dwarf dragonpunch the level 2 Dwarf Wyrmic by DragongirlsAnonymous

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp2 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower20 (base 17)
Cunning10 (base 10)

Resources

Life217/217
Equilibrium0
Healing Factor1.0372895330003
Regeneration2.8392518632011

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy21
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense0
Ranged Defense0
Fatigue12
Physical Save14
Spell Save9
Mental Save10

Defense: Resistances

Lightning+ 1%( 70%)
Fire+ 1%( 70%)
Physical+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Swallow is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Dwarf dragonpunch picks up (b.):
iron dagger (101% power, 5 apr).
You pickup 0.55 gold pieces.

Dwarf dragonpunch picks up (g.):
iron plate armour of resilience (0 def, 7 armour).
There is a next level here (press '' or right click to use).
Ran for 82 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 29 turns).
You gain 0.87 gold from the transmogrification of
iron plate armour of resilience (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.54 gold from the transmogrification of
surging elm magestaff of might (100% power, 2 apr, lightning element).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (101% power, 5 apr).
You gain 1.18 gold from the transmogrification of
shielding rune (absorb 61; dur 3; cd 18).
There is a previous level here (press '' or right click to use).