










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Alchemist |
| Level / Exp | 30 / 36% |
| Size | big |
| Lifes / Deaths | Killed by Spellblaze Crystal at level 3 on the 76th Pyre 122nd year of Ascendancy at 14:45 / 135Killed by Spellblaze Crystal at level 3 on the 76th Pyre 122nd year of Ascendancy at 15:12 Killed by The Shade at level 8 on the 15th Haze 122nd year of Ascendancy at 14:42 Killed by Bill the Stone Troll at level 10 on the 17th Haze 122nd year of Ascendancy at 22:09 Killed by Rantha the Worm at level 14 on the 34th Haze 122nd year of Ascendancy at 12:03 Killed by Alnin the Bringer of Doom at level 16 on the 46th Haze 122nd year of Ascendancy at 08:01 Killed by Alnin the Bringer of Doom at level 16 on the 46th Haze 122nd year of Ascendancy at 08:43 Killed by armoured skeleton warrior at level 16 on the 46th Haze 122nd year of Ascendancy at 10:43 Killed by Subject Z at level 16 on the 49th Haze 122nd year of Ascendancy at 00:31 Killed by Subject Z at level 16 on the 49th Haze 122nd year of Ascendancy at 02:07 Killed by Bosebond the thalore at level 17 on the 59th Haze 122nd year of Ascendancy at 10:50 Killed by Bosebond the thalore at level 17 on the 59th Haze 122nd year of Ascendancy at 11:12 Killed by ultimate gwelgoroth at level 17 on the 63rd Haze 122nd year of Ascendancy at 03:26 Killed by Aurodan the thalore at level 17 on the 65th Haze 122nd year of Ascendancy at 18:31 Killed by Herisai the human at level 17 on the 77th Haze 122nd year of Ascendancy at 17:56 Killed by Herisai the human at level 17 on the 77th Haze 122nd year of Ascendancy at 18:04 Killed by Elronrus the shalore at level 17 on the 77th Haze 122nd year of Ascendancy at 19:05 Killed by Elronrus the shalore at level 17 on the 77th Haze 122nd year of Ascendancy at 19:20 Killed by golem (servant of spike) at level 17 on the 11st Regrowth 123rd year of Ascendancy at 04:50 Killed by animated hand at level 18 on the 12nd Regrowth 123rd year of Ascendancy at 08:21 Killed by Assassin Lord at level 18 on the 46th Regrowth 123rd year of Ascendancy at 21:05 Killed by Assassin Lord at level 18 on the 46th Regrowth 123rd year of Ascendancy at 21:15 Killed by Islibeth the blue jelly at level 18 on the 71st Regrowth 123rd year of Ascendancy at 08:50 Killed by Islibeth the blue jelly at level 18 on the 71st Regrowth 123rd year of Ascendancy at 09:01 Killed by degenerated ogric mass at level 18 on the 71st Regrowth 123rd year of Ascendancy at 12:49 Killed by ogre pounder at level 18 on the 71st Regrowth 123rd year of Ascendancy at 16:58 Killed by degenerated ogric mass at level 18 on the 71st Regrowth 123rd year of Ascendancy at 19:49 Killed by ogre pounder at level 19 on the 72nd Regrowth 123rd year of Ascendancy at 03:33 Killed by ogric abomination at level 19 on the 72nd Regrowth 123rd year of Ascendancy at 19:18 Killed by ogre mauler at level 19 on the 73rd Regrowth 123rd year of Ascendancy at 09:44 Killed by ogre mauler at level 19 on the 73rd Regrowth 123rd year of Ascendancy at 12:53 Killed by golem (servant of spike) at level 19 on the 73rd Regrowth 123rd year of Ascendancy at 18:17 Killed by ogre pounder at level 19 on the 73rd Regrowth 123rd year of Ascendancy at 21:42 Killed by poison ooze at level 21 on the 75th Regrowth 123rd year of Ascendancy at 15:14 Killed by ogric abomination at level 21 on the 75th Regrowth 123rd year of Ascendancy at 17:53 Killed by ogre warmaster at level 21 on the 75th Regrowth 123rd year of Ascendancy at 18:04 Killed by ogre guard at level 21 on the 75th Regrowth 123rd year of Ascendancy at 23:18 Killed by ogric abomination at level 21 on the 76th Regrowth 123rd year of Ascendancy at 02:22 Killed by ogric abomination at level 21 on the 76th Regrowth 123rd year of Ascendancy at 02:32 Killed by ogre rune-spinner at level 21 on the 76th Regrowth 123rd year of Ascendancy at 08:35 Killed by poison spore at level 21 on the 76th Regrowth 123rd year of Ascendancy at 10:38 Killed by Aeryra the rogue at level 22 on the 33rd Pyre 123rd year of Ascendancy at 05:03 Killed by Xeryvea the blue jelly at level 22 on the 38th Pyre 123rd year of Ascendancy at 04:22 Killed by thought-forged bowman at level 22 on the 38th Pyre 123rd year of Ascendancy at 05:04 Killed by Bandit Leader Sileda at level 23 on the 48th Pyre 123rd year of Ascendancy at 14:42 Killed by Bandit Leader Sileda at level 23 on the 48th Pyre 123rd year of Ascendancy at 15:42 Killed by Bandit Leader Sileda at level 23 on the 48th Pyre 123rd year of Ascendancy at 17:53 Killed by Bandit Leader Sileda at level 23 on the 48th Pyre 123rd year of Ascendancy at 22:19 Killed by golem (servant of spike) at level 24 on the 49th Pyre 123rd year of Ascendancy at 08:13 Killed by golem (servant of spike) at level 24 on the 49th Pyre 123rd year of Ascendancy at 19:13 