





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 10 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 24 (base 24) |
| Dexterity | 15 (base 12) |
| Constitution | 16 (base 16) |
| Magic | 14 (base 14) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 270/270 |
| Mana | 136/136 |
| Stamina | 127/127 |
| Healing Factor | 1.3711563472913 |
| Regeneration | 1.3711563472913 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 35 |
| Accuracy | 41 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +3% |
Offense: Damage Penetration
| Physical | +5% |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 14 |
| Physical Save | 16 |
| Spell Save | 9 |
| Mental Save | 8 |
Defense: Resistances
| Acid | + 14%(100%) |
| Light | + 10%(100%) |
| Temporal | + 16%(100%) |
| Lightning | + 10%(100%) |
| Cold | + 22%(100%) |
| All | + 7%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| In off hand | shocking iron shield of temporal resistance (+10%) (0 def, 2 armour, 18 block)Requires: - Shield usage training - Strength 11 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Damage (Melee): 7 lightning Effects when hit in melee: * 12% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 2 lightning Changes resistances: +10% temporal Talent granted: +1 Block Handheld deflection devices. |
| Main armor | Xalema (18 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +18 (+9 eff.) Fatigue: +6% Changes stats: +3 Dex Changes resistances: +16% cold Changes resistances penetration: +5% physical Changes damage: +3% physical A suit of armour made of leather. |
| In main hand | Rimewill (12-18 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 12.5 - 17.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 22 damage over 5 turns and reducing armor and accuracy by 3 Damage (Melee): +8 lightning Damage (radius 1) on hit: +8 cold When wielded/worn: Changes resistances: +3% light Light radius: +1 One-handed war axes. |
Inventory
flaming iron battleaxe (15-22 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 15.0 - 22.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Damage (radius 1) on hit: +7 fire Massive two-handed battleaxes. |
impenetrable iron plate armour (0 def, 12 armour)Requires: - Massive armour training - Strength 22 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +12 Fatigue: +22% A suit of armour made of metal plates. |
iron plate armour of cold resistance (0 def, 7 armour)Requires: - Massive armour training - Strength 22 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% Changes resistances: +16% cold A suit of armour made of metal plates. |
reinforced iron shield of fire resistance (+17%) (0 def, 4 armour, 37.5 block)Requires: - Shield usage training - Strength 11 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Changes resistances: +17% fire Talent granted: +1 Block Handheld deflection devices. |
Achievements
Log
golem (servant of Rewarc) hits Prox the Mighty for 40 physical, 8 lightning, 7 lightning, 8 cold (62 total damage).
Prox the Mighty misses golem (servant of Rewarc).
golem (servant of Rewarc) hits Prox the Mighty for 43 physical, 8 lightning, 7 lightning, 8 cold (65 total damage).
Prox the Mighty misses golem (servant of Rewarc).
golem (servant of Rewarc) hits Prox the Mighty for 40 physical, 8 lightning, 7 lightning, 8 cold (62 total damage).
Prox the Mighty misses golem (servant of Rewarc).
golem (servant of Rewarc) hits Prox the Mighty for 44 physical, 8 lightning, 7 lightning, 8 cold (66 total damage).
Prox the Mighty misses golem (servant of Rewarc).
golem (servant of Rewarc) hits Prox the Mighty for 43 physical, 8 lightning, 7 lightning, 8 cold (65 total damage).
Prox the Mighty uses Knockback.
Prox the Mighty misses golem (servant of Rewarc).
Most stores should have new stock now.
Welcome to level 10 [Golem (servant of Rewarc)].
Golem (servant of Rewarc) has 2 stat point(s) to spend. Press p to use them.
New Achievement: Level 10!
Welcome to level 10 [Rewarc].
Rewarc has 6 stat point(s), 3 class talent point(s), 1 category point(s) to spend. Select Rewarc in the party list and press G to use them.
You feel a surge of power as a powerful creature falls nearby.
New Achievement: Take you with me!
New Achievement: Emancipation!
golem (servant of Rewarc) hits Prox the Mighty for 46 physical damage.
golem (servant of Rewarc) killed Prox the Mighty!
Ran for 4 turns (stop reason: hostile spotted to the west (poison ivy)).













