John the level 7 Higher Archmage by kastav

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp7 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic32 (base 26)
Willpower24 (base 23)
Cunning11 (base 11)

Resources

Life141/141
Mana192/212
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+10%
Cold+6%
Arcane+6%
Fire+6%
Acid+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save13
Spell Save19
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

active
done
active
active
done

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By John the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 08:18
see stats

Log

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


John picks up (e.):
iron greatsword (114% power, 1 apr).
John picks up (g.):
nature's mossy mindstar of resolve (77% power, 12 apr, mind damage).
John picks up (i.):
elm magestaff (100% power, 2 apr, lightning element).
Ran for 6 turns (stop reason: hostile spotted to the south (brown bear)).


John casts
Lightning.
John hits Brown bear for 69 lightning damage.

John casts
Chain Lightning.
John hits Brown bear for 91 lightning damage.

Talent Lightning is ready to use.

John casts
Lightning.
You collect a new ingredient:
bear paw (1).
John hits Brown bear for 53 lightning damage.
John killed Brown bear!

Resting starts...

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


John picks up (f.):
iron longsword (102% power, 2 apr).
Ran for 28 turns (stop reason: at door).