Shade the level 17 Higher Necromancer by spastic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp17 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity15 (base 10)
Constitution20 (base 12)
Magic55 (base 44)
Willpower15 (base 14)
Cunning36 (base 30)

Resources

Life251/251
Mana237/237
Soul14/14
Healing Factor1.2970588855781
Regeneration4.085735489571

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite12
Infravision6
See Stealth28.894014938291
See Invisible30.894014938291
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage23
Accuracy18
Crit Chance11%
APR0
Speed1.00

Offense: Spell

Spellpower40
Crit Chance18%
Speed1

Offense: Mind

Mindpower23
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+22%
Blight+10%
Arcane+3%
Mind+18%
All0%
Darkness+22%
Light+12%
Lightning+9%
Fire+10%
Nature+19%

Offense: Damage Penetration

Fire+20%

Defense: Base

Armour (hardiness)5 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save20
Spell Save37
Mental Save22

Defense: Resistances

Darkness+ 19%( 70%)
Light+ 19%( 70%)
Temporal+ 14%( 70%)
Nature+ 31%( 70%)
Arcane+ 15%( 70%)
Fire+ 12%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Poison Resistance22%
Blind Resistance36%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
4/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
2/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
4/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
failed
failed
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Shade the Higher Necromancer level 10
2nd Mirth 122nd year of Ascendancy at 19:59
see stats
That was close Killed your target while having only 1 life left.
By Shade the Higher Necromancer level 15
5th Dusk 122nd year of Ascendancy at 09:13
see stats
The Arena Unlocked Arena mode.
By Shade the Higher Necromancer level 12
2nd Summertide 122nd year of Ascendancy at 13:14
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Shade the Higher Necromancer level 15
4th Dusk 122nd year of Ascendancy at 15:08
see stats
Utterly Destroyed Died on the Eidolon Plane.
By Shade the Higher Necromancer level 17
12nd Dusk 122nd year of Ascendancy at 06:35
see stats

Log

Xanida the gigantic gravity worm wanders around!
Shade's desolate waste area effect hits Xanida the gigantic gravity worm for
12 cold damage.
Shade's desolate waste area effect hits Xanida the gigantic gravity worm for
12 cold damage.
Shade's desolate waste area effect hits Xanida the gigantic gravity worm for
12 cold damage.
Poison bursts out of Shade's corpse!
Talent Consume Soul is ready to use.
Bleeding from Xanida the gigantic gravity worm hits
Shade for 4 physical damage.
Poison from Xanida the gigantic gravity worm hits
Shade for 4 physical, 7 nature (10 total damage).
Deadly Poison from Xanida the gigantic gravity worm hits
Shade for 6 physical, 10 nature (15 total damage).
Shade the level 17 higher necromancer was treehugged to death by Xanida the gigantic gravity worm on level 1 of Sandworm lair.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Deadly Poison from Xanida the gigantic gravity worm killed Shade!
Saving game...

Resting starts...

Shade's spell attains critical power!
Shade unleashes a blast of frostdusk as she crosses the veil!
Talent Born into Magic is ready to use.
Talent Ghost Walk is ready to use.
Talent Infusion: Wild is ready to use.
Talent Night Sphere is ready to use.
Talent River of Souls is ready to use.
Talent Dire Plague is ready to use.
Talent Hiemal Shield is ready to use.
Saving done.

Talent Wrath of the Highborn is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


Personal New Achievement: Utterly Destroyed!