










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
OldRPG Redeemed - 1 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! OldRPG Redeemed - 2 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Doomelf |
| Class | Temporal Warden |
| Level / Exp | 21 / 39% |
| Size | medium |
| Lifes / Deaths | Killed by mutilator at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:57 / 142Killed by mutilator at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:48 Killed by demonic clerk at level 2 on the 75th Pyre 122nd year of Ascendancy at 16:51 Killed by mutilator at level 3 on the 76th Pyre 122nd year of Ascendancy at 17:16 Killed by mutilator at level 3 on the 77th Pyre 122nd year of Ascendancy at 02:27 Killed by Planar Controller at level 3 on the 77th Pyre 122nd year of Ascendancy at 07:30 Killed by Planar Controller at level 3 on the 77th Pyre 122nd year of Ascendancy at 07:58 Killed by rattlesnake at level 5 on the 77th Pyre 122nd year of Ascendancy at 09:31 Killed by giant white rat at level 5 on the 77th Pyre 122nd year of Ascendancy at 19:52 Killed by giant venus flytrap at level 5 on the 78th Pyre 122nd year of Ascendancy at 02:36 Killed by cold drake hatchling at level 5 on the 78th Pyre 122nd year of Ascendancy at 08:29 Killed by cold drake hatchling at level 5 on the 78th Pyre 122nd year of Ascendancy at 08:41 Killed by cold drake hatchling at level 5 on the 78th Pyre 122nd year of Ascendancy at 09:00 Killed by cold drake hatchling at level 5 on the 78th Pyre 122nd year of Ascendancy at 09:09 Killed by cold drake hatchling at level 6 on the 78th Pyre 122nd year of Ascendancy at 09:17 Killed by cold drake hatchling at level 6 on the 78th Pyre 122nd year of Ascendancy at 09:26 Killed by cold drake hatchling at level 6 on the 78th Pyre 122nd year of Ascendancy at 09:35 Killed by giant venus flytrap at level 6 on the 78th Pyre 122nd year of Ascendancy at 09:48 Killed by cutpurse at level 6 on the 78th Pyre 122nd year of Ascendancy at 16:20 Killed by giant venus flytrap at level 6 on the 78th Pyre 122nd year of Ascendancy at 19:26 Killed by large brown snake at level 6 on the 78th Pyre 122nd year of Ascendancy at 21:18 Killed by Norgos, the Guardian at level 6 on the 78th Pyre 122nd year of Ascendancy at 22:04 Killed by sick warg at level 7 on the 1st Mirth 122nd year of Ascendancy at 22:55 Killed by sick wolf at level 7 on the 2nd Mirth 122nd year of Ascendancy at 01:54 Killed by gloomy giant venus flytrap at level 7 on the 2nd Mirth 122nd year of Ascendancy at 02:13 Killed by gloomy giant venus flytrap at level 7 on the 2nd Mirth 122nd year of Ascendancy at 02:32 Killed by deformed great wolf at level 7 on the 2nd Mirth 122nd year of Ascendancy at 07:32 Killed by gloomy giant venus flytrap at level 7 on the 2nd Mirth 122nd year of Ascendancy at 13:43 Killed by The Withering Thing at level 7 on the 2nd Mirth 122nd year of Ascendancy at 14:02 Killed by shadow at level 7 on the 2nd Mirth 122nd year of Ascendancy at 14:19 Killed by The Withering Thing at level 7 on the 2nd Mirth 122nd year of Ascendancy at 15:41 Killed by Eilinadavea the sick wolf at level 8 on the 2nd Mirth 122nd year of Ascendancy at 16:23 Killed by Eilinadavea the sick wolf at level 8 on the 2nd Mirth 122nd year of Ascendancy at 16:46 Killed by gloomy giant venus flytrap at level 8 on the 2nd Mirth 122nd year of Ascendancy at 17:18 Killed by gloomy giant venus flytrap at level 8 on the 2nd Mirth 122nd year of Ascendancy at 17:59 Killed by Aerigarin the gloomy giant venus flytrap at level 9 on the 2nd Mirth 122nd year of Ascendancy at 18:38 Killed by Aerigarin the gloomy giant venus flytrap at level 9 on the 2nd Mirth 122nd year of Ascendancy at 18:58 Killed by gloomy giant venus flytrap at level 9 on the 2nd Mirth 122nd year of Ascendancy at 21:54 Killed by Ceran the human at level 9 on the 35th Dusk 122nd year of Ascendancy at 11:19 Killed by Ceran the human at level 9 on the 35th Dusk 122nd year of Ascendancy at 11:31 Killed by storm drake hatchling at level 9 on the 38th Dusk 122nd year of Ascendancy at 06:08 Killed by storm drake hatchling at level 9 on the 38th Dusk 122nd year of Ascendancy at 06:40 Killed by brown bear at level 9 on the 38th Dusk 122nd year of Ascendancy at 19:27 Killed by Eiliniriada the black bear at level 9 on the 39th Dusk 122nd year of Ascendancy at 08:57 Killed by Eiliniriada the black bear at level 9 on the 39th Dusk 122nd year of Ascendancy at 09:31 Killed by Eiliniriada the black bear at level 9 on the 