OgneKULAK the level 9 Skeleton Adventurer by wargazm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp9 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 12)
Dexterity36 (base 18)
Constitution18 (base 12)
Magic21 (base 21)
Willpower12 (base 12)
Cunning24 (base 24)

Resources

Life323/323
Mana158/158
Stamina109/109
Positive54/54
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth7
See Invisible5

Offense: Barehand

Damage40
Accuracy42
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower23
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire+10%
Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense18
Ranged Defense18
Fatigue1
Physical Save17
Spell Save20
Mental Save20

Defense: Resistances

Cold+ 16%( 70%)
Lightning+ 16%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.00
1/5
1/5
1/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
5/5
0/5
0/5
0/5
Corruption / Torture1.00
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Technique / Unarmed training1.00
2/5
1/5
0/5
0/5
Celestial / Chants1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

failed
done
done
active
active
done
done

Equipment

Tool
On fingers
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By OgneKULAK the Skeleton Adventurer level 5
5th Mirth 122nd year of Ascendancy at 15:02
see stats

Log

OgneKULAK activates Striking Stance.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Talent Axe Kick is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 0.30 gold from the melting of
barbed pouch of iron shots (23/23, 21-25 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron mace of massacre (18-26 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron longsword of massacre (16-22 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.24 gold from the melting of
iron battleaxe of erosion (14-20 power, 1 apr).
You gain 7.78 gold from the melting of
elm starstaff 'Gloomjam' (10-12 power, 2 apr, darkness element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.


There is a Ruins of Kor'Pul here (press '' or right click to use).