





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Godmode Merchant 1.7.6Spawns an NPC that will grant you God mode, unlock any talent tree, add stat/generic/category/prodigy points, raise sub stats, give extra lives, set level, give gold, custom shop that sells (yellow/orange) Unique items and an option to imbue items, even uniques! (as long as you have the gems and item)! I wanted to make a customizable godmode so you can set your character's power, from just learning new spells to increasing character points and sub stats (to increase def. crits. ect.) to full blown invulnerability and insta kill! He spawns near the portal to Angolwen and in Gates of Morning. Will conflict with any mods that change the world map file (eyal.lua) *Will conflict with 'Spell Merchants' For a non-cheaty version, check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants ANC GOD Mode light 1.5.5In-game menu option to toggle a GODMODE cheat that gives the player invincibility. Version with HP God Mode only. All credits to Nyles, https://te4.org/games/addons/tome/nyles-godmode Possessor Bonus Class 1.7.4Donators/Buyers bonus! Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside): - When activated, start a New Game.
- You will find under game options > gameplay, a new setting that lets you toggle godmode on or off.
- You can change this setting any time at any place in the game.
Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
|
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Higher |
| Class | Archmage |
| Level / Exp | 50 / 73% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 9016 (base 15) |
| Dexterity | 9012 (base 10) |
| Constitution | 9017 (base 11) |
| Magic | 9053 (base 50) |
| Willpower | 9017 (base 13) |
| Cunning | 9016 (base 11) |
Resources
| Life | 10100794/10100794 |
| Mana | 463/463 |
| Healing Factor | 1.0097162075846 |
| Regeneration | 10107259.490351 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 727 |
| Accuracy | 590 |
| Crit Chance | 2704% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 591 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Mind
| Mindpower | 619 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +1410065417% |
| All | +1410065407% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 492 |
| Ranged Defense | 492 |
| Fatigue | 0 |
| Physical Save | 492 |
| Spell Save | 492 |
| Mental Save | 492 |
Defense: Resistances
| All | + 70%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You failed to protect the lost defiler from death by Betholaith the large brown snake. Escort: lost defiler (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have closed 0 wormhole(s). | failed |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm vilestaff (10-12 power, 2 apr, darkness element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% darkness Talent granted: +1 Command Staff Spellpower: +3 (+0 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
This item will automatically be transmogrified when you leave the level.healing infusion (heal 88; cd 15) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 88 then cleanse 1 wound, poison, and disease effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.stormshield rune (threshold 0; blocks 5; dur 4; cd 12) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 0 up to 5 times. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.Elenudradil the copper ring Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +20 (+0 eff.) Armour penetration: +8 Physical crit. chance: +4.0% Physical power: +10 (+0 eff.) Armour: +10 Changes resistances: +2% physical Critical mult.: +10.00% Stun/Freeze immunity: +26% Life regen: +3.00 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.Salelranne the steel greatmaul (27-40 power, 2 apr) Requires: - Strength 16 Infused by nature 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 27.0 - 40.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% When wielded/worn: Armour: +10 Changes stats: +13 Con / +13 Wil Changes resistances: +12% temporal / +9% light / +5% physical Silence immunity: +20% Stun/Freeze immunity: +20% Maximum life: +70.00 Healing mod.: +10% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.Porena the Hailwreck (26-42 power, 2 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +16 mind Damage (radius 2) on crit: +12 acid When wielded/worn: Physical power: +13 (+0 eff.) Changes stats: +5 Con Changes resistances: +18% acid / +18% cold Changes resistances penetration: +13% physical Changes damage: +21% arcane / +15% cold Disarm immunity: +28% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.Airblast (14-20 power, 9 apr) Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 14.0 - 19.