





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 17 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 27 (base 24) |
Dexterity | 13 (base 12) |
Constitution | 16 (base 16) |
Magic | 30 (base 30) |
Willpower | 16 (base 10) |
Cunning | 14 (base 10) |
Resources
Life | 213/370 |
Hate | 100/100 |
Vim | 87/164 |
Healing Factor | 0.55457715065451 |
Regeneration | 0.55457715065451 |
Speed
Mental | -20% |
Attack | 0% |
Movement | +22.60995032651% |
Spell | -20% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 15 |
See Stealth | 6 |
See Invisible | 35 |
Offense: Mainhand
Damage | 33 |
Accuracy | 42 |
Crit Chance | 2% |
APR | 9 |
Speed | 1.25 |
Offense: Offhand
Damage | 23 |
Accuracy | 42 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.25 |
Offense: Spell
Spellpower | 21.5 |
Crit Chance | 2% |
Speed | 1.25 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
Light | -49% |
All | -60% |
Defense: Base
Armour (hardiness) | 16.118138619369 (56.297102139833%) |
Defense | 10 |
Ranged Defense | 10 |
Fatigue | 12 |
Physical Save | 21 |
Spell Save | 20 |
Mental Save | 16 |
Defense: Resistances
Nature | + 11%(100%) |
Acid | +100%(100%) |
Light | + 22%(100%) |
Temporal | + 6%(100%) |
Blight | +100%(100%) |
Physical | + 2%(100%) |
Fire | -43%(100%) |
All | 0%(100%) |
Defense: Immunities
Stun Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/1)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 158 damage for 3 turns. Its effects scale with your Strength stat. |
Class Talents
Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Reaving combat | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Rot | 0.80 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
talent | Worm that Walks Link |
Quests
Equipment
Tool | ![]() 2.0 T1 torque charm [Ego] Psionic Blast the opponent's mind dealing 40 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown 100% to reduce 1 talent cooldowns by 2. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() 0.1 T1 ring jewelry [Normal] Rings make your fingers look great! |
On fingers | ![]() 0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +3 Str dps ---------- Dmg.mod +11% light ----- def ----- Armour +6 Resists +22% light Rings make your fingers look great! |
On fingers | ![]() 0.1 T1 ring jewelry [Ego] Arcane While equipped: dps ---------- Phys.pwr +5 (+2 eff.) Spell.pwr +6 (+1 eff.) Mind.pwr +5 (+3 eff.) Rings make your fingers look great! |
On fingers | ![]() 0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +3 Cun ----- def ----- Defense +6 (+6 eff.) Blind- +20% ---------- misc Infravis +4 See.Stealth +6 See.Invis +5 Rings make your fingers look great! |
Around waist | ![]() 1.0 T1 belt armor [Rare] Nature While equipped: Stats +1 Cun +6 Wil dps ---------- Crit.mult +5.00% ----- def ----- Mind.save +3 (+3 eff.) Max.HP +32.00 ---------- misc Max.psi +10.00 A belt that goes around your waist. |
Main armor | ![]() 14.0 T2 heavy armor Reqs Heavy armour training [Ego] Disrupt/Master While equipped: ----- def ----- Armour +6 Defense +2 (+2 eff.) Fatigue +12% Resists +10% blight +11% nature +15% acid A suit of armour made of mail. |
In off hand | ![]() 3.0 T1 longsword 1H weapon [Rare] Arcane Power 14.5 - 20.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +2.5% Atk.spd 100% On Crit.r2 +4 cold On Hit: * 10% chance to gain 10% of a turn (3/turn limit) On Crit: * Splash the target with acid dealing 54 damage over 5 turns and reducing armor and accuracy by 7 While equipped: ----- def ----- Resists +2% physical Phys.save +3 (+1 eff.) Sharp, long, and deadly. |
In main hand | ![]() 3.0 T2 mace 1H weapon [Random Unique] Arcane Power 14.0 - 19.6 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +9 Crit +1.0% Atk.spd 100% Phasing +10% Melee+ +5 temporal On Hit.r1 +7 fire While equipped: Stats +1 Dex ----- def ----- Resists +6% temporal ---------- misc Infravis +1 Blunt and deadly. |
Inventory
![]() 0.1 T1 ring jewelry [Normal] Rings make your fingers look great! |
![]() 0.1 T1 ring jewelry [Normal] Rings make your fingers look great! |
![]() 3.0 T1 waraxe 1H weapon [Normal] Power 10.5 - 14.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% One-handed war axes. |
![]() 3.0 T1 waraxe 1H weapon [Normal] Power 11.5 - 16.1 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% One-handed war axes. |
![]() 1.0 T1 belt armor [Normal] A belt that goes around your waist. |
![]() 3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Dmg.mod +3% fire Res.pen +5% acid Acc +5 (+2 eff.) Apr +3 ----- def ----- Armour +3 Fatigue -3% Phys.save +6 (+3 eff.) Die.at -60.00 life ---------- misc Max.enc +22 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 14.0 T1 heavy armor Reqs Heavy armour training [Cosmetic Item] Master While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% Resists +16% cold A suit of armour made of mail. |
Achievements
Log
Gunsnake misses his shot.
Blight Poison from Carrion worm mass hits Gunsnake for (8 flat reduction), 0 blight (0 total damage).
Gunsnake's Beyond the Flesh hits Carrion worm mass for 25 physical damage.
Carrion worm mass hits Gunsnake for (3 to psi shield), (4 flat reduction), 0 physical (0 total damage).
Gunsnake shoots!
Spydric Poison from Poison ivy hits N'Gasta for 7 nature damage.
Blight Poison from Carrion worm mass hits Gunsnake for (8 flat reduction), 0 blight (0 total damage).
Gunsnake's Beyond the Flesh hits Carrion worm mass for 22 physical damage.
Gunsnake's Shoot performs a ranged critical strike against N'Gasta!
Gunsnake's Shoot hits N'Gasta for 63 physical, 7 mind (70 total damage).
Gunsnake's Shoot hits N'Gasta for 114 physical, 7 mind (121 total damage).
Carrion worm mass hits Gunsnake for (3 to psi shield), (4 flat reduction), 0 physical (0 total damage).
Gunsnake uses Uncanny Reload.
Gunsnake's tinker attains critical power!
Gunsnake is focuses on firing.
Gunsnake shoots!
You are unable to move!
N'Gasta casts Worm that Walks.
Spydric Poison from Poison ivy hits N'Gasta for 7 nature damage.
Gunsnake's Shoot performs a ranged critical strike against N'Gasta!
Character control switched to worm that walks (servant of N'Gasta).
Blight Poison from Carrion worm mass hits Gunsnake for (8 flat reduction), 0 blight (0 total damage).
Gunsnake's Shoot hits N'Gasta for 36 physical, 7 mind (43 total damage).
Gunsnake's Beyond the Flesh hits Carrion worm mass for 23 physical damage.
Gunsnake's Shoot hits N'Gasta for 55 physical damage.
Gunsnake's Shoot killed N'Gasta!
Worm that walks (servant of N'Gasta) activates Worm that Walks Link.