Benji the level 5 Dwarf Bulwark by sneakynmean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity10 (base 12)
Constitution17 (base 14)
Magic10 (base 10)
Willpower20 (base 10)
Cunning10 (base 10)

Resources

Life243/243
Stamina117/117
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage35
Accuracy21
Crit Chance12%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+8%
Arcane+3%
Temporal+3%

Defense: Base

Armour (hardiness)30.842076443565 (72.903125182002%)
Defense2
Ranged Defense2
Fatigue22
Physical Save15
Spell Save10
Mental Save20

Defense: Resistances

Physical+ 6%( 70%)
All 0%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Stun Resistance45%
Instadeath Resistance100%
Knockback Resistance45%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
3/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Main armor
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (23/23, 16-23 power, 5 apr).
You gain 5.12 gold from the transmogrification of
rejuvenating rough leather armour of acid resistance (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.76 gold from the transmogrification of
scholar's pair of iron boots (0 def, 3 armour).
You gain 0.95 gold from the transmogrification of
flaming iron waraxe (11-15 power, 2 apr).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).