Kazanagar Grim the level 19 Cornac Archmage by attila

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp19 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic67 (base 47)
Willpower21 (base 13)
Cunning14 (base 11)

Resources

Life261/261
Mana201/201
Positive3/104
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage36
Accuracy4
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower60.847955813738
Crit Chance19%
Speed1

Offense: Mind

Mindpower22.65
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+10%
Acid+6%
Arcane+40%
Fire+6%
Cold+6%

Offense: Damage Penetration

Mind+10%
Arcane+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save7.7
Spell Save33.9
Mental Save12.25

Defense: Resistances

Darkness+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Pinning Resistance23%
Disarm Resistance28%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Aether1.30
5/5
5/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
1/5
1/5
Celestial / Light0.80
1/5
1/5
5/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
done
done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Kazanagar Grim the Cornac Archmage level 13
37th Dusk 123rd year of Ascendancy at 17:40
see stats
Bringer of Doom Killed a Bringer of Doom.
By Kazanagar Grim the Cornac Archmage level 18
71st Haze 123rd year of Ascendancy at 05:54
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Kazanagar Grim the Cornac Archmage level 8
13rd Haze 122nd year of Ascendancy at 19:22
see stats
Exterminator Killed 1000 creatures.
By Kazanagar Grim the Cornac Archmage level 17
67th Haze 123rd year of Ascendancy at 19:29
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Kazanagar Grim the Cornac Archmage level 13
37th Dusk 123rd year of Ascendancy at 18:05
see stats
Level 10 Got a character to level 10.
By Kazanagar Grim the Cornac Archmage level 10
29th Dusk 123rd year of Ascendancy at 23:58
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Kazanagar Grim the Cornac Archmage level 5
74th Pyre 122nd year of Ascendancy at 23:14
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Kazanagar Grim the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:48
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Kazanagar Grim the Cornac Archmage level 9
6th Decay 122nd year of Ascendancy at 12:35
see stats
The Arena Unlocked Arena mode.
By Kazanagar Grim the Cornac Archmage level 5
77th Pyre 122nd year of Ascendancy at 01:12
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Kazanagar Grim the Cornac Archmage level 13
37th Dusk 123rd year of Ascendancy at 17:40
see stats

Log

Kazanagar Grim's spell attains critical power!
Kazanagar Grim is surging arcane power.

Kazanagar Grim hits Sandworm burrower for 0 light damage.

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


Sandworm burrower recovers sight.


The unstable sand tunnel collapses!


Kazanagar Grim is no longer surging arcane power.

Ran for 6 turns (stop reason: terrain change on right side).


The unstable sand tunnel collapses!


Talent Illuminate is ready to use.

There is a ladder to the previous level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).