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 03:15 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 04:48 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 06:29 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 08:56 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 10:41 Killed by carrion worm mass at level 24 on the 52nd Pyre 123rd year of Ascendancy at 12:16 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 12:27 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 12:41 Killed by worm that walks at level 24 on the 52nd Pyre 123rd year of Ascendancy at 16:08 Killed by elven cultist at level 24 on the 77th Pyre 123rd year of Ascendancy at 16:12 Killed by elven blood mage at level 25 on the 78th Pyre 123rd year of Ascendancy at 15:39 Killed by Grand Corruptor at level 25 on the 79th Pyre 123rd year of Ascendancy at 07:00 Killed by Grand Corruptor at level 25 on the 79th Pyre 123rd year of Ascendancy at 08:28 Killed by Grand Corruptor at level 25 on the 79th Pyre 123rd year of Ascendancy at 09:55 Killed by elven corruptor at level 25 on the 4th Mirth 123rd year of Ascendancy at 22:35 Killed by elven cultist at level 25 on the 5th Mirth 123rd year of Ascendancy at 05:21 Killed by war hound at level 25 on the 6th Mirth 123rd year of Ascendancy at 08:52 Killed by elven cultist at level 25 on the 6th Mirth 123rd year of Ascendancy at 22:38 Killed by golem (servant of spike) at level 25 on the 7th Mirth 123rd year of Ascendancy at 00:24 Killed by Xanamina the alchemist golem at level 26 on the 11st Dusk 123rd year of Ascendancy at 21:24 Killed by Eloyathra the master vampire at level 26 on the 49th Dusk 123rd year of Ascendancy at 15:24 Killed by Celia at level 26 on the 49th Dusk 123rd year of Ascendancy at 19:30 Killed by Siluwe the vampire at level 26 on the 49th Dusk 123rd year of Ascendancy at 20:56 Killed by armoured skeleton warrior at level 26 on the 49th Dusk 123rd year of Ascendancy at 22:18 Killed by Arewen the vampire lord at level 26 on the 49th Dusk 123rd year of Ascendancy at 23:37 Killed by Glaba the master vampire at level 26 on the 50th Dusk 123rd year of Ascendancy at 00:53 Killed by Celia at level 26 on the 50th Dusk 123rd year of Ascendancy at 02:14 Killed by Glaba the master vampire at level 26 on the 50th Dusk 123rd year of Ascendancy at 04:18 Killed by Celia at level 26 on the 50th Dusk 123rd year of Ascendancy at 04:24 Killed by Glaba the master vampire at level 26 on the 50th Dusk 123rd year of Ascendancy at 05:46 Killed by armoured skeleton warrior at level 26 on the 50th Dusk 123rd year of Ascendancy at 07:06 Killed by Arewen the vampire lord at level 26 on the 50th Dusk 123rd year of Ascendancy at 12:09 Killed by Silith the skeleton warrior at level 26 on the 50th Dusk 123rd year of Ascendancy at 13:13 Killed by skeleton mage at level 26 on the 50th Dusk 123rd year of Ascendancy at 15:53 Killed by armoured skeleton warrior at level 26 on the 50th Dusk 123rd year of Ascendancy at 17:25 Killed by armoured skeleton warrior at level 26 on the 50th Dusk 123rd year of Ascendancy at 17:32 Killed by Celia at level 26 on the 50th Dusk 123rd year of Ascendancy at 17:42 Killed by ghoulking at level 26 on the 50th Dusk 123rd year of Ascendancy at 17:56 Killed by Celia at level 26 on the 50th Dusk 123rd year of Ascendancy at 18:05 Killed by ghoulking at level 26 on the 50th Dusk 123rd year of Ascendancy at 18:21 Killed by Xanedathra the skeleton warrior at level 26 on the 50th Dusk 123rd year of Ascendancy at 18:40 Killed by Xanedathra the skeleton warrior at level 26 on the 50th Dusk 123rd year of Ascendancy at 19:10 Killed by Adinor the eternal bone giant at level 26 on the 51st Dusk 123rd year of Ascendancy at 08:33 Killed by Adinor the eternal bone giant at level 26 on the 51st Dusk 123rd year of Ascendancy at 11:24 Killed by Adinor the eternal bone giant at level 26 on the 51st Dusk 123rd year of Ascendancy at 15:32 Killed by Mayura the skeleton archer at level 26 on the 51st Dusk 123rd year of Ascendancy at 17:05 Killed by Xebeth the skeleton warrior at level 26 on the 53rd Dusk 123rd year of Ascendancy at 00:37 Killed by armoured skeleton warrior at level 26 on the 53rd Dusk 123rd year of Ascendancy at 01:59 Killed by Xebeth the skeleton warrior at level 26 on the 53rd Dusk 123rd year of Ascendancy at 04:37 Killed by Adinor the eternal bone giant at level 26 on the 53rd Dusk 123rd year of Ascendancy at 09:21 Killed by Borfast the Broken at level 27 on the 68th Dusk 123rd year of Ascendancy at 03:24 Killed by Aralratha the vampire at level 27 on the 68th Dusk 123rd year of Ascendancy at 14:54 Killed by Layerawe the master vampire at level 27 on the 69th Dusk 123rd year of Ascendancy at 03:25 Killed by grave wight at level 28 on the 71st Dusk 123rd year of Ascendancy at 08:03 Killed by Eilinygath