GreenGunSlingerNightmare the level 14 Orc Gunslinger by Greenspiral

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceOrc
ClassGunslinger
Level / Exp14 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity33 (base 30)
Constitution14 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning38 (base 34)

Resources

Life326/421
Steam106/106
Healing Factor1.1472895330003
Regeneration5.5643542350515

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage30
Accuracy40
Crit Chance30%
APR2
Speed1.00

Offense: Offhand

Damage30
Accuracy40
Crit Chance30%
APR2
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower23
Crit Chance14%
Speed1

Offense: Damage Bonus

Nature+5%

Offense: Damage Penetration

Cold+6%
Lightning+5%

Defense: Base

Armour (hardiness)16 (30%)
Defense34
Ranged Defense34
Fatigue0
Physical Save20
Spell Save7
Mental Save21

Defense: Resistances

Lightning+ 20%( 70%)
Temporal+ 5%( 70%)
Blight+ 6%( 70%)
Acid+ 6%( 70%)
Cold+ 15%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
1/5
1/5
Steamtech / Gunslinging1.30
1/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
3/5
1/5
1/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
1/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By GreenGunSlingerNightmare the Orc Gunslinger level 11
19th Retaking 124th year of Ascendancy at 21:41
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By GreenGunSlingerNightmare the Orc Gunslinger level 14
36th Retaking 124th year of Ascendancy at 20:35
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By GreenGunSlingerNightmare the Orc Gunslinger level 10
17th Retaking 124th year of Ascendancy at 05:35
see stats

Log

Burning from Orc gunslinger hits Outpost Leader John for 56 fire damage.
Burning from Orc gunslinger killed Outpost Leader John!
Outpost Leader John's light area effect hits
GreenGunSlingerNightmare for 27 light damage.
War hound misses GreenGunSlingerNightmare.

Ran for 2 turns (stop reason: taken damage).

Outpost Leader John's light area effect hits Orc gunslinger for
25 light damage.
Outpost Leader John's light area effect hits
GreenGunSlingerNightmare for 27 light damage.

Talent Overheat Bullets is ready to use.
Orc gunslinger is no longer inspired.

Outpost Leader John's light area effect hits Orc gunslinger for
27 light damage.
Talent Sand Shredder is ready to use.

Lore found:
a torn page from John's journal
You can read all your collected lore in the game menu, by pressing Escape.

GreenGunSlingerNightmare picks up (q.):
prismatic cured leather armour of lightning resistance (6 def, 4 armour).
GreenGunSlingerNightmare picks up (b.):
Sunstone.
GreenGunSlingerNightmare picks up (f.):
blooming vined mindstar of clarity (4-4 power, 18 apr, mind damage).
GreenGunSlingerNightmare picks up (g.):
nature's mossy mindstar of resolve (2-2 power, 12 apr, nature damage).
Lore found:
Sunstone
You can read all your collected lore in the game menu, by pressing Escape.


GreenGunSlingerNightmare picks up (f.):
steel dagger of persecution (14-18 power, 6 apr).

Talent Implant: Medical Injector is ready to use.
GreenGunSlingerNightmare picks up (a.):
wild infusion of the psychic (res 18%; physical; dur 2; cd 14).

Saving game...

Saving done.