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +10 nature Damage (radius 1) on hit: +20 lightning Damage (radius 2) on crit: +16 lightning When wielded/worn: Defense: +15 (+0 eff.) Changes resistances: +15% mind Changes damage: +12% mind Maximum stamina: +30.00 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.Hanudig the Chillumbra (15-21 power, 3 apr) Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 15.0 - 21.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% Damage (Melee): +11 nature When wielded/worn: Damage when hit (Melee): 10 lightning Changes resistances: +6% mind / +21% cold Changes resistances penetration: +15% cold Changes damage: +9% lightning / +15% cold / +12% mind Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.Ivorelle Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.2% base dam (max 20%) Crit. chance: +3.0% Attack speed: 100% Firing range: +7 Damage (radius 1) on hit: +16 physical When wielded/worn: Accuracy: +9 (+0 eff.) Physical crit. chance: +9.0% Physical power: +20 (+1 eff.) Changes stats: +5 Wil Changes resistances penetration: +15% physical Changes damage: +6% acid Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.ash starstaff 'Tidewrest' (15-18 power, 3 apr, darkness element) Requires: - Magic 16 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +20 (+0 eff.) Damage when hit (Melee): 10 cold Changes stats: +4 Str / +5 Con Changes resistances penetration: +15% physical Changes damage: +12% cold / +15% darkness / +9% physical Talent granted: +1 Command Staff Physical save: +18 (+1 eff.) Life regen: +1.10 Spellpower: +12 (+1 eff.) Spell crit. chance: +2% Healing mod.: +18% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.magewarrior's short ash magestaff of fate (15-18 power, 3 apr, cold element) Requires: - Magic 16 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +7 (+0 eff.) Physical crit. chance: +6.0% Physical power: +7 (+0 eff.) Changes damage: +15% cold Talent granted: +1 Command Staff Physical save: +7 (+0 eff.) Spell save: +8 (+1 eff.) Mental save: +8 (+0 eff.) Spellpower: +12 (+1 eff.) Spell crit. chance: +9% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.potent ash starstaff of greater warding (21-25 power, 3 apr, physical element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 21.0 - 25.2 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +7 (+0 eff.) Maximum wards: +3 physical Changes damage: +21% physical Talents granted: +2 Ward +1 Command Staff Spellpower: +9 (+1 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.Amureyon the steel waraxe (12-16 power, 3 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 771 damage over 5 turns and reducing armor and accuracy by 97 Damage Shield penetration (this weapon only): +30% Damage (radius 1) on hit: +20 blight When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 111 Changes resistances penetration: +15% blight Spell save: +18 (+1 eff.) Mana each turn: +0.12 Mana when firing critical spell: +2.00 Maximum mana: +100.00 One-handed war axes. |
This item will automatically be transmogrified when you leave the level.mindwoven elven-silk robe of life (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +14% blight / +15% all Mental save: +21 (+1 eff.) Life regen: +5.10 Maximum life: +40.00 Mindpower: +5 (+1 eff.) Mental crit. chance: +4% Healing mod.: +20% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.Emelutta the rough leather cap (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Accuracy: +15 (+0 eff.) Armour penetration: +8 Armour: +1 Fatigue: +1% Changes stats: +4 Str Changes resistances penetration: +15% arcane Changes damage: +9% blight Critical mult.: +20.00% Mana when firing critical spell: +2.00 Vim when firing critical spell: +2.00 Light radius: +2 A cap made of leather. |
This item will automatically be transmogrified when you leave the level.Obsidianradiance the rough leather cap (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour penetration: +5 Armour: +1 Fatigue: +1% Effects on melee hit: * 20% chance to reduce damage dealt by 113% Damage when hit (Melee): 4 darkness Changes stats: +3 Cun / +3 Dex Changes resistances: +12% fire / +12% darkness / +12% mind Changes damage: +24% mind / +9% fire A cap made of leather. |
