sloume the level 12 Cornac Oozemancer by sdc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassOozemancer
Level / Exp12 / 23%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution16 (base 12)
Magic10 (base 10)
Willpower44.336250513196 (base 33)
Cunning39.336250513196 (base 30)

Resources

Life360/360
Equilibrium58
Healing Factor1.2645771506545
Regeneration8.158646052297

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage26
Accuracy29
Crit Chance11%
APR15
Speed1.00

Offense: Offhand

Damage26
Accuracy29
Crit Chance11%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower40
Crit Chance12%
Speed1

Offense: Damage Bonus

Cold+11%
Light+10%
Nature+3%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save15
Spell Save22
Mental Save34

Defense: Resistances

Light+ 35%( 70%)
Blight+ 17%( 70%)
Physical+ 9%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
4/5
4/5
1/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
4/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
4/5
2/5
3/5
1/5
Wild-gift / Fungus1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active

Equipment

Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By sloume the Cornac Oozemancer level 10
5th Mirth 122nd year of Ascendancy at 00:10
see stats

Log


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.43 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.78 gold from the transmogrification of
thick linen cloak of Eldoral (1 def, 5 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.86 gold from the transmogrification of
earthen elm magestaff of warding (10-12 power, 2 apr, arcane element).
You gain 2.13 gold from the transmogrification of
wizard's copper ring of sensing.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.