
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 | 
| Campaign | Maj'Eyal | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Thalore | 
| Class | Writhing One | 
| Level / Exp | 19 / 9% | 
| Size | medium | 
| Lifes / Deaths | Killed by deformed giant venus flytrap at level 5 on the 5th Mirth 122nd year of Ascendancy at 11:10/ 189 Killed by cold drake hatchling at level 5 on the 3rd Dusk 122nd year of Ascendancy at 19:00 Killed by cold drake hatchling at level 5 on the 3rd Dusk 122nd year of Ascendancy at 19:15 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 02:45 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 02:52 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 03:07 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 03:23 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 03:31 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 03:50 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 04:09 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 04:20 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 04:32 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 04:52 Killed by snow giant at level 5 on the 4th Dusk 122nd year of Ascendancy at 05:06 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 05:16 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 05:35 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 05:40 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 05:51 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 06:13 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 06:34 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 06:43 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 06:51 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 07:02 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 07:20 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 07:40 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 08:02 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 08:13 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 08:23 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 08:28 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 08:48 Killed by degenerated skeleton archer at level 5 on the 4th Dusk 122nd year of Ascendancy at 09:27 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 09:41 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 09:54 Killed by Burb the snow giant champion at level 5 on the 4th Dusk 122nd year of Ascendancy at 10:04 Killed by Audoiu the halfling at level 10 on the 26th Dusk 122nd year of Ascendancy at 08:14 Killed by Imrus the shalore at level 10 on the 26th Dusk 122nd year of Ascendancy at 08:24 Killed by Imrus the shalore at level 10 on the 26th Dusk 122nd year of Ascendancy at 08:33 Killed by Audoiu the halfling at level 10 on the 26th Dusk 122nd year of Ascendancy at 08:43 Killed by Audoiu the halfling at level 10 on the 26th Dusk 122nd year of Ascendancy at 09:04 Killed by Audoiu the halfling at level 10 on the 26th Dusk 122nd year of Ascendancy at 09:15 Killed by Audoiu the halfling at level 10 on the 26th Dusk 122nd year of Ascendancy at 09:48 Killed by Dumelna the dwarf at level 10 on the 26th Dusk 122nd year of Ascendancy at 10:24 Killed by Dumelna the dwarf at level 10 on the 26th Dusk 122nd year of Ascendancy at 10:32 Killed by Dumelna the dwarf at level 10 on the 26th Dusk 122nd year of Ascendancy at 10:43 Killed by black bear at level 11 on the 33rd Dusk 122nd year of Ascendancy at 07:13 Killed by storm drake hatchling at level 11 on the 33rd Dusk 122nd year of Ascendancy at 13:43 Killed by cold drake hatchling at level 11 on the 33rd Dusk 122nd year of Ascendancy at 16:13 Killed by cold drake hatchling at level 11 on the 33rd Dusk 122nd year of Ascendancy at 16:29 Killed by aether beam at level 11 on the 33rd Dusk 122nd year of Ascendancy at 23:46 Killed by Glorowe the blue crystal at level 11 on the 33rd Dusk 122nd year of Ascendancy at 23:58 Killed by Glorowe the blue crystal at level 11 on the 34th Dusk 122nd year of Ascendancy at 00:10 Killed by Glorowe the blue crystal at level 11 on the 34th Dusk 122nd year of Ascendancy at 00:30 Killed by devourer at level 11 on the 34th Dusk 122nd year of Ascendancy at 02:40 Killed by elven tempest at level 12 on the 35th Dusk 122nd year of Ascendancy at 23:50 Killed by venom drake hatchling at level 12 on the 36th Dusk 122nd year of Ascendancy at 03:10 Killed by skeleton warrior at level 12 on the 36th Dusk 122nd year of Ascendancy at 14:14 Killed by elven mage at level 12 on the 37th Dusk 122nd year of Ascendancy at 08:03 Killed by skeleton archer at level 12 on the 37th Dusk 122nd year of Ascendancy at 17:12 Killed by skeleton archer at level 12 on the 37th Dusk 122nd year of Ascendancy at 17:37 Killed by elven mage at level 12 on the 38th Dusk 122nd year of Ascendancy at 12:31 Killed by mean looking elven guard at level 12 on the 39th Dusk 122nd year of Ascendancy