39th Dusk 122nd year of Ascendancy at 09:49 Killed by Salusemira the brown bear at level 10 on the 39th Dusk 122nd year of Ascendancy at 12:38 Killed by Gloressra the king cobra at level 10 on the 39th Dusk 122nd year of Ascendancy at 21:54 Killed by elven tempest at level 11 on the 40th Dusk 122nd year of Ascendancy at 18:05 Killed by Rhaloren Inquisitor at level 11 on the 42nd Dusk 122nd year of Ascendancy at 01:34 Killed by Voritira the white jelly at level 11 on the 69th Dusk 122nd year of Ascendancy at 12:55 Killed by Elywen the black bear at level 12 on the 71st Dusk 122nd year of Ascendancy at 20:01 Killed by Elywen the black bear at level 12 on the 71st Dusk 122nd year of Ascendancy at 20:13 Killed by snow giant thunderer at level 12 on the 71st Dusk 122nd year of Ascendancy at 20:37 Killed by armoured skeleton warrior at level 12 on the 71st Dusk 122nd year of Ascendancy at 22:40 Killed by bandit at level 12 on the 72nd Dusk 122nd year of Ascendancy at 02:25 Killed by snow giant boulder thrower at level 12 on the 72nd Dusk 122nd year of Ascendancy at 03:02 Killed by thief at level 12 on the 72nd Dusk 122nd year of Ascendancy at 03:39 Killed by venom drake hatchling at level 13 on the 72nd Dusk 122nd year of Ascendancy at 20:17 Killed by Varsha the Writhing at level 13 on the 72nd Dusk 122nd year of Ascendancy at 20:30 Killed by Varsha the Writhing at level 13 on the 72nd Dusk 122nd year of Ascendancy at 20:40 Killed by Varsha the Writhing at level 13 on the 72nd Dusk 122nd year of Ascendancy at 20:55 Killed by Varsha the Writhing at level 13 on the 72nd Dusk 122nd year of Ascendancy at 21:12 Killed by snow giant thunderer at level 13 on the 72nd Dusk 122nd year of Ascendancy at 21:26 Killed by snow giant thunderer at level 13 on the 72nd Dusk 122nd year of Ascendancy at 21:45 Killed by Varsha the Writhing at level 13 on the 72nd Dusk 122nd year of Ascendancy at 22:14 Killed by fire drake at level 13 on the 72nd Dusk 122nd year of Ascendancy at 23:55 Killed by fire drake at level 13 on the 73rd Dusk 122nd year of Ascendancy at 00:20 Killed by giant acid ant at level 13 on the 73rd Dusk 122nd year of Ascendancy at 00:38 Killed by fire drake hatchling at level 13 on the 73rd Dusk 122nd year of Ascendancy at 01:10 Killed by snow giant thunderer at level 13 on the 73rd Dusk 122nd year of Ascendancy at 09:48 Killed by Atrokin the thalore at level 14 on the 15th Haze 122nd year of Ascendancy at 14:34 Killed by skeleton magus at level 14 on the 36th Haze 122nd year of Ascendancy at 17:05 Killed by skeleton master archer at level 14 on the 36th Haze 122nd year of Ascendancy at 21:51 Killed by Arolaith the skeleton archer at level 14 on the 37th Haze 122nd year of Ascendancy at 00:23 Killed by Arolaith the skeleton archer at level 14 on the 37th Haze 122nd year of Ascendancy at 00:34 Killed by luminous horror at level 14 on the 37th Haze 122nd year of Ascendancy at 06:53 Killed by Poltergeist Crooked Club at level 14 on the 37th Haze 122nd year of Ascendancy at 11:24 Killed by Poltergeist Crooked Club at level 14 on the 37th Haze 122nd year of Ascendancy at 11:32 Killed by Poltergeist Crooked Club at level 14 on the 37th Haze 122nd year of Ascendancy at 11:42 Killed by Poltergeist Crooked Club at level 14 on the 37th Haze 122nd year of Ascendancy at 11:52 Killed by Poltergeist Crooked Club at level 14 on the 37th Haze 122nd year of Ascendancy at 12:01 Killed by Poltergeist Crooked Club at level 14 on the 37th Haze 122nd year of Ascendancy at 12:08 Killed by Animated Penitence at level 15 on the 37th Haze 122nd year of Ascendancy at 17:31 Killed by Animated Penitence at level 15 on the 37th Haze 122nd year of Ascendancy at 17:49 Killed by Poltergeist Eye of Winter at level 15 on the 37th Haze 122nd year of Ascendancy at 19:27 Killed by Poltergeist Eye of Winter at level 15 on the 37th Haze 122nd year of Ascendancy at 21:54 Killed by skeleton master archer at level 15 on the 38th Haze 122nd year of Ascendancy at 16:51 Killed by shadow at level 15 on the 38th Haze 122nd year of Ascendancy at 22:49 Killed by Poltergeist Bloomsoul at level 15 on the 39th Haze 122nd year of Ascendancy at 08:59 Killed by Animated truestriking steel waraxe of massacre at level 15 on the 39th Haze 122nd year of Ascendancy at 12:09 Killed by blade horror at level 15 on the 39th Haze 122nd year of Ascendancy at 16:05 Killed by Poltergeist Umbral Razor at level 16 on the 39th Haze 122nd year of Ascendancy at 18:07 Killed by Poltergeist Umbral Razor at