Ormer the level 13 Higher Archmage by Polaris187

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp13 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic43 (base 37)
Willpower33 (base 30)
Cunning13 (base 11)

Resources

Life-8/242
Mana194/299
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement+10.000000000002%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision5
See Stealth16
See Invisible17

Offense: Mainhand

Damage12
Accuracy24
Crit Chance6%
APR8
Speed1.00

Offense: Spell

Spellpower36
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+4%
Lightning+3%
Cold+31%
All0%

Offense: Damage Penetration

Cold+5%
Temporal+15%

Defense: Base

Armour (hardiness)14 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save27
Spell Save27
Mental Save28

Defense: Resistances

Lightning+ 21%( 70%)
Nature+ 12%( 70%)
Arcane+ 12%( 70%)
Cold+ 39%( 70%)
All+ 7%( 70%)

Defense: Immunities

Blind Resistance36%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
4/5
5/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

failed
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ormer the Higher Archmage level 10
11st Dusk 122nd year of Ascendancy at 04:51
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Ormer the Higher Archmage level 3
74th Pyre 122nd year of Ascendancy at 21:55
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Ormer the Higher Archmage level 11
12nd Dusk 122nd year of Ascendancy at 08:05
see stats

Log

Ormer's glacial vapour area effect hits Elven guard for 27 cold damage.
Ormer's glacial vapour area effect hits
Ormer for (17 to time), 0 cold (0 total damage).

Ormer's glacial vapour area effect hits Elven guard for
27 cold damage.
Talent Manathrust is ready to use.
Ormer's glacial vapour area effect killed Elven guard!

Resting starts...

Talent Chain Lightning is ready to use.
The fabric of time around Ormer stabilizes to normal.

The powerful time-altering energies generate a restoration field on Ormer.

The fabric of time around Ormer returns to normal.

Talent Temporal Shield is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Ormer picks up (i.):
cinder dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour).

Ormer casts
Chain Lightning.
Elven tempest vanishes from sight.

Elven tempest deactivates
Secrets of the Eternals.
Ormer hits Elven tempest for 224 lightning damage.
Elven tempest casts
Lightning.
Elven tempest hits Ormer for 90 lightning damage.
Thunderstorm hits
Ormer for 27 lightning damage.

Ormer casts
Lightning.
Ormer hits Something for 132 lightning damage.
Thunderstorm hits
Ormer for 17 lightning damage.
Something hits
Ormer for 116 lightning damage.
Ormer the level 13 higher archmage was zapped to death by an elven tempest on level 1 of Rhaloren Camp.