at 08:28 Killed by Mategkin the thalore at level 13 on the 77th Dusk 122nd year of Ascendancy at 19:30 Killed by Mategkin the thalore at level 13 on the 77th Dusk 122nd year of Ascendancy at 19:42 Killed by Mategkin the thalore at level 13 on the 77th Dusk 122nd year of Ascendancy at 19:52 Killed by Mategkin the thalore at level 13 on the 77th Dusk 122nd year of Ascendancy at 20:10 Killed by bloated horror at level 13 on the 77th Dusk 122nd year of Ascendancy at 20:22 Killed by minotaur at level 13 on the 79th Dusk 122nd year of Ascendancy at 14:09 Killed by thief at level 13 on the 79th Dusk 122nd year of Ascendancy at 18:36 Killed by Bethuriarabeth the giant black ant at level 13 on the 1st Time of Equilibrium 122nd year of Ascendancy at 00:33 Killed by Arywen the copperhead snake at level 13 on the 1st Time of Equilibrium 122nd year of Ascendancy at 00:41 Killed by Bethuriarabeth the giant black ant at level 13 on the 1st Time of Equilibrium 122nd year of Ascendancy at 00:53 Killed by Emeluldavena the spitting spider at level 13 on the 1st Time of Equilibrium 122nd year of Ascendancy at 02:38 Killed by Adevea the black jelly at level 13 on the 1st Time of Equilibrium 122nd year of Ascendancy at 12:24 Killed by minotaur at level 13 on the 1st Time of Equilibrium 122nd year of Ascendancy at 21:48 Killed by rogue at level 13 on the 1st Haze 122nd year of Ascendancy at 04:03 Killed by rogue at level 13 on the 1st Haze 122nd year of Ascendancy at 04:20 Killed by Isuba the blue ooze at level 13 on the 1st Haze 122nd year of Ascendancy at 07:15 Killed by Betirith the giant carpenter ant at level 13 on the 1st Haze 122nd year of Ascendancy at 10:42 Killed by cutpurse at level 13 on the 1st Haze 122nd year of Ascendancy at 10:54 Killed by Emydhekira the bandit at level 13 on the 1st Haze 122nd year of Ascendancy at 13:53 Killed by Emydhekira the bandit at level 13 on the 1st Haze 122nd year of Ascendancy at 14:01 Killed by Emydhekira the bandit at level 13 on the 1st Haze 122nd year of Ascendancy at 14:11 Killed by bandit lord at level 13 on the 1st Haze 122nd year of Ascendancy at 14:33 Killed by thief at level 13 on the 1st Haze 122nd year of Ascendancy at 14:48 Killed by rogue at level 13 on the 1st Haze 122nd year of Ascendancy at 22:06 Killed by rogue at level 13 on the 1st Haze 122nd year of Ascendancy at 22:16 Killed by rogue at level 13 on the 1st Haze 122nd year of Ascendancy at 22:30 Killed by Isussra the thief at level 14 on the 1st Haze 122nd year of Ascendancy at 23:31 Killed by rogue at level 14 on the 2nd Haze 122nd year of Ascendancy at 03:03 Killed by thief at level 14 on the 2nd Haze 122nd year of Ascendancy at 03:16 Killed by bandit at level 14 on the 2nd Haze 122nd year of Ascendancy at 03:30 Killed by ultimate gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 02:00 Killed by gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 02:12 Killed by gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 02:21 Killed by gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 02:31 Killed by ultimate gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 02:38 Killed by ultimate gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 02:57 Killed by ultimate gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 03:19 Killed by ultimate gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 03:56 Killed by gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 04:13 Killed by ultimate gwelgoroth at level 14 on the 4th Haze 122nd year of Ascendancy at 04:31 Killed by snow giant thunderer at level 14 on the 6th Haze 122nd year of Ascendancy at 08:43 Killed by snow giant at level 14 on the 6th Haze 122nd year of Ascendancy at 08:59 Killed by greater gwelgoroth at level 14 on the 6th Haze 122nd year of Ascendancy at 09:22 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 14:43 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 14:51 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 14:58 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 15:09 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 15:18 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 15:27 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 15:39 Killed by Urkis, the High Tempest at level 15 on the 6th Haze 122nd year of Ascendancy at 15:50 Killed by storm drake hatchling at level 15 on the 6th Haze 122nd year of Ascendancy at 16:26 Killed by storm drake hatchling at level 15 on the 6th Haze 122nd year of Ascendancy at 16:36 Killed by storm drake hatchling at level 15 on the 6th Haze 122nd year of Ascendancy at 16:43 Killed by storm drake hatchling at level 15 on the 6th Haze 122nd year of Ascendancy at 16:50 Killed by storm drake hatchling at level 15 on the 6th Haze 122nd year of Ascendancy at 17:04 Killed by storm drake hatchling at level 15 on the 6th Haze 122nd year of Ascendancy at 22:26 Killed by fire drake hatchling at level 15 on the 6th Haze 