George Costanza the level 7 Cornac Archmage by attila

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp7 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution12 (base 10)
Magic29 (base 29)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life142/142
Mana157/157
Healing Factor1.0164835164835
Regeneration1.3722527472527

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy18
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance9%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+21%
Cold+10%
Arcane+16%
Fire+6%
Acid+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save24
Mental Save8

Defense: Resistances

Blight+ 5%( 70%)
Cold+ 5%( 70%)
Light+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
done
active

Equipment

On hands
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By George Costanza the Cornac Archmage level 2
2nd Mirth 122nd year of Ascendancy at 09:45
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By George Costanza the Cornac Archmage level 5
4th Mirth 122nd year of Ascendancy at 09:33
see stats

Log

You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
You carefully open the trap door and enter the underground tunnels...
As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
Accepted quest 'Trapped!'! (Press 'j' to see the quest log)
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

An alarm rings!

Rogue appears out of the thin air!

Ran for 1 turns (stop reason: trap).

Rogue deactivates Stealth.

Rogue performs a melee critical strike against George Costanza!
Something performs a melee critical strike against George Costanza!
Something performs a melee critical strike against George Costanza!
Something hits
George Costanza for 30 physical, 4 fire, 20 physical (54 total damage).
Rogue hits George Costanza for 34 physical, 4 lightning, 5 blight, 13 physical, 6 nature, 5 temporal (67 total damage).
George Costanza is poisoned!

Something hits
George Costanza for 27 physical damage.
George Costanza the level 7 cornac archmage was stabbed to death by a thief on level 1 of Unknown tunnels.
You have 3 life(s) left.
George Costanza is no longer poisoned.

George Costanza deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed George Costanza!

Saving done.

Saving game...