This item will automatically be transmogrified when you leave the level.Wrathroot's Barkwood (9 def, 10 armour, 60 block) Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Defense: +9 (+0 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
This item will automatically be transmogrified when you leave the level.iron shield 'Blazekin' (0 def, 2 armour, 18.5 block) Requires: - Shield usage training - Strength 11 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Effects on melee hit: * 20% chance to reduce armor by 123% Damage (Melee): 6 acid Damage when hit (Melee): 5 acid Changes resistances: +24% lightning Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.quiver of elm arrows 'Blastwither' (14/14, 16-22 power, 5 apr) Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 16.0 - 22.4 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 14 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 770 physical damage Travel speed: +200% Damage (Ranged): +20 lightning Damage (radius 2) on crit: +20 lightning / +20 mind / +20 light Arrows are used with bows to pierce your foes to death. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
32 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Level 10 (Madness (Roguelike) difficulty)
Got a character to level 10.By Wizard the Higher Archmage level 10
74th Pyre 122nd year of Ascendancy at 23:10 see stats
Level 20 (Madness (Roguelike) difficulty)
Got a character to level 20.By Wizard the Higher Archmage level 20
74th Pyre 122nd year of Ascendancy at 23:10 see stats
Level 30 (Madness (Roguelike) difficulty)
Got a character to level 30.By Wizard the Higher Archmage level 30
74th Pyre 122nd year of Ascendancy at 23:10 see stats
Level 40 (Madness (Roguelike) difficulty)
Got a character to level 40.By Wizard the Higher Archmage level 40
74th Pyre 122nd year of Ascendancy at 23:10 see stats
Level 50 (Madness (Roguelike) difficulty)
Got a character to level 50.By Wizard the Higher Archmage level 50
74th Pyre 122nd year of Ascendancy at 23:10 see stats
Overpowered! (Madness (Roguelike) difficulty)
Did over 6000 damage in one attack.By Wizard the Higher Archmage level 50
77th Pyre 122nd year of Ascendancy at 10:58 see stats
Size is everything (Madness (Roguelike) difficulty)
Did over 1500 damage in one attack.By Wizard the Higher Archmage level 50
77th Pyre 122nd year of Ascendancy at 10:58 see stats
Size matters (Madness (Roguelike) difficulty)
Did over 600 damage in one attack.By Wizard the Higher Archmage level 50
77th Pyre 122nd year of Ascendancy at 10:58 see stats
The bigger the better! (Madness (Roguelike) difficulty)
Did over 3000 damage in one attack.By Wizard the Higher Archmage level 50
77th Pyre 122nd year of Ascendancy at 10:58 see stats
Treasure Hunter (Madness (Roguelike) difficulty)
Amassed 1000 gold pieces.By Wizard the Higher Archmage level 50
2nd Mirth 122nd year of Ascendancy at 08:53 see stats
Log
Ice wall hits Wizard for 0 cold damage.
Ice wall hits Wizard for 0 cold damage.
Beturitha the giant yellow ant breathes ice!
Wizard resists the effect 'Frozen'!
Beturitha the giant yellow ant hits Wizard for 0 cold damage.
Beturitha the giant yellow ant's devouring flames area effect hits Wizard for 0 fire damage.
Wizard is encased in ice!
Poison from Giant spider hits Wizard for 0 nature damage.
Ice wall hits Wizard for 0 cold damage.
Ice wall hits Wizard for 0 cold damage.
Thorn Grab from Neremira the large white snake hits Wizard for 0 nature damage.
Beturitha the giant yellow ant breathes fire!
Beturitha the giant yellow ant hits Wizard for 0 fire damage.
Wizard performs a melee critical strike against Wizard!
Wizard forces the iceblock to shatter.
Wizard is free from the ice.
Beturitha the giant yellow ant's devouring flames area effect hits Wizard for 0 fire damage.
Wizard stops being poisoned.
Wizard shrugs off the effect 'Frozen'!
Ice wall hits Wizard for 0 cold damage.
Ice wall hits Wizard for 0 cold damage.
Beturitha the giant yellow ant uses Ice Claw.
Beturitha the giant yellow ant misses Wizard.
Beturitha the giant yellow ant's devouring flames area effect hits Wizard for 0 fire damage.
Ice wall hits Wizard for 0 cold damage.
Ice wall hits Wizard for 0 cold damage.
Beturitha the giant yellow ant misses Wizard.


































































