Chuck the level 1 Cornac Possessor by Dark_rein475

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassPossessor
Level / Exp1 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Life90/90
Psi98/162
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Invisible15

Offense: Mainhand

Damage7
Accuracy20
Crit Chance8%
APR30
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance3%
APR27
Speed1.00

Offense: Spell

Spellpower15
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+10%

Offense: Damage Penetration

All+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save21
Spell Save23
Mental Save33

Defense: Resistances

Darkness+ 21%( 70%)
Temporal+ 13%( 70%)
Blight+ 21%( 70%)
All+ 7%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
1/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Saving done.


An object rolls from the gift!

An object rolls from the gift!

You feel imbued with great knowledge (+1 prodigy point)!
Chuck picks up (a.):
Serpent's Glare (7-8 power, 15 apr, nature damage).
Lore found:
Serpent's Glare
You can read all your collected lore in the game menu, by pressing Escape.


Chuck picks up (b.):
dwarven lantern 'Siludhelaith'.

You cannot change your equipment!

You cannot change your equipment!

You cannot change your equipment!

You cannot change your equipment!

Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).

Chuck uses
Assume Form.

Chuck wears (replacing
mossy mindstar (3-3 power, 12 apr, mind damage)): Serpent's Glare (7-8 power, 15 apr, nature damage).

Chuck wears (replacing
brass lantern): dwarven lantern 'Siludhelaith'.