Aerenne the level 2 Tutorial Basic Tutorial Adventurer by ctrlaltdoom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp2 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life134/134
Stamina86/86
Healing Factor1.0460311219418
Regeneration1.0460311219418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11.278709791446 (30%)
Defense8
Ranged Defense8
Fatigue14
Physical Save13
Spell Save12
Mental Save10

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Skeleton mage is stunned!
Aerenne hits Skeleton mage for 23 physical, 20 physical (43 total damage).

Skeleton mage hits Aerenne for 2 physical damage.
Aerenne uses
Block.
Skeleton mage misses Aerenne.

Aerenne hits Skeleton mage for 35 physical damage.
Aerenne killed Skeleton mage!
Aerenne stops regenerating health quickly.


Resting starts...

Talent Shield Pummel is ready to use.
Talent Block is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is an item here:
healing infusion (heal 48; cd 13)

Aerenne picks up (a.):
healing infusion (heal 48; cd 13).

You are now inscribed with Infusion: Healing.

You have no more
healing infusion (heal 48; cd 13).

Talent Infusion: Healing is ready to use.

Ran for 5 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).