level 16 on the 39th Haze 122nd year of Ascendancy at 18:17 Killed by Poltergeist Umbral Razor at level 16 on the 39th Haze 122nd year of Ascendancy at 18:36 Killed by Beloravea the degenerated skeleton warrior at level 16 on the 40th Haze 122nd year of Ascendancy at 23:45 Killed by Subject Z at level 16 on the 41st Haze 122nd year of Ascendancy at 02:53 Killed by Subject Z at level 16 on the 41st Haze 122nd year of Ascendancy at 04:52 Killed by Subject Z at level 16 on the 41st Haze 122nd year of Ascendancy at 07:08 Killed by Subject Z at level 16 on the 41st Haze 122nd year of Ascendancy at 07:41 Killed by Salamina the armoured skeleton warrior at level 17 on the 46th Haze 122nd year of Ascendancy at 19:56 Killed by maulotaur at level 17 on the 47th Haze 122nd year of Ascendancy at 00:23 Killed by orc assassin at level 17 on the 47th Haze 122nd year of Ascendancy at 00:53 Killed by skeleton magus at level 17 on the 47th Haze 122nd year of Ascendancy at 16:34 Killed by grave wight at level 17 on the 48th Haze 122nd year of Ascendancy at 09:44 Killed by grave wight at level 17 on the 48th Haze 122nd year of Ascendancy at 10:30 Killed by faerlhing at level 18 on the 48th Haze 122nd year of Ascendancy at 20:26 Killed by faerlhing at level 18 on the 49th Haze 122nd year of Ascendancy at 00:10 Killed by faerlhing at level 18 on the 49th Haze 122nd year of Ascendancy at 00:18 Killed by onilug at level 18 on the 49th Haze 122nd year of Ascendancy at 02:29 Killed by forest wight at level 18 on the 49th Haze 122nd year of Ascendancy at 04:41 Killed by netherworm mass at level 18 on the 49th Haze 122nd year of Ascendancy at 06:43 Killed by onilug at level 18 on the 56th Haze 122nd year of Ascendancy at 02:21 Killed by onilug at level 18 on the 56th Haze 122nd year of Ascendancy at 05:33 Killed by onilug at level 19 on the 56th Haze 122nd year of Ascendancy at 15:27 Killed by Xeno the onilug at level 19 on the 56th Haze 122nd year of Ascendancy at 19:10 Killed by uruivellas at level 19 on the 57th Haze 122nd year of Ascendancy at 01:40 Killed by onilug at level 19 on the 57th Haze 122nd year of Ascendancy at 05:46 Killed by Betholaith the greater gwelgoroth at level 20 on the 62nd Haze 122nd year of Ascendancy at 05:10 Killed by ultimate gwelgoroth at level 20 on the 62nd Haze 122nd year of Ascendancy at 11:30 Killed by elven tempest at level 20 on the 62nd Haze 122nd year of Ascendancy at 14:25 Killed by ultimate gwelgoroth at level 20 on the 62nd Haze 122nd year of Ascendancy at 18:39 Killed by elven mage at level 20 on the 62nd Haze 122nd year of Ascendancy at 22:18 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 00:51 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 02:42 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 02:53 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 03:03 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 03:11 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 03:22 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 03:30 Killed by Grand Corruptor at level 20 on the 63rd Haze 122nd year of Ascendancy at 03:39 Killed by ziguranth wyrmic at level 20 on the 63rd Haze 122nd year of Ascendancy at 03:59 Killed by ziguranth warrior at level 20 on the 63rd Haze 122nd year of Ascendancy at 04:24 Killed by minotaur at level 20 on the 63rd Haze 122nd year of Ascendancy at 06:07 Killed by ziguranth wyrmic at level 20 on the 63rd Haze 122nd year of Ascendancy at 06:27 Killed by Cyrada the broken golem at level 20 on the 67th Haze 122nd year of Ascendancy at 17:51 Killed by golem at level 20 on the 68th Haze 122nd year of Ascendancy at 02:37 Killed by golem at level 21 on the 68th Haze 122nd year of Ascendancy at 15:14 Killed by The Glass Golem at level 21 on the 69th Haze 122nd year of Ascendancy at 00:21 Killed by minotaur mindscrew at level 21 on the 69th Haze 122nd year of Ascendancy at 03:24 Killed by The Glass Golem at level 21 on the 69th Haze 122nd year of Ascendancy at 06:04 Killed by The Glass Golem at level 21 on the 69th Haze 122nd year of Ascendancy at 06:38 |
Primary Stats
| Strength | 18 (base 20) |
| Dexterity | 30 (base 29) |
| Constitution | 34 (base 22) |
| Magic | 46 (base 33) |
| Willpower | 35 (base 12) |
| Cunning | 26 (base 10) |
Resources
| Life | 501/501 |
| Paradox | 318 |
| Healing Factor | 1.185336564623 |
| Regeneration | 2.6670072704016 |
Speed
| Mental | -1.4210854715202E-12% |
| Attack | -1.4210854715202E-12% |
| Movement | +12.5% |
