Gruunk's Shoot hits Yeti for
39 physical damage.
Gruunk's Shoot hits Yeti for
39 physical damage.
Gruunk's Shoot killed Yeti!

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (giant rabbit - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant rabbit - offscreen)).