122nd year of Ascendancy at 23:10 Killed by snow giant boulder thrower at level 15 on the 6th Haze 122nd year of Ascendancy at 23:52 Killed by snow giant boulder thrower at level 15 on the 7th Haze 122nd year of Ascendancy at 00:00 Killed by storm drake hatchling at level 15 on the 7th Haze 122nd year of Ascendancy at 00:11 Killed by snow giant chieftain at level 15 on the 7th Haze 122nd year of Ascendancy at 00:23 Killed by snow giant boulder thrower at level 15 on the 7th Haze 122nd year of Ascendancy at 00:38 Killed by Giriba the orc archer at level 15 on the 7th Haze 122nd year of Ascendancy at 02:56 Killed by Giriba the orc archer at level 15 on the 7th Haze 122nd year of Ascendancy at 03:11 Killed by Giriba the orc archer at level 15 on the 7th Haze 122nd year of Ascendancy at 03:32 Killed by Giriba the orc archer at level 15 on the 7th Haze 122nd year of Ascendancy at 03:48 Killed by onilug at level 15 on the 7th Haze 122nd year of Ascendancy at 07:29 Killed by onilug at level 15 on the 7th Haze 122nd year of Ascendancy at 07:45 Killed by storm drake hatchling at level 15 on the 7th Haze 122nd year of Ascendancy at 08:17 Killed by Aduyanne the snow giant boulder thrower at level 15 on the 7th Haze 122nd year of Ascendancy at 17:45 Killed by Aduyanne the snow giant boulder thrower at level 15 on the 7th Haze 122nd year of Ascendancy at 18:08 Killed by thief at level 15 on the 7th Haze 122nd year of Ascendancy at 20:55 Killed by bandit at level 15 on the 7th Haze 122nd year of Ascendancy at 21:02 Killed by bandit lord at level 15 on the 7th Haze 122nd year of Ascendancy at 21:13 Killed by thief at level 16 on the 7th Haze 122nd year of Ascendancy at 21:40 Killed by Norgos, the Guardian at level 16 on the 17th Haze 122nd year of Ascendancy at 08:44 Killed by Norgos, the Guardian at level 16 on the 17th Haze 122nd year of Ascendancy at 09:12 Killed by Ondesayo the thalore at level 16 on the 19th Haze 122nd year of Ascendancy at 07:39 Killed by Walman the halfling at level 16 on the 19th Haze 122nd year of Ascendancy at 07:45 Killed by Ondesayo the thalore at level 16 on the 19th Haze 122nd year of Ascendancy at 15:54 Killed by sandworm at level 16 on the 25th Haze 122nd year of Ascendancy at 01:24 Killed by sand-drake at level 16 on the 25th Haze 122nd year of Ascendancy at 02:01 Killed by Silurena the sandworm at level 16 on the 25th Haze 122nd year of Ascendancy at 04:12 Killed by Gavena the sandworm at level 16 on the 25th Haze 122nd year of Ascendancy at 06:23 Killed by Islatha the yellow jelly at level 16 on the 25th Haze 122nd year of Ascendancy at 11:32 Killed by Islatha the yellow jelly at level 16 on the 25th Haze 122nd year of Ascendancy at 11:48 Killed by Zubimira the yellow ooze at level 16 on the 25th Haze 122nd year of Ascendancy at 13:01 Killed by Zubimira the yellow ooze at level 16 on the 25th Haze 122nd year of Ascendancy at 13:17 Killed by brittle clear ooze at level 17 on the 25th Haze 122nd year of Ascendancy at 23:04 Killed by black jelly at level 17 on the 26th Haze 122nd year of Ascendancy at 05:06 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 07:58 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 08:08 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 08:20 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 08:31 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 08:44 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 08:53 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 09:05 Killed by Xereth the carrion worm mass at level 17 on the 26th Haze 122nd year of Ascendancy at 09:20 Killed by Sandworm Queen at level 17 on the 26th Haze 122nd year of Ascendancy at 09:44 Killed by gigantic sandworm tunneler at level 17 on the 26th Haze 122nd year of Ascendancy at 09:58 Killed by giant spider at level 17 on the 26th Haze 122nd year of Ascendancy at 10:12 Killed by giant spider at level 17 on the 26th Haze 122nd year of Ascendancy at 10:43 Killed by bandit at level 17 on the 33rd Haze 122nd year of Ascendancy at 18:24 Killed by cutpurse at level 17 on the 33rd Haze 122nd year of Ascendancy at 18:42 Killed by cutpurse at level 17 on the 33rd Haze 122nd year of Ascendancy at 18:58 Killed by thief at level 17 on the 33rd Haze 122nd year of Ascendancy at 19:06 Killed by thief at level 17 on the 33rd Haze 122nd year of Ascendancy at 19:15 Killed by bandit at level 17 on the 33rd Haze 122nd year of Ascendancy at 19:29 Killed by bandit at level 17 on the 33rd Haze 122nd year of Ascendancy at 20:16 Killed by thief at level 17 on the 33rd Haze 122nd year of Ascendancy at 20:45 Killed by giant fire ant at level 17 on the 34th Haze 122nd year of Ascendancy at 04:00 Killed by assassin at level 18 on the 34th Haze 122nd year of Ascendancy at 16:14 Killed by thief at level 18 on the 34th Haze 122nd year of Ascendancy at 16:20 Killed by shadowblade at level 18 on the 34th Haze 122nd year of Ascendancy at 16:30 