| Spell | -1.4210854715202E-12% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 31 |
| Crit Chance | 8% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 46 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +3% |
| Light | +18% |
| Temporal | +20% |
| Blight | +37% |
| Physical | +29% |
| Fire | +14% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +10% |
| Temporal | +20% |
| Physical | +20% |
| Darkness | +5% |
| Acid | +25% |
Defense: Base
| Armour (hardiness) | 18 (38.594633868923%) |
| Defense | 44 |
| Ranged Defense | 44 |
| Fatigue | 0 |
| Physical Save | 18 |
| Spell Save | 24 |
| Mental Save | 25 |
Defense: Resistances
| Blight | + 28%( 70%) |
| Arcane | + 22%( 70%) |
| Mind | + 29%( 70%) |
| All | + 13%( 70%) |
| Darkness | + 18%( 70%) |
| Light | + 40%( 70%) |
| Temporal | + 22%( 70%) |
| Physical | + 22%( 70%) |
| Fire | + 53%( 70%) |
| Cold | + 18%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 24% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
| Chronomancy / Bow Threading | 1.30 |
| 5/5 |
| 2/5 |
| 2/5 |
| 3/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Doomelf | 1.00 |
| 3/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Temporal Hounds |
| talent | Weapon Folding |
Quests
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the lost defiler from death by cutpurse. Escort: lost defiler (level 1 of Daikara) | failed |
You failed to protect the lost defiler from death by degenerated skeleton archer. Escort: lost defiler (level 1 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Heart of the Gloom. Escort: lost defiler (level 1 of Heart of the Gloom)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved Constitution by +5. | done |
You failed to protect the worried loremaster from death by snow giant. Escort: worried loremaster (level 2 of Daikara) | failed |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Equipment
| On feet | The Black Boots (2 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +4 Cun Stealth bonus: +10 Movement speed: +12% Shadow Power: +5 Grants 2.5% movement speed for each point of Shadow Power. "It's a treacherous road to the top of the world." |
| Quiver | acidic quiver of elm arrows of paradox (19/19, 14-20 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 14.0 - 19.6 Uses stats: 70% Dex, 50% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 19 On weapon hit: * 9% chance to gain 10% of a turn (3/turn limit) On weapon crit: * Splash the target with acid dealing 132 damage over 5 turns and reducing armor and accuracy by 17 Damage (Ranged): +9 temporal Arrows are used with bows to pierce your foes to death. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Helm of Knowledge (0 def, 12 armour)Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +12 Fatigue: +8% Changes stats: +10 Cun / +10 Wil Changes resistances: +10% arcane / +15% light / +15% mind Life regen: +2.00 It can be used without being worn. It can be used to sense the presence of unique objects Activation costs 20 power out of 20/20. A large crown, part metallic part glass that radiates with psionic powers. |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | Balochik the ArcpythonPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +10 (+3 eff.) Defense: +10 (+3 eff.) Changes resistances penetration: +10% lightning Changes damage: +9% physical Silence immunity: +24% Mana each turn: +0.14 Maximum stamina: +30.00 Rings make your fingers look great! |
| On fingers | stralite ring 'Eclipsetaint'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Armour penetration: +5 Physical crit. chance: +2.0% Damage when hit (Melee): 4 darkness Changes stats: +6 Con Changes resistances: +17% blight / +6% darkness Changes damage: +17% blight / +6% light Only die when reaching: -40.00 life Light radius: +1 Rings make your fingers look great! |
| Around waist | rough leather belt 'Gloombiter'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce damage dealt by 18% Damage when hit (Melee): 6 light Changes resistances: +5% fire / +3% mind / +6% cold Changes resistances penetration: +5% darkness Changes damage: +12% light / +3% mind A belt that goes around your waist. |
| In main hand | CorpsebowRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When this weapon hits: Epidemic (25% chance level 1). When this weapon hits: Cyst Burst (25% chance level 1). When wielded/worn: Effects on ranged hit: * 40% chance to reduce strength, dexterity, and constitution by 24 Damage (Ranged): 20 blight Changes damage: +20% blight Disease immunity: +50% Spellpower: +10 (+3 eff.) A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
