Herisit the level 7 Cornac Archer by darkfoxer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity30 (base 30)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning22 (base 18)

Resources

Life183/183
Stamina128/128
Healing Factor1.1
Regeneration1.045

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage32
Accuracy42
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense31
Ranged Defense31
Fatigue0
Physical Save7
Spell Save8
Mental Save12

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
2/5
0/5
0/5

Effects

Quests

done
active

Equipment

Around waist
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

Herisit's Slime Spit killed Midge swarm!

Herisit feels pain again.


Herisit picks up (k.):
spinel.

Herisit picks up (q.):
citrine.

Herisit picks up (q.):
citrine.

Herisit picks up (k.):
agate.

Herisit picks up (l.):
spinel.

Herisit picks up (r.):
citrine.

Herisit picks up (i.):
rough leather armour (3 def, 2 armour).
Talent Infusion: Wild is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.55 gold pieces.

You pickup 0.60 gold pieces.

You pickup 1.00 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).