Skelly the level 6 Skeleton Temporal Warden by Frogman1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp6 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity26 (base 15)
Constitution14 (base 12)
Magic22 (base 22)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life200/200
Paradox300
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+59.729022714359%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage34
Accuracy29
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense27
Ranged Defense27
Fatigue0
Physical Save11
Spell Save11
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
2/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
2/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Quiver
On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Skelly retunes the fabric of spacetime.

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


You gain 3.37 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 16.5 block).
You gain 1.20 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (11-15 power, 2 apr).
You gain 1.20 gold from the transmogrification of
potent elm magestaff (12-14 power, 2 apr, fire element).
You gain 0.80 gold from the transmogrification of
mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You gain 5.36 gold from the transmogrification of
Emovea the iron mace (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 2.41 gold from the transmogrification of
iron greatmaul of vileness (18-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 0.84 gold from the transmogrification of
titan's copper ring.
You gain 7.02 gold from the transmogrification of
stabilizing copper amulet of healing.
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a ladder to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).