mo the level 1 Thalore Arcane Blade by mortiz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcane Blade
Level / Exp1 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic12 (base 14)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life73/112
Mana62/105
Stamina30/82
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Mo uses
Infusion: Wild.
Mo lessens the pain.


Mo feels pain again.


Talent Gift of the Woods is ready to use.

Talent Infusion: Wild is ready to use.
Ran for 7 turns (stop reason: hostile spotted to the south (blue jelly)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).