Killed by rogue at level 18 on the 34th Haze 122nd year of Ascendancy at 16:53 Killed by rogue at level 18 on the 34th Haze 122nd year of Ascendancy at 17:02 Killed by rogue at level 18 on the 34th Haze 122nd year of Ascendancy at 17:15 Killed by rogue at level 18 on the 34th Haze 122nd year of Ascendancy at 17:49 Killed by cutpurse at level 18 on the 34th Haze 122nd year of Ascendancy at 18:22 Killed by rogue at level 18 on the 34th Haze 122nd year of Ascendancy at 18:40 Killed by ghoulking at level 18 on the 35th Haze 122nd year of Ascendancy at 02:52 Killed by Yvenor the master vampire at level 18 on the 36th Haze 122nd year of Ascendancy at 02:29 Killed by Yvenor the master vampire at level 18 on the 36th Haze 122nd year of Ascendancy at 02:48 Killed by Wrathroot at level 18 on the 36th Haze 122nd year of Ascendancy at 14:11 Killed by Wrathroot at level 18 on the 36th Haze 122nd year of Ascendancy at 14:45 Killed by orc soldier at level 19 on the 37th Haze 122nd year of Ascendancy at 02:12 Killed by icy orc wyrmic at level 19 on the 37th Haze 122nd year of Ascendancy at 02:26 | 
Primary Stats
| Strength | 37 (base 30) | 
| Dexterity | 15 (base 12) | 
| Constitution | 39 (base 32) | 
| Magic | 25 (base 27) | 
| Willpower | 21 (base 11) | 
| Cunning | 21 (base 11) | 
Resources
| Life | 600/600 | 
| Insanity | 8/100 | 
| Healing Factor | 1.2162543368031 | 
| Regeneration | 0.30406358420076 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | +49.545105411692% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 6 | 
Offense: Mainhand
| Damage | 50 | 
| Accuracy | 35 | 
| Crit Chance | 7% | 
| APR | 2 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 27 | 
| Crit Chance | 4% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 21 | 
| Crit Chance | 9% | 
| Speed | 1 | 
Offense: Damage Bonus
| Darkness | +3% | 
| Nature | +12% | 
| Acid | +9% | 
| Fire | +25% | 
| All | 0% | 
Offense: Damage Penetration
| Darkness | +10% | 
Defense: Base
| Armour (hardiness) | 11 (30%) | 
| Defense | 23 | 
| Ranged Defense | 23 | 
| Fatigue | 8 | 
| Physical Save | 23 | 
| Spell Save | 16 | 
| Mental Save | 22 | 
Defense: Resistances
| Darkness | + 27%( 70%) | 
| Acid | + 9%( 70%) | 
| Nature | + 22%( 70%) | 
| Temporal | + 6%( 70%) | 
| Blight | + 23%( 70%) | 
| Cold | + 8%( 70%) | 
| Fire | + 28%( 70%) | 
| All | + 3%( 70%) | 
Defense: Immunities
| Instadeath Resistance | 100% | 
| Disarm Resistance | 22% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. | 
| Infusions | Effective talent level: 1.0Infusion: Wild Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. | 
| Infusions | Effective talent level: 1.0Infusion: Healing Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. | 
Class Talents
| Demented / Horrific body | 1.30 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Demented / Controlled horrors | 1.30 | 
| 
 | 5/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Demented / Tentacles | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Demented / Path of horror | 1.30 | 
| 
 | 5/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Demented / Disfigured face | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Demented / Slow death | 1.30 | 
| 
 | 2/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
| Cunning / Survival | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Demented / Beyond sanity | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Race / Thalore | 1.00 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.00 | 
| 
 | 1/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 2/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
Effects
Quests
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest.Aporia Fold Lys You only have 0 minutes and 0 seconds to find it! | active | 
| You failed to protect the lost sun paladin from death by Wrathroot.Escort: lost sun paladin (level 4 of Old Forest) | failed | 
| You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest.Escort: lost warrior (level 1 of Old Forest) As a reward you improved Constitution by +5. | done | 
| You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest.Escort: lost warrior (level 2 of Old Forest) As a reward you improved Strength by +5. | done | 
| You successfully escorted the repented thief to the recall portal on level 3 of Old Forest.Escort: repented thief (level 3 of Old Forest) As a reward you improved talent Lacerating Strikes (+1 level(s)). | done | 
| You failed to protect the temporal explorer from death by cold drake hatchling.Escort: temporal explorer (level 1 of Daikara) | failed | 
| It is time to explore some new places -- dark, forgotten and dangerous ones.Into the darkness The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active | 
| The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad.Madness of the Ages On the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You must explore the Heart of the Gloom. | active | 
