Luce the level 7 Cornac Alchemist by testywszelakie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 12)
Constitution16 (base 16)
Magic33 (base 28)
Willpower11 (base 11)
Cunning13 (base 13)

Resources

Life179/179
Mana117/117
Healing Factor1.0545771506546
Regeneration0.26364428766364

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage11
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Cold+37%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save9
Spell Save15
Mental Save8

Defense: Resistances

Acid+ 23%( 70%)
Light+ 20%( 70%)
Temporal+ 12%( 70%)
Cold+ 37%( 70%)
Lightning+ 28%( 70%)
Fire+ 23%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
4/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
2/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On feet
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 2.11 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, darkness element).
You gain 1.70 gold from the transmogrification of
iron mace of daylight (12-16 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron mace (11-16 power, 2 apr).
There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Luce picks up (b.):
iron dagger of massacre (17-22 power, 5 apr).
There is a previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: hostile spotted to the east (grey mold)).


Grey mold uses
Slime Roots.