Armago the level 5 Dwarf Berserker by Armago

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 25)
Dexterity12 (base 11)
Constitution24 (base 18)
Magic11 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life257/257
Stamina112/112
Healing Factor1.1172674059367
Regeneration0.27931685148416

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage48
Accuracy30
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue12
Physical Save19
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
2/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
3/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Berserker Rage is ready to use.

Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
focusing elm wand of clairvoyance [power 9] (15 cooldown).
You gain 1.91 gold from the transmogrification of
blazing pouch of iron shots of accuracy (13/13, 14-16 power, 1 apr).
You gain 0.86 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 37 turns).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+17%) (0 def, 2 armour, 24.5 block).
You gain 0.67 gold from the transmogrification of
iron plate armour of temporal resistance (0 def, 7 armour).
You gain 5.12 gold from the transmogrification of
rejuvenating rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron longsword (12-18 power, 2 apr).
You gain 0.70 gold from the transmogrification of
copper amulet of magic (+3).
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.