| On hands | Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 47.80 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Main armor | Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. When wielded/worn: Armour: +3 Defense: +9 (+3 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical / +13% all Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+8 eff.) It can be used to activate talent Temporal Reprieve (costing 50 power out of 29/50) : Effective talent level: 1.0 Power cost: 50 out of 29/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 2 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
| Cloak | Searbile (6 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Effects on melee hit: * 20% chance to reduce armor by 34% Changes resistances: +16% light / +31% fire Changes resistances penetration: +25% acid Changes damage: +9% fire Stealth bonus: +9 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
rogue's copper ring of light (+20%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +3 Cun Changes resistances: +20% light Changes damage: +10% light Rings make your fingers look great! |
rogue's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Changes stats: +2 Cun Stun/Freeze immunity: +24% Life regen: +2.00 Rings make your fingers look great! |
Colaryem (48-77 power, 12 apr)Requires: - Magic 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 105% Firing range: +9 When wielded/worn: Accuracy: +12 (+6 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
Twilight's Edge (47-66 power, 7 apr)Requires: - Magic 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Cun / +4 Mag Changes damage: +18% darkness / +18% light Spellpower: +12 (+4 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+2 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium) Activation costs 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
Wrap of Stone (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.20 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 105.65 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
enveloping linen cloak (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+2 eff.) Physical save: +6 (+4 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
resilient cashmere cloak of battle (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Physical power: +1 (+0 eff.) Defense: +2 (+1 eff.) Fatigue: -2% Maximum life: +37.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Zoldir the pair of iron boots (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes resistances: +6% fire / +6% cold Changes damage: +6% acid / +6% physical Stamina each turn: +1.00 Only die when reaching: -60.00 life Maximum stamina: +10.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
temporal rough leather gloves of magic (+3) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 temporal Damage (Ranged): 6 temporal Changes stats: +3 Mag Changes resistances: +5% temporal Changes damage: +3% arcane / +4% temporal Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tundrashine the iron helm (0 def, 3 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes resistances: +6% lightning / +6% temporal / +9% cold / +5% arcane / +9% acid Changes damage: +6% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
hardened leather cap 'Eremuhir' (10 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Defense: +10 (+3 eff.) Fatigue: +3% Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 24 Changes resistances: +12% darkness / +3% physical / +12% nature / +14% light Life regen: +2.00 A cap made of leather. |
impenetrable iron mail armour of clarity (2 def, 10 armour)Requires: - Heavy armour training - Strength 14 Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +5% mind Mental save: +10 (+5 eff.) A suit of armour made of mail. |
Boltwing the dwarven-steel plate armour (0 def, 18 armour)Requires: - Massive armour training - Strength 35 Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +18 Fatigue: +22% Effects on melee hit: * 10% chance to reduce all saves and defense by 22 Changes resistances: +40% lightning / +9% darkness / +21% cold / +5% arcane / +19% acid Changes damage: +3% lightning Allows you to breathe in: water A suit of armour made of metal plates. |
Coral Spray (8 def, 8 armour, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+3 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
