Aleora the level 4 Shalore Necromancer by hannabal_96

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassNecromancer
Level / Exp4 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution11 (base 11)
Magic40 (base 26)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life58/58
Mana161/161
Soul10/11
Healing Factor1.0097162075846
Regeneration1.2621452594808

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage13
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance9%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+13%
Darkness+10%

Defense: Base

Armour (hardiness)12 (32%)
Defense2
Ranged Defense2
Fatigue0
Physical Save15
Spell Save19
Mental Save9

Defense: Resistances

Temporal+ 17%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
active

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Aleora the Shalore Necromancer level 2
74th Pyre 122nd year of Ascendancy at 16:05
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 1.60 gold from the transmogrification of
deadly quiver of elm arrows of wind (20/20, 21-29 power, 5 apr).
You gain 0.60 gold from the transmogrification of
arcing quiver of elm arrows (12/12, 16-22 power, 5 apr).
You gain 1.07 gold from the transmogrification of
reinforced steel shield of lightning resistance (+17%) (0 def, 5 armour, 62 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of lightning resistance (3 def, 2 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 1.74 gold from the transmogrification of
potent elm vilestaff of might (12-14 power, 2 apr, blight element).
You gain 1.21 gold from the transmogrification of
iron mace of erosion (12-18 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron mace (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-18 power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.