Majorn the level 14 Dwarf Summoner by Gu1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp14 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 11)
Constitution18 (base 10)
Magic34 (base 28)
Willpower36 (base 24)
Cunning30 (base 28)

Resources

Life359/359
Mana51/308
Equilibrium0
Healing Factor1.0711363549267
Regeneration1.3389204436584

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage25
Accuracy25
Crit Chance15%
APR15
Speed1.00

Offense: Offhand

Damage20
Accuracy25
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower13.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower32
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+21%
Nature+13%
Lightning+12%
Fire+5%
All0%

Offense: Damage Penetration

Temporal+25%

Defense: Base

Armour (hardiness)7 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save17
Spell Save22
Mental Save24

Defense: Resistances

Nature+ 19%( 70%)
Acid+ 44%( 70%)
Light+ 17%( 70%)
Darkness+ 26%( 70%)
Blight+ 14%( 70%)
Cold+ 13%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Silence Resistance24%
Poison Resistance50%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
4/5
1/5
Wild-gift / Summoning (distance)1.30
4/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
1/5
0/5
Spell / Staff combat1.00
5/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
failed
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Majorn the Dwarf Summoner level 11
10th Dearth 122nd year of Ascendancy at 02:28
see stats
Level 10 Got a character to level 10.
By Majorn the Dwarf Summoner level 10
24th Wealth 122nd year of Ascendancy at 05:52
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Majorn the Dwarf Summoner level 5
18th Voratun 122nd year of Ascendancy at 08:48
see stats
The Arena Unlocked Arena mode.
By Majorn the Dwarf Summoner level 10
27th Wealth 122nd year of Ascendancy at 01:14
see stats
The secret city Discovered the truth about mages.
By Majorn the Dwarf Summoner level 14
5th Loss 122nd year of Ascendancy at 05:21
see stats

Log

You gain 2.33 gold from the transmogrification of mighty rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 18%; mental; dur 3; cd 13).
There is a Ruins of Kor'Pul here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 4th Loss of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.


Today is the 5th Loss of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.


Quest 'An apprentice task' completed! (Press 'j' to see the quest log)
You have no more
Kor's Fall (10-12 power, 0 apr, fire element)
Personal New Achievement: The secret city!
Quest 'An apprentice task' is done! (Press 'j' to see the quest log)
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Cryomancer activates
Uttercold.

Saving done.


Ran for 3 turns (stop reason: didn't move).


The staff carver spends some time with you, teaching you the basics of staff combat.

Option unlocked: New Class: Stone Warden (Wilder)