Serpentblight the quiver of ash arrows (17/17, 32-44 power, 7 apr)Requires: - Dexterity 16 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 2 Base power: 31.5 - 44.1 Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +12.5% Capacity: 17 On weapon hit: * 10% chance to slow global speed by 48% * 20% chance to knock the target back 3 spaces and deal 132 physical damage On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Ranged): +14 physical Damage (radius 1) on hit: +4 nature Damage (radius 2) on crit: +12 nature / +4 cold Arrows are used with bows to pierce your foes to death. |
quiver of ash arrows (19/19, 23-32 power, 7 apr)Requires: - Dexterity 16 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 23.0 - 32.2 Uses stats: 70% Dex, 50% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.5% Capacity: 19 Arrows are used with bows to pierce your foes to death. |
3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
79 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+3 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+3 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Braneyakor the Forestspike (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Str Changes resistances: +3% nature Changes resistances penetration: +25% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe of endurance (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe of endurance (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Mr. Timespud the Doomelf Temporal Warden level 20
63rd Haze 122nd year of Ascendancy at 06:13 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Mr. Timespud the Doomelf Temporal Warden level 14
20th Haze 122nd year of Ascendancy at 22:05 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Mr. Timespud the Doomelf Temporal Warden level 20
61st Haze 122nd year of Ascendancy at 23:05 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Mr. Timespud the Doomelf Temporal Warden level 5
77th Pyre 122nd year of Ascendancy at 08:11 see stats
Impossible Death (Exploration mode)
Got killed by your future self.By Mr. Timespud the Doomelf Temporal Warden level 12
72nd Dusk 122nd year of Ascendancy at 12:45 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mr. Timespud the Doomelf Temporal Warden level 10
39th Dusk 122nd year of Ascendancy at 11:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Mr. Timespud the Doomelf Temporal Warden level 20
61st Haze 122nd year of Ascendancy at 10:22 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Mr. Timespud the Doomelf Temporal Warden level 19
57th Haze 122nd year of Ascendancy at 21:17 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Mr. Timespud the Doomelf Temporal Warden level 5
78th Pyre 122nd year of Ascendancy at 09:00 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Mr. Timespud the Doomelf Temporal Warden level 16
41st Haze 122nd year of Ascendancy at 15:18 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Mr. Timespud the Doomelf Temporal Warden level 20
67th Haze 122nd year of Ascendancy at 02:10 see stats
Log
Lore found: Twilight's Edge
You can read all your collected lore in the game menu, by pressing Escape.
There is an exit to reality here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).
New shimmer option unlocked: Temporal Augmentation Robe - Designed In-Style
Mr. Timespud wears (replacing impenetrable iron mail armour of clarity (2 def, 10 armour)): Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour).
New shimmer option unlocked: Helm of Knowledge
Mr. Timespud wears (replacing hardened leather cap 'Eremuhir' (10 def, 3 armour)): Helm of Knowledge (0 def, 12 armour).
You carry too much--you are encumbered!
Drop some of your items.
You gain 5.47 gold from the transmogrification of thought-forged stralite longsword of daylight (34-48 power, 5 apr).
You gain 4.38 gold from the transmogrification of arcing stralite longsword of crippling (31-43 power, 5 apr).
You gain 8.85 gold from the transmogrification of hateful stralite greatsword of enduring (48-76 power, 3 apr).
You gain 5.26 gold from the transmogrification of stralite battleaxe of rage (42-64 power, 3 apr).
You gain 3.50 gold from the transmogrification of gladiator's steel ring.
Saving game...
Saving done.
Resting starts...
Rested for 24 turns (stop reason: all resources and life at maximum).
You are unable to move!
You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).






































































