the master vampire at level 28 on the 72nd Dusk 123rd year of Ascendancy at 07:09 Killed by worm that walks at level 28 on the 74th Dusk 123rd year of Ascendancy at 02:46 Killed by worm that walks at level 28 on the 74th Dusk 123rd year of Ascendancy at 02:59 Killed by worm that walks at level 28 on the 74th Dusk 123rd year of Ascendancy at 03:08 Killed by skeleton warrior at level 28 on the 74th Dusk 123rd year of Ascendancy at 13:15 Killed by orc grand summoner at level 29 on the 74th Dusk 123rd year of Ascendancy at 21:59 Killed by orc grand summoner at level 29 on the 74th Dusk 123rd year of Ascendancy at 22:13 Killed by orc grand summoner at level 29 on the 74th Dusk 123rd year of Ascendancy at 22:25 Killed by ritch flamespitter at level 29 on the 74th Dusk 123rd year of Ascendancy at 23:25 Killed by ritch flamespitter at level 29 on the 75th Dusk 123rd year of Ascendancy at 01:40 Killed by orc master wyrmic at level 29 on the 75th Dusk 123rd year of Ascendancy at 08:19 Killed by fiery orc wyrmic at level 29 on the 75th Dusk 123rd year of Ascendancy at 08:54 Killed by orc master assassin at level 29 on the 75th Dusk 123rd year of Ascendancy at 11:05 Killed by orc master assassin at level 29 on the 75th Dusk 123rd year of Ascendancy at 12:33 Killed by orc master assassin at level 29 on the 75th Dusk 123rd year of Ascendancy at 12:46 Killed by skeleton magus at level 29 on the 76th Dusk 123rd year of Ascendancy at 20:13 Killed by skeleton magus at level 29 on the 76th Dusk 123rd year of Ascendancy at 20:31 Killed by skeleton warrior at level 29 on the 77th Dusk 123rd year of Ascendancy at 00:04 Killed by orc mage-hunter at level 29 on the 77th Dusk 123rd year of Ascendancy at 05:26 Killed by orc mage-hunter at level 29 on the 77th Dusk 123rd year of Ascendancy at 07:50 Killed by Gletta the elder vampire at level 29 on the 78th Dusk 123rd year of Ascendancy at 06:05 Killed by grave wight at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 00:38 Killed by The Master at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 00:48 Killed by The Master at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 00:58 Killed by elder vampire at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 00:58 Killed by The Master at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 01:15 Killed by ghast at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 01:15 Killed by The Master at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 01:32 Killed by The Master at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 01:32 Killed by The Master at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 01:40 Killed by The Master at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 02:16 |
Primary Stats
| Strength | 17 (base 10) |
| Dexterity | 14 (base 10) |
| Constitution | 61 (base 52) |
| Magic | 74 (base 57) |
| Willpower | 43 (base 23) |
| Cunning | 20 (base 10) |
Resources
| Life | -49/725 |
| Mana | 330/418 |
| Healing Factor | 1.4349470706753 |
| Regeneration | 11.838313333072 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +77.777777777778% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 6 |
| See Stealth | 44.359939435378 |
| See Invisible | 46.359939435378 |
Offense: Mainhand
| Damage | 73 |
| Accuracy | 24 |
| Crit Chance | 8% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 53 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 34 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +35% |
| Light | +27% |
| Lightning | +12% |
| Mind | +17% |
| Physical | +7% |
| Fire | +32% |
| All | +2% |
Offense: Damage Penetration
| Mind | +10% |
| Physical | +10% |
Defense: Base
| Armour (hardiness) | 36.862086553157 (30%) |
| Defense | 32 |
| Ranged Defense | 32 |
| Fatigue | 0 |
| Physical Save | 33 |
| Spell Save | 36 |
| Mental Save | 21 |
Defense: Resistances
| Physical | + 30%( 70%) |
| Acid | + 30%( 70%) |
| Light | + 22%( 70%) |
| Lightning | + 14%( 70%) |
| Cold | + 24%( 70%) |
| Arcane | + 17%( 70%) |
| Fire | + 41%( 70%) |
| All | -11%( 70%) |
Defense: Immunities
| Stun Resistance | 43% |
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 350 damage for 4 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 367 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Spell / Fire alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Acid alchemy | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 2/5 |
| Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Race / Shalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Defensive Posture |
| talent | Acid Infusion |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
| detrimental effect | The target is confused, acting randomly (chance 39%) and unable to perform complex actions. Confused |
| detrimental effect | Reduces global action speed by 29% and all outgoing projectiles speed by 49%. Congeal Time |