| As you approached Derth you saw a huge dark cloud over the small town.Storming the city When you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done | 
| Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid.The Brotherhood of Alchemists Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed chunk of ghoul flesh. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed honey tree root. | active | 
| A huge mindless and corrupted worm is heading toward Kroshkkur!The Worm That Devours It has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done | 
Equipment
| On feet |  pair of rough leather boots of tirelessness (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Stamina each turn: +0.30 Maximum stamina: +11.00 A pair of boots made of leather. | 
| Light source |  brass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
| On head |  linen wizard hat of madness (1 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +2 Cun / +2 Wil Mental save: +11 (+6 eff.) Mental crit. chance: +5% It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 4.0 Power cost: 15 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Infect a target's mind with a virulent whisper that deals 67 Mind damage and spreads amongst your foes, dealing damage and feeding you 4.2 Hate for each new victim. Each turn for 3 turns, the initial victim will spread the whisper to a new target within 3 tiles if one is available; beyond this, all affected targets have a 30% chance of spreading the effect each turn for 4 turns. Targets damaged by this ability have a 25% chance of suffering Brainlock. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... | 
| On fingers |  Silygawe the Vipersteel Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Effects on melee hit: * 20% chance to reduce armor by 25% Changes stats: +4 Cun Changes resistances: +6% nature Changes damage: +3% acid / +15% fire / +12% nature Rings make your fingers look great! | 
| Around waist |  hardened leather belt 'Smeartaint' Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 40% Changes resistances: +6% acid / +8% fire / +3% nature / +5% cold Changes resistances penetration: +10% darkness Changes damage: +6% acid / +3% darkness A belt that goes around your waist. | 
| In main hand |  balanced iron waraxe of massacre (19-27 power, 2 apr) Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +5 (+3 eff.) Disarm immunity: +22% One-handed war axes. | 
| On hands |  Wyrmbreath (0 def, 4 armour) Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 174.13 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. | 
| Main armor |  Silelralaith the hardened leather armour (9 def, 6 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+5 eff.) Fatigue: +8% Effects on melee hit: * 20% chance to reduce armor by 25% Damage when hit (Melee): 6 temporal Changes stats: +1 Con / +2 Wil Changes resistances: +20% blight / +3% temporal / +15% darkness Reduces incoming crit damage: 5.00% Light radius: +3 A suit of armour made of leather. | 
| Cloak |  resilient linen cloak (1 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Maximum life: +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. | 
| Around neck |  steel amulet of cunning (+4) Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Cun Amulets make your neck look great! | 
Inventory
|  healing infusion of the sneak (heal 84; cd 11) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 84 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. | 
|  Rune of Dissipation ( ) Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. | 
|  shatter afflictions rune of the titan (absorb 62; cd 17) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 62 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. | 
|  enraging steel amulet of cunning (+4) Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +5 (+2 eff.) Changes stats: +4 Cun Changes damage: +7% physical Combat speed: +10% Amulets make your neck look great! | 
|  conjurer's steel ring of luminosity Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage (Melee): 21 light Damage (Ranged): 17 light Changes stats: +4 Wil / +8 Mag Changes damage: +10% light Spellpower: +5 (+3 eff.) Rings make your fingers look great! | 
|  blazebringer's steel battleaxe of crippling (20-30 power, 2 apr) Requires: - Strength 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 2) on crit: +7 fire When wielded/worn: Physical crit. chance: +10.0% Changes resistances penetration: +14% fire Global speed: +6% Massive two-handed battleaxes. | 
|  dwarven-steel battleaxe 'Veloressra' (30-45 power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 30.0 - 45.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon crit: * Wound the target dealing 170 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +12.0% Physical power: +12 (+4 eff.) Changes stats: +3 Dex / +5 Wil / +5 Cun Reduces incoming crit damage: 5.00% Massive two-handed battleaxes. | 
