Bormil the level 12 Higher Archmage by Gleesus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp12 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic44 (base 37)
Willpower30 (base 27)
Cunning13 (base 11)

Resources

Life234/234
Mana239/239
Healing Factor1.0372895330003
Regeneration5.4457700482516

Speed

Mental0%
Attack0%
Movement+25.851795037758%
Spell0%
Global+100%

Vision

Sight10
Lite14
Infravision5
See Stealth7
See Invisible6

Offense: Mainhand

Damage17
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+9%
Arcane+5%
Cold+6%
All0%
Darkness+13%
Light+6%
Temporal+18%
Lightning+23%
Mind+15%
Fire+6%
Nature+3%

Offense: Damage Penetration

Blight+5%
Light+30%
Nature+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense10
Ranged Defense21
Fatigue0
Physical Save26
Spell Save37
Mental Save26

Defense: Resistances

Acid+ 11%( 70%)
Light+ 11%( 70%)
Darkness+ 22%( 70%)
Lightning+ 28%( 70%)
Fire+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance66%
Confusion Resistance11%
Pinning Resistance92%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
4/5
4/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Other / One Step Forward1.00
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
4/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Bormil the Higher Archmage level 10
3rd Mirth 122nd year of Ascendancy at 01:43
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Bormil the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 05:55
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Bormil the Higher Archmage level 10
3rd Mirth 122nd year of Ascendancy at 22:47
see stats

Log

Ran for 42 turns (stop reason: at exit).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).

You gain 5.00 gold from the transmogrification of
elm totem of summon tentacle [power 100] (25 cooldown).
You gain 0.69 gold from the transmogrification of
miner's iron pickaxe (dig speed 29 turns).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 12.64 gold from the transmogrification of
linen robe 'Blastdredge' (0 def, 0 armour).
You gain 7.37 gold from the transmogrification of
Salinn the rough leather sling.
You gain 9.36 gold from the transmogrification of
Xerytira the Murkburst (108% power, 2 apr).
You gain 0.69 gold from the transmogrification of
healing infusion (heal 64; cd 11).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).