| detrimental effect | Soul absorbed upon death. Soul Leech |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Scintillating Caves. Escort: injured seer (level 3 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 7 of Dreadfell. Escort: lone alchemist (level 7 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the repented thief from death by skeleton warrior. Escort: repented thief (level 8 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 203. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one giant spider spinneret. The spiders in your barn won't do. You'll know a giant spider when you see one, though they're rare in Maj'Eyal.' * You've found the needed vial of greater demon bile. * You've found the needed pouch of bone giant dust. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed skeleton mage skull. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * You've found the needed ice wyrm tooth. * You've found the needed black mamba head. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.6 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Quiver | 34 alchemist onyx0.00 Encumbrance. Type: alchemist-gem / black ; tier 3 When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(100 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
| Tool | The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
| On fingers | Splendourimmortal the gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +4 Defense: +10 (+5 eff.) Changes resistances: +5% arcane Changes damage: +6% light Spell save: +12 (+5 eff.) Blindness immunity: +20% Stun/Freeze immunity: +20% Life regen: +4.00 Vim when firing critical spell: +2.00 Infravision radius: +5 See stealth: +14 See invisible: +16 Rings make your fingers look great! |
| On fingers | conjurer's steel ring of perseverancePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Wil / +5 Mag Stun/Freeze immunity: +23% Life regen: +4.00 Spellpower: +8 (+3 eff.) Rings make your fingers look great! |
| Around waist | monstrous hardened leather belt of resilienceInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Changes stats: +3 Str / +3 Con Physical save: +9 (+4 eff.) Maximum life: +33.00 Size category: +1 A belt that goes around your waist. |
| In main hand | surging elven-wood magestaff of invocation (129% power, 5 apr, fire element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Power: 129% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% fire Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +12 Spellpower: +19 (+7 eff.) Spell crit. chance: +4% It can be used to conjure elemental energy in a radius 8 cone, dealing 73.15 to 87.77 fire damage Activation puts all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
| On hands | Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 56.76 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Main armor | Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+6 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+5 eff.) Mindpower: +8 (+4 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 30.82 to 38.52 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
| Cloak | Kindlecast the cashmere cloak (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +20 (+10 eff.) Defense: +2 (+1 eff.) Fatigue: -7% Damage when hit (Melee): 8 light Changes resistances: +15% fire / +9% cold Changes damage: +9% light Maximum life: +50.00 Maximum stamina: +22.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con Changes resistances: +20% physical A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Inventory
This item will automatically be transmogrified when you leave the level.movement infusion (speed 494%; cd 17) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 494% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.hardened leather belt 1.00 Encumbrance. Type: armor / belt ; tier 3 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.impenetrable steel plate armour of acid resistance (0 def, 14 armour) Requires: - Massive armour training - Strength 28 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +14 Fatigue: +22% Changes resistances: +16% acid A suit of armour made of metal plates. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
27 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
20 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
21 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
17 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
13 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 591.36 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.acidic pouch of steel shots of erosion (23/23, 118% power, 2 apr) Requires: - Dexterity 16 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 2 Power: 118% Range: 1.2x Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 23 On weapon crit: * Splash the target with acid dealing 150 damage over 5 turns and reducing armor and accuracy by 19 Damage (Ranged): +8 nature Shots are used with slings to pummel your foes to death. |
