NecYee1 the level 21 Yeek Necromancer by sammao2211

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp21 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity18 (base 10)
Constitution34 (base 38)
Magic65 (base 50)
Willpower31 (base 13)
Cunning26 (base 11)

Resources

Life232/232
Mana344/344
Soul12/12
Healing Factor1.185336564623
Regeneration5.0376803996476

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+104%

Vision

Sight10
Lite7
Infravision7
See Stealth5
See Invisible6
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage26
Accuracy20
Crit Chance11%
APR4
Speed1.00

Offense: Spell

Spellpower57
Crit Chance25%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+10%
Fire+3%
Temporal+9%
Mind+6%
Arcane+11%
Cold+20%
All0%

Offense: Damage Penetration

Mind+10%
Arcane+5%

Defense: Base

Armour (hardiness)4 (35.65183292883%)
Defense36
Ranged Defense36
Fatigue0
Physical Save24
Spell Save28
Mental Save36

Defense: Resistances

Acid+ 30%( 70%)
Light+ 27%( 70%)
Temporal+ 32%( 70%)
Darkness+ 34%( 70%)
Fire+ 27%( 70%)
All+ 23%( 70%)

Defense: Immunities

Silence Resistance20%
Disarm Resistance82%
Knockback Resistance65%
Confusion Resistance55%
Stun Resistance20%
Pinning Resistance73%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
5/5
5/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
3/5
Spell / Master necromancer1.30
2/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
3/5

Effects

talent
talent
talent

Quests

active
done
done
done
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By NecYee1 the Yeek Necromancer level 17
12nd Dusk 122nd year of Ascendancy at 02:30
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By NecYee1 the Yeek Necromancer level 10
5th Mirth 122nd year of Ascendancy at 06:39
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By NecYee1 the Yeek Necromancer level 20
26th Dusk 122nd year of Ascendancy at 04:36
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By NecYee1 the Yeek Necromancer level 15
9th Mirth 122nd year of Ascendancy at 01:51
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By NecYee1 the Yeek Necromancer level 2
76th Pyre 122nd year of Ascendancy at 05:04
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By NecYee1 the Yeek Necromancer level 17
19th Dusk 122nd year of Ascendancy at 18:18
see stats

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 2.90 gold from the transmogrification of
brass lantern of focus.
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 1.00 gold from the transmogrification of
acidic steel shield (0 def, 4 armour, 40.5 block).
You gain 12.62 gold from the transmogrification of
Erelidular the steel shield (0 def, 4 armour, 43.5 block).
You gain 1.48 gold from the transmogrification of
steel mail armour of cold resistance (2 def, 6 armour).
You gain 2.10 gold from the transmogrification of
storm iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 1.23 gold from the transmogrification of
mindwoven woollen robe of blight (+12%) (0 def, 0 armour).
You gain 1.94 gold from the transmogrification of
thick linen cloak of the Shaloren (1 def, 5 armour).
You gain 0.85 gold from the transmogrification of
insulating rough leather belt of the mystic.
You gain 0.39 gold from the transmogrification of
insulating rough leather belt.
You gain 2.79 gold from the transmogrification of
potent elm vilestaff of illumination (13-16 power, 2 apr, acid element).
You gain 2.71 gold from the transmogrification of
cruel elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 2.32 gold from the transmogrification of
hateful dwarven-steel longsword (24-34 power, 4 apr).
You gain 1.67 gold from the transmogrification of
biting gale rune of the duelist (damage 88; dur 4; cd 22).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 109; 16 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Resting starts...

Rested for 168 turns (stop reason: all resources and life at maximum).