






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! OldRPG Music Mod v3 - Part 3 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: OldRPG Music Mod v3 - Part 2 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. OldRPG Music Mod v3 - Part 5 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. cleanUI+++ 1.7.6Replaces default interface styles with cleaner versions to enhance readability. OldRPG Music Mod v3 - Part 4 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. OldRPG Music Mod v3 - Part 1 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. OldRPG Redeemed - 2 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Higher |
| Class | Rogue |
| Level / Exp | 1 / 0% |
| Size | 中等 |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 13 (base 11) |
| Dexterity | 14 (base 13) |
| Constitution | 10 (base 10) |
| Magic | 11 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 15 (base 15) |
Resources
| Life | 100/100 |
| Stamina | 102/102 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 20 |
| Accuracy | 23 |
| Crit Chance | 10% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 12 |
| Accuracy | 23 |
| Crit Chance | 10% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 11 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 5 |
| Ranged Defense | 5 |
| Fatigue | 6 |
| Physical Save | 8 |
| Spell Save | 7 |
| Mental Save | 9 |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 有效技能等級:1.0 紋身:回覆使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:10 飛行速度:瞬間 使用速度:標準(100%回合) 不會打破潛行:100% 是:自然力量 介紹:激活紋身治療你自己 100 生命值,持續 5 回合。 |
| Infusions | 有效技能等級:1.0 紋身:狂暴使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:14 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:自然力量 介紹:激活紋身解除你隨機一個 物理 效果並減少所有傷害 14% 持續 4 回合。 同時除去對應類型的越層效果(失去平衡、法術衝擊和思維封鎖)。 |
| Infusions | 有效技能等級:1.0 紋身:治療使用模式:主動技能 使用範圍:近戰/單體 冷卻時間:12 飛行速度:瞬間 使用速度:瞬間(0%回合) 是:自然力量 介紹:激活紋身立即治療你 50 生命值,然後去除一個流血、毒素和疾病效果。 |
Class Talents
| 格鬥 / 飛刀 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 靈巧 / 毒素 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 決鬥專家 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 靈巧 / 潛行 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 靈巧 / 陷阱製作 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 靈巧 / 卑劣攻擊 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 雙持戰技 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 靈巧 / 致命攻擊 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 戰鬥訓練 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 靈巧 / 生存 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 種族技能 / 高等人類 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格鬥 / 移動 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
你進入了無限地下城。你已不能再走回頭路了。 無盡地下城深入地下城去戰鬥吧,勝利或者爲榮耀而死! | 正在進行 |
Equipment
| 在主手 | 鐵匕首 (97% 傷害, 5 護甲穿透)裝備需求: - 敏捷 11 1.00 負重。 類型:武器/匕首 ; 材質等級 1 傷害: 97% 範圍:1.3x 使用屬性: 50%靈巧, 50%敏捷 傷害類型:物理 武器精通類型:匕首掌握 命中加成:+0.2% 暴擊率(最大25%) 護甲穿透:+5 暴擊率:+4.0% 攻擊速度:100% 鋒利、短而致命。 |
| 工具 | 鐵質鶴嘴鋤 (挖掘速度40回合)3.00 負重。 類型:工具/鶴嘴鋤 ; 材質等級 1 當使用或裝備時: 屬性變化:+1力量 當攜帶時: 獲得技能: +1 挖掘 允許你挖牆、移除一棵樹並製造道路。 |
| 光源 | 黃銅燈籠2.00 負重。 類型:光照/光照 ; 材質等級 1 當使用或裝備時: 光照範圍:+3 一個有引線的黃銅容器,上面覆蓋有一張紙防止燈油濺出來。它有一隻把手,可以提着。 |
| 在副手 | 鐵匕首 (101% 傷害, 5 護甲穿透)裝備需求: - 敏捷 11 1.00 負重。 類型:武器/匕首 ; 材質等級 1 傷害:101% 範圍:1.3x 使用屬性: 50%靈巧, 50%敏捷 傷害類型:物理 武器精通類型:匕首掌握 命中加成:+0.2% 暴擊率(最大25%) 護甲穿透:+5 暴擊率:+4.0% 攻擊速度:100% 鋒利、短而致命。 |
| 主護甲 | 粗製皮甲 (3 閃避, 2 護甲)裝備需求: - 力量 10 9.00 負重。 類型:護甲/輕甲 ; 材質等級 1 當使用或裝備時: 護甲值:+2 閃避:+3(+3有效值) 疲勞值:+6% 一套用皮革製成的皮甲。 |
Inventory
鑑定水晶球裝備力量來源 未知力量 1.00 負重。 [劇情物品] 類型:水晶球/水晶球 當攜帶時: 這個球是半身人先知埃莉薩給你的,它會自動爲你鑑定裝備。 |
轉化之盒裝備力量來源 未知力量 2.00 負重。 [劇情物品] 類型:盒子/夏·圖爾 當攜帶時: 它可以用於立即轉化盒子中的所有物品(當你切換地圖時也會自動轉化) 激活消耗0能量,總計1000/1000。 這隻寶箱是某個夏·圖爾古代建築的延伸,任何扔在裏面的物品會被自動傳送到那個地方,進行處理並摧毀,從裏面提取能量。 這個過程的副產物是黃金,因爲沒有用,所以被自動傳送給你。 當你有這隻箱子時,所有你經過地面上的物品會被自動撿起,並且當你離開地下城時會自動交易成金幣。 如果你想保留物品,只需要從寶箱裏把它移到包裹中。在寶箱中的物品不會增加你的負重。 |
Achievements
Log
角色切換至 player 。
接受了任務“無盡地下城”!(按下“j”查看任務日誌)
顯示大血條+邊框
保存完畢。
























































