ht the level 7 Cornac Summoner by kebeskad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassSummoner
Level / Exp7 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 11)
Constitution13 (base 10)
Magic10 (base 10)
Willpower24 (base 24)
Cunning39 (base 25)

Resources

Life174/174
Equilibrium0
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth30.004149834542
See Invisible30.004149834542

Offense: Mainhand

Damage9
Accuracy20
Crit Chance12%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy20
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance15%
Speed1

Offense: Damage Bonus

Light+10%
Arcane+9%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense20
Ranged Defense20
Fatigue1
Physical Save15
Spell Save12
Mental Save21

Defense: Resistances

Light+ 30%( 70%)
Cold+ 20%( 70%)
Fire+ 17%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.50
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On feet
On hands
Tool
Light source
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log


Ht summons a 3-headed hydra!
Ritch flamespitter spits flames!
You collect a new ingredient:
green worm (1).
Ritch flamespitter hits Green worm mass for 77 fire damage.
Ritch flamespitter killed Green worm mass!

Ht picks up (f.):
cleansing iron plate armour (0 def, 7 armour).

Resting starts...

Your summoned 3-headed hydra disappears.
Talent Ritch Flamespitter is ready to use.
Your summoned ritch flamespitter disappears.
Rested for 11 turns (stop reason: all resources and life at maximum).


Talent Hydra is ready to use.
Ran for 3 turns (stop reason: interesting terrain).


There is a next level here (press '' or right click to use).

You gain 5.00 gold from the transmogrification of
elm wand of lightning storm [power 122] (15 cooldown).
You gain 0.75 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of clarity (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, mind damage).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.