Seppy Green the level 7 Cornac Summoner by Neverfrii

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity12 (base 12)
Constitution13 (base 13)
Magic15 (base 10)
Willpower28 (base 20)
Cunning22 (base 18)

Resources

Life-20/175
Equilibrium18
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth32.531537443297
See Invisible32.531537443297

Offense: Mainhand

Damage20
Accuracy28
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage20
Accuracy28
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Offense: Damage Bonus

Mind+6%
Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save10
Spell Save23
Mental Save17

Defense: Resistances

Arcane+ 5%( 70%)
Darkness+ 16%( 70%)
Light+ 16%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Your summoned war hound disappears.

Resting starts...

Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Talent War Hound is ready to use.
Ran for 2 turns (stop reason: taken damage).

Seppy Green is encased in ice!


Something hits
Seppy Green for 90 cold damage.
Seppy Green uses
Infusion: Healing.
Ran for 1 turns (stop reason: didn't move).

Seppy Green hits Iceblock for 23 nature, 5 mind, 24 nature, 5 mind (55 total damage).

Seppy Green hits Iceblock for 26 nature, 6 mind, 26 nature, 6 mind (61 total damage).

Seppy Green performs a melee critical strike against Seppy Green!
Seppy Green hits Iceblock for 41 nature, 6 mind, 26 nature, 6 mind (77 total damage).

Seppy Green hits Iceblock for 26 nature, 6 mind, 27 nature, 6 mind (62 total damage).
The Shade casts
Manathrust.

The Shade hits Seppy Green for (24 to ice), 36 arcane (36 total damage).
Seppy Green is free from the ice.

The Shade activates his
dark staff!
The Shade hits Seppy Green for 71 physical damage.
Seppy Green the level 7 cornac summoner was cleaved to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.