gimme...money the level 6 Dwarf Reaver by tatane herone

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassReaver
Level / Exp6 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity9 (base 11)
Constitution13 (base 10)
Magic27 (base 29)
Willpower17 (base 10)
Cunning14 (base 10)

Resources

Life-5/222
Vim173/197
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage27
Accuracy20
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage16
Accuracy20
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)11.335093952971 (47.857809501309%)
Defense1
Ranged Defense1
Fatigue17
Physical Save11
Spell Save15
Mental Save10

Defense: Resistances

Lightning+ 10%( 70%)
Temporal+ 11%( 70%)
All 0%( 70%)
Acid+ 16%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
5/5
2/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

On hands
On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By gimme...money the Dwarf Reaver level 6
19th Voratun 122nd year of Ascendancy at 04:47
see stats

Log

Shadow casts Blindside.
Shadow hits gimme...money for 5 physical damage.
Shadow hits gimme...money for 9 physical damage.
Gimme...money stops regenerating health quickly.

Gimme...money is not stunned anymore.

Talent Blood Lock is ready to use.
Cyredhewyn the dremling receives 9 healing.
Cyredhewyn the dremling hits gimme...money for 14 physical damage.
Poroleba the grannor'vin strikes gimme...money in the darkness (+9% damage).
Poroleba the grannor'vin hits gimme...money for 10 physical, 3 light, 10 darkness, 2 fire, 6 physical, 3 light, 10 darkness (45 total damage).

Infusion: Wild is still on cooldown for 7 turns.

Gimme...money casts
Blood Lock.
Poroleba the grannor'vin is blood locked.

Cyredhewyn the dremling shrugs off gimme...money's 'Blood Lock'!
Shadow shrugs off gimme...money's 'Blood Lock'!
Shadow shrugs off gimme...money's 'Blood Lock'!
gimme...money hits Cyredhewyn the dremling for (8 turned into osmosis), 34 physical, (6 turned into osmosis), 6 light, (8 turned into osmosis), 23 physical (63 total damage).
Poroleba the grannor'vin's creeping dark hits Cyredhewyn the dremling for
(2 turned into osmosis), 2 darkness (2 total damage).
Poroleba the grannor'vin's creeping dark hits
gimme...money for 2 darkness damage.
Shadow casts
Blindside.
Shadow hits gimme...money for 7 physical damage.
Shadow hits gimme...money for 4 physical damage.
Cyredhewyn the dremling receives 9 healing.
Cyredhewyn the dremling hits gimme...money for 13 physical damage.

gimme...money hits Cyredhewyn the dremling for (8 turned into osmosis), 38 physical, (6 turned into osmosis), 6 light, (8 turned into osmosis), 25 physical (69 total damage).
Poroleba the grannor'vin strikes gimme...money in the darkness (+9% damage).
Poroleba the grannor'vin hits gimme...money for 14 physical, 3 light, 10 darkness, 2 fire, 5 physical (35 total damage).
gimme...money the level 6 dwarf reaver was shattered to death by Poroleba the grannor'vin on level 1 of The Deep Bellow.