|  Newly picked up Frigidbolt (4-5 power, 18 apr, nature damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.5 - 5.0 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 5 mind / 4 darkness Damage when hit (Melee): 2 temporal / 8 cold Changes resistances: +3% light / +15% cold Changes damage: +2% mind / +5% darkness / +3% light Talent granted: +1 Attune Mindstar Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
|  thorny mindstar 'Godhenn' (8-9 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.5 - 9.4 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Changes stats: +3 Str Changes resistances: +1% physical Changes damage: +3% physical Talent granted: +1 Attune Mindstar Life regen: +1.10 Only die when reaching: -60.00 life Maximum life: +26.00 Mindpower: +6 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
|  vined mindstar of life (4-4 power, 18 apr, nature damage) Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.0 - 4.4 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Life regen: +1.00 Maximum life: +17.00 Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
|  Kor's Fall (10-12 power, 0 apr, darkness element) Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 (+4 eff.) Spell crit. chance: +8% See invisible: +2 It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 92.93 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (186). The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. | 
|  strafer's steel steamgun Requires: - Dexterity 16 - Talent Shoot - Talent Steam Pool Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 2 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Attack speed: 100% Firing range: +7 Travel speed: +600% Attacks use: 2.0 Steam When wielded/worn: Accuracy: +7 (+3 eff.) Talent cooldown: Strafe (-2 turns) Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. | 
|  iron waraxe 'Cracklejam' (12-16 power, 2 apr) Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 11% chance to reduce all saves and defense by 15 Damage (Melee): +5 mind When wielded/worn: Changes stats: +1 Cun / +2 Wil Changes resistances: +3% lightning / +5% arcane Teleport immunity: +10% Healing mod.: +5% One-handed war axes. | 
|  Girdle of the Calm Waters Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. | 
|  Ulfigund (0 def, 0 armour) Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Effects when hit in melee: * 5% chance to slow global speed by 40% * 5 arcane resource burn Changes stats: +6 Dex / +3 Wil / +4 Con Changes resistances: +11% all A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
|  verdant woollen robe of protection (2 def, 2 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Armour: +2 Defense: +2 (+1 eff.) Changes stats: +2 Con Changes resistances: +9% all Changes damage: +8% nature Physical save: +16 (+8 eff.) Poison immunity: +21% Disease immunity: +20% A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
|  Eden's Guile (2 def, 1 armour) Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 30% (based on Cunning) Activation costs 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. | 
|  Gomagorn (15 def, 18 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +18 Defense: +15 (+8 eff.) Fatigue: +3% Changes stats: +2 Str Changes resistances: +9% nature / +3% temporal Stamina each turn: +0.70 Maximum stamina: +19.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. | 
|  pair of dwarven-steel boots 'Tempestwither' (0 def, 4 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Damage when hit (Melee): 2 lightning Changes stats: +5 Str / +4 Wil / +4 Cun / +5 Con Changes resistances: +3% lightning / +6% nature Changes damage: +6% lightning / +7% physical Physical save: +6 (+3 eff.) Spell save: +8 (+6 eff.) Mental save: +8 (+4 eff.) Spellpower: +5 (+3 eff.) Size category: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. | 
|  steady dwarven-steel gauntlets of strength (+2) (0 def, 2 armour) Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +5 (+2 eff.) Physical power: +7 (+2 eff.) Armour: +2 Fatigue: +3% Changes stats: +2 Str Physical save: +5 (+2 eff.) Mental save: +6 (+3 eff.) Disarm immunity: +22% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. | 
|  radiant iron mail armour of the deep (2 def, 6 armour) Requires: - Heavy armour training - Strength 14 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +2 Wil Changes resistances: +6% acid / +6% cold / +10% darkness / +11% blight Allows you to breathe in: water Light radius: +1 A suit of armour made of mail. | 
|  dwarven-steel plate armour 'Blazebright' (0 def, 11 armour) Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Fatigue: +22% Effects on melee hit: * 20% chance to slow global speed by 40% Damage when hit (Melee): 4 light Changes resistances: +9% light / +16% cold A suit of armour made of metal plates. | 
|  Newly picked up Wrathroot's Barkwood (9 def, 10 armour, 60 block) Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Defense: +9 (+5 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. | 
