Fae The Fallen Shield the level 1 Cornac Archmage by SilentService

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic16 (base 16)
Willpower15 (base 15)
Cunning11 (base 11)

Resources

Life-8/90
Mana125/125
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Command Staff is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal back here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Saving game...


There is a A gate into the Maze here (press '' or right click to use).

Saving done.

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:36.


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Ran for 2 turns (stop reason: saving).

Saving game...


Fae The Fallen Shield is poisoned!

Something performs a melee critical strike against Fae The Fallen Shield!

Deadly Poison from Thief hits
Fae The Fallen Shield for 24 nature damage.
Something hits
Fae The Fallen Shield for 24 physical, 5 nature, 21 physical (50 total damage).
Saving done.

Thief uses
Infusion: Wild.
Thief lessens the pain.

Deadly Poison from Thief hits
Fae The Fallen Shield for 24 nature damage.
Fae The Fallen Shield the level 1 cornac archmage was naturalised to death by a thief on level 1 of The Maze.