dragonbone totem of healing 'Sootworm' [power 476] (15 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +2 Mag / +2 Wil / +1 Cun Changes resistances: +9% darkness Changes damage: +3% darkness Infravision radius: +2 It can be used to heal yourself and all friendly characters within 10 spaces for 476 Activation puts all charms on cooldown for 15 turns. When used: * Heal for 35. * Gain a 14% chance to evade weapon attacks for 2 turns. * Reduce fatigue by 31% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
22 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
16 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
15 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
20 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By spike the Shalore Alchemist level 16
46th Haze 122nd year of Ascendancy at 10:34 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By spike the Shalore Alchemist level 18
12nd Regrowth 123rd year of Ascendancy at 10:22 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By spike the Shalore Alchemist level 15
38th Haze 122nd year of Ascendancy at 23:37 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By spike the Shalore Alchemist level 19
72nd Regrowth 123rd year of Ascendancy at 15:52 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By spike the Shalore Alchemist level 24
53rd Pyre 123rd year of Ascendancy at 04:34 see stats
Level 10 (Exploration mode)
Got a character to level 10.By spike the Shalore Alchemist level 10
17th Haze 122nd year of Ascendancy at 08:52 see stats
Level 20 (Exploration mode)
Got a character to level 20.By spike the Shalore Alchemist level 20
74th Regrowth 123rd year of Ascendancy at 03:48 see stats
Level 30 (Exploration mode)
Got a character to level 30.By spike the Shalore Alchemist level 30
78th Dusk 123rd year of Ascendancy at 10:07 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By spike the Shalore Alchemist level 18
47th Regrowth 123rd year of Ascendancy at 00:57 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By spike the Shalore Alchemist level 15
34th Haze 122nd year of Ascendancy at 15:09 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By spike the Shalore Alchemist level 16
46th Haze 122nd year of Ascendancy at 07:53 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By spike the Shalore Alchemist level 8
11st Haze 122nd year of Ascendancy at 05:32 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By spike the Shalore Alchemist level 27
70th Dusk 123rd year of Ascendancy at 04:36 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By spike the Shalore Alchemist level 20
74th Regrowth 123rd year of Ascendancy at 20:11 see stats
Log
Spike's caustic mire area effect hits The Master for 44 acid damage.
Spike's caustic mire area effect hits Ghoul for 20 acid damage.
Spike's caustic mire area effect hits Armoured skeleton warrior for 36 acid damage.
Ghoul receives 18 healing from Ghast's purging blight area effect.
Elder vampire receives 27 healing from Ghast's purging blight area effect.
The Master receives 28 healing from Ghast's purging blight area effect.
Ghast's purging blight area effect hits spike for 34 blight damage.
Armoured skeleton warrior receives 27 healing from Ghast's purging blight area effect.
Armoured skeleton warrior receives 29 healing from Ghast's purging blight area effect.
Armoured skeleton warrior receives 54 healing from Ghast's purging blight area effect.
Elder vampire receives 54 healing from Ghast's purging blight area effect.
The Master receives 56 healing from Ghast's purging blight area effect.
Ghast's purging blight area effect hits spike for 34 blight damage.
Armoured skeleton warrior receives 57 healing from Ghast's purging blight area effect.
Phantasmal Shield hits Ghoul for 99 light damage.
Phantasmal Shield hits The Master for 121 light damage.
Phantasmal Shield hits spike for 94 light damage.
Phantasmal Shield hits Armoured skeleton warrior for 99 light damage.
Phantasmal Shield hits Armoured skeleton warrior for 86 light damage.
Armoured skeleton warrior uses Bone Armour.
A shield forms around armoured skeleton warrior.
Armoured skeleton warrior casts Rune: Blink.
Armoured skeleton warrior is out of phase.
Spike is confused and fails to use Channel Staff.
The Master casts Lord of Skulls.
Armoured skeleton warrior becomes the Lord of Skulls!
Lord of Skulls (warrior) receives 924 healing.
Spikes of Decrepitude hits spike for 14 cold, 18 darkness (32 total damage).
Darkness pulsates around The Master!








































