|  agate 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
|  42 alchemist agate 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. | 
|  3 aquamarine 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  lapis lazuli 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+5 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+5 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  5 opal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  7 topaz 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  spinel 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  Fulyndur Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour: +4 Changes stats: +3 Wil Changes resistances: +6% blight / +3% mind / +6% darkness Changes damage: +7% mind / +9% acid Only die when reaching: -20.00 life Maximum life: +20.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. | 
|  Summertide Phial Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(71 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. | 
|  Wintertide Phial Powered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +2 Infravision radius: +7 It can be used to cleanse your mind of up to 3 (based on Magic) detrimental mental effects Activation costs 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. | 
|  scorching brass lantern Powered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +5% fire Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
|  Eye of the Dreaming One Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. | 
|  Prox's Lucky Halfling Foot Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. | 
|  Crystal Focus Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. | 
|  Scrying Orb Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. | 
|  garnet 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  Rod of Annulment (1/1) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. | 
|  Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
|  acidic pouch of steel shots of accuracy (2/20, 21-25 power, 2 apr) Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 21.0 - 25.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +5 Armour Penetration: +2 Crit. chance: +4.5% Capacity: 20 On weapon crit: * Splash the target with acid dealing 75 damage over 5 turns and reducing armor and accuracy by 10 Shots are used with slings to pummel your foes to death. | 
|  pouch of iron shots of erosion (13/13, 15-18 power, 1 apr) Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 15.0 - 18.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 13 Damage (Ranged): +6 nature Shots are used with slings to pummel your foes to death. | 
|  2 amethyst 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. | 
|  Urthagorin the ash wand of conjuration [power 165]  (15 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Changes resistances: +6% blight / +3% fire Critical mult.: +10.00% Cut immunity: +20% Pinning immunity: +10% Damage Shield penetration: +10% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% It can be used to fire a magical bolt dealing 165 cold damage Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. | 
|  3 ametrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  3 citrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  4 zircon 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
Achievements
 Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.
			Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.By Madius the Thalore Writhing One level 16
8th Haze 122nd year of Ascendancy at 08:37 see stats
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By Madius the Thalore Writhing One level 10
4th Dusk 122nd year of Ascendancy at 10:15 see stats
 The secret city (Exploration mode)
			Discovered the truth about mages.
			The secret city (Exploration mode)
			Discovered the truth about mages.By Madius the Thalore Writhing One level 13
78th Dusk 122nd year of Ascendancy at 13:50 see stats
Log
Madius killed King cobra!
Resting starts...
Rested for 32 turns (stop reason: all resources and life at maximum).
There is an item here: cleansing rough leather belt of the giants
Ran for 20 turns (stop reason: object seen).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an item here: ash starstaff of illumination (15-18 power, 3 apr, physical element)
Ran for 25 turns (stop reason: object seen).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an item here: brass lantern
Ran for 2 turns (stop reason: object seen).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an item here: brass lantern
Ran for 8 turns (stop reason: object seen).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an item here: ash starstaff of illumination (15-18 power, 3 apr, physical element)
Ran for 2 turns (stop reason: object seen).
Saving game...
Saving done.















































