OK Beamer the level 24 Cornac Archmage by AnemoneEnemy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp24 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity31 (base 13)
Constitution25 (base 10)
Magic75 (base 54)
Willpower46 (base 46)
Cunning27 (base 11)

Resources

Life523/523
Mana226/226
Paradox300
Healing Factor1.2545178243369
Regeneration6.5862185777686

Speed

Mental0%
Attack0%
Movement+25.85179503776%
Spell0%
Global+100%

Vision

Sight10
Lite10

Offense: Mainhand

Damage31
Accuracy41
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower63
Crit Chance35%
Speed1

Offense: Mind

Mindpower35
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+12%
Lightning+13%
Light+15%
Mind+12%
Cold+10%
Arcane+42%
Fire+10%
All0%

Offense: Damage Penetration

Lightning+50%
All0%

Defense: Base

Armour (hardiness)20 (35.65183292883%)
Defense42
Ranged Defense49
Fatigue0
Physical Save26
Spell Save37
Mental Save26

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 26%( 70%)
Arcane+ 28%( 70%)
All+ 12%( 70%)
Lightning+ 44%( 70%)
Light+ 22%( 70%)
Temporal+ 33%( 70%)
Darkness+ 24%( 70%)
Fire+ 15%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance22%
Teleport Resistance20%
Blind Resistance25%
Silence Resistance48%
Disarm Resistance34%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance44%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Storm1.30
1/5
1/5
1/5
1/5
Spell / Air1.30
4/5
4/5
4/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
2/5
1/5
2/5
Spell / Divination1.30
2/5
1/5
1/5
1/5
Spell / Conveyance1.30
5/5
4/5
4/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By OK Beamer the Cornac Archmage level 13
6th Flare 122nd year of Ascendancy at 06:21
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By OK Beamer the Cornac Archmage level 10
3rd Mirth 122nd year of Ascendancy at 15:40
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By OK Beamer the Cornac Archmage level 20
22nd Haze 122nd year of Ascendancy at 03:19
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By OK Beamer the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 18:23
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By OK Beamer the Cornac Archmage level 19
17th Haze 122nd year of Ascendancy at 18:34
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By OK Beamer the Cornac Archmage level 20
27th Haze 122nd year of Ascendancy at 13:35
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By OK Beamer the Cornac Archmage level 13
9th Mirth 122nd year of Ascendancy at 07:53
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By OK Beamer the Cornac Archmage level 17
1st Haze 122nd year of Ascendancy at 18:09
see stats

Log

You gain 12.33 gold from the transmogrification of Flashpeal (15/15, 120% power, 7 apr).
You gain 2.20 gold from the transmogrification of
impenetrable dwarven-steel plate armour of clarity (0 def, 20 armour).
You gain 1.50 gold from the transmogrification of
dwarven-steel plate armour (0 def, 11 armour).
You gain 4.23 gold from the transmogrification of
hardened leather armour of Eyal (9 def, 6 armour).
You gain 5.31 gold from the transmogrification of
radiant dwarven-steel mail armour of implacability (3 def, 13 armour).
You gain 1.37 gold from the transmogrification of
grounding hardened leather cap of dexterity (+4) (0 def, 3 armour).
You gain 14.95 gold from the transmogrification of
Zanerach the hardened leather cap (0 def, 3 armour).
You gain 15.45 gold from the transmogrification of
Glintmoon the dwarven-steel helm (0 def, 8 armour).
You gain 4.24 gold from the transmogrification of
psychic's dwarven-steel gauntlets of the juggernaut (0 def, 2 armour).
You gain 3.10 gold from the transmogrification of
pair of hardened leather boots of disengagement (0 def, 3 armour).
You gain 0.70 gold from the transmogrification of
grounding pair of hardened leather boots (0 def, 3 armour).
You gain 0.12 gold from the transmogrification of
cashmere robe (0 def, 0 armour).
You gain 6.51 gold from the transmogrification of
monstrous hardened leather belt.
You gain 1.61 gold from the transmogrification of
insulating hardened leather belt of carrying.
You gain 11.64 gold from the transmogrification of
hardened leather belt 'Scumhunt'.
You gain 1.94 gold from the transmogrification of
slime-covered dwarven-steel waraxe of massacre (128% power, 4 apr).
You gain 4.62 gold from the transmogrification of
plaguebringer's dwarven-steel waraxe (119% power, 4 apr).
You gain 5.68 gold from the transmogrification of
yew starstaff of wizardry (120% power, 4 apr, darkness element).
You gain 5.81 gold from the transmogrification of
potent yew magestaff of wizardry (127% power, 4 apr, arcane element).
You gain 2.77 gold from the transmogrification of
dwarven-steel mace of vileness (132% power, 4 apr).
You gain 2.11 gold from the transmogrification of
yew longbow of acid.
You gain 4.89 gold from the transmogrification of
balanced dwarven-steel dagger of persecution (117% power, 7 apr).
You gain 1.18 gold from the transmogrification of
healing infusion of the psychic (heal 155; cd 14).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.