Deleila the level 8 Halfling Alchemist by Refric

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassAlchemist
Level / Exp8 / 96%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution20 (base 19)
Magic24 (base 24)
Willpower16 (base 11)
Cunning13 (base 10)

Resources

Life298/298
Mana149/149
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage22
Accuracy12
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance9%
Speed1

Offense: Mind

Mindpower34
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+25%
Acid+10%
Light+11%
Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save10
Spell Save14
Mental Save31

Defense: Resistances

Acid+ 31%( 70%)
Light+ 22%( 70%)
Temporal+ 10%( 70%)
Cold+ 26%( 70%)
Lightning+ 12%( 70%)
Fire+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
2/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
active
done

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By Deleila the Halfling Alchemist level 6
78th Pyre 122nd year of Ascendancy at 23:14
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


You gain 1.60 gold from the transmogrification of
nature's mossy mindstar of clarity (2-3 power, 12 apr, mind damage).
You gain 1.13 gold from the transmogrification of
healing infusion of the warrior (heal 61; cd 10).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.