rr the level 7 Nalore Marauder by regio1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceNalore
ClassMarauder
Level / Exp7 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 17)
Dexterity36 (base 29)
Constitution17 (base 10)
Magic10 (base 10)
Willpower19 (base 10)
Cunning18 (base 11)

Resources

Life201/201
Stamina150/150
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+110%

Vision

Sight10
Lite3
Infravision4
See Stealth11
See Invisible11

Offense: Mainhand

Damage34
Accuracy37
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage20
Accuracy37
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+11%
Nature+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense19
Ranged Defense19
Fatigue7
Physical Save17
Spell Save10
Mental Save18

Defense: Resistances

Fire+ 12%( 70%)
All+ 7%( 70%)
Physical+ 17%( 70%)
Cold+ 17%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
2/5
3/5
0/5
0/5

Generic Talents

Race / Naloren1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
4/5

Effects

beneficial effect
beneficial effect

Quests

active
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 1.00 gold from the transmogrification of iron mail armour (2 def, 4 armour).
You gain 1.81 gold from the transmogrification of
impenetrable iron mail armour of temporal resistance (2 def, 11 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of darkness (+15%) (0 def, 0 armour).
You gain 0.67 gold from the transmogrification of
Rags of the Sanctuary of time (+7%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 3.19 gold from the transmogrification of
potent elm starstaff of illumination (12-14 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 8.18 gold from the transmogrification of
ash magestaff 'Splendourrazor' (15-18 power, 3 apr, lightning element).
You gain 2.27 gold from the transmogrification of
fungal rough leather sling of dampening.
You gain 1.17 gold from the transmogrification of
iron mace of erosion (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 15.13 gold from the transmogrification of
Aditta the yew longbow.
You gain 0.70 gold from the transmogrification of
steel greatsword of massacre (32-50 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (27-43 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 1.60 gold from the transmogrification of
flaming steel greatsword of massacre (30-49 power, 2 apr).
You gain 2.92 gold from the transmogrification of
balanced iron greatsword (16-26 power, 1 apr).
You gain 1.15 gold from the transmogrification of
flaming iron greatmaul (18-27 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (12-19 power, 1 apr).
You gain 1.55 gold from the transmogrification of
wizard's copper ring of light (+22%).
You gain 1.72 gold from the transmogrification of
marksman's copper ring of the mind (+11%).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 30; dur 4; cd 16).
There is a Maggot´s wound here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.