gari the level 1 Cornac Wanderer by jclifeline2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWanderer
Level / Exp1 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic14 (base 14)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Life108/108
Mana85/85
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage5
Accuracy7
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+14%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Phantasm1.20
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.20
2/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Corruption / Vile life1.00
2/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Resting starts...
Talent Illuminate is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...


You don't see how to get there...

Ran for 3 turns (stop reason: hostile spotted to the southeast (large white snake)).


Gari casts
Illuminate.
gari hits Large white snake for 58 light damage.
gari hits Wolf for 58 light damage.
gari receives 24 healing from Blood Splash.
gari killed Wolf!
gari killed Large white snake!

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Illuminate is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You don't see how to get there...