Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
Addons | Glutton 1.2.3Gluttons are cursed with insatiable Hunger, which they use as a resource. It increases over time, and gives benefits and penalties depending on the current amount they have. They can Devour creatures, which they can then Digest to gain bonuses, sometimes permanent, including stat points and even talents. Since Gluttons can gain stat points from Devouring creatures, they gain no stat points per level. Since they can gain talents as well, they start with few categories. This is the basic class concept, and I hope you have fun with it. Disclaimer: the Glutton is very unbalanced right now (hence the alpha status). I welcome and encourage any feedback. Thanks to all of #tome for their help. Special thanks to FlarePusher and Draknodred for helping me flesh out the class concept and for developing talent ideas, and to natev for a lot of help but especially for letting me build off his resource code. Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Eternal Darkness 1.4.4Adds many new spells for Necromancer and modifies many existing spells, effects and minions. See thread for full details. Items Vault 1.4.8Donators/Buyers bonus! |
Campaign | Arena |
Mode | Normal Roguelike |
Sex | Male |
Race | Higher |
Class | Demonologist |
Level / Exp | 29 / 21% |
Size | medium |
Lifes / Deaths | Killed by ritch larva at level 29 on the 78th Pyre 122nd year of Ascendancy at 21:18 / 1 |
Primary Stats
Strength | 53 (base 42) |
Dexterity | 18 (base 11) |
Constitution | 42 (base 32) |
Magic | 53 (base 51) |
Willpower | 13 (base 10) |
Cunning | 18 (base 10) |
Resources
Life | 0/779 |
Stamina | 154/174 |
Vim | 168/181 |
Healing Factor | 1 |
Regeneration | 11.75 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +118.72307323196% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 64 |
Accuracy | 42 |
Crit Chance | 14% |
APR | 11 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 55 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 16 |
Crit Chance | 3% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 74.918211251428 (87.462686567164%) |
Defense | 30 |
Ranged Defense | 35 |
Fatigue | 44 |
Physical Save | 35 |
Spell Save | 28 |
Mental Save | 16 |
Defense: Resistances
All | + 10%( 70%) |
Defense: Immunities
Stun Resistance | 25% |
Disarm Resistance | 33% |
Instadeath Resistance | 100% |
Confusion Resistance | 26% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 221 life over 5 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. |
Class Talents
Corruption / Demonic pact | 1.30 |
| 5/5 |
| 3/5 |
| 2/5 |
| 4/5 |
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 3/5 |
| 5/5 |
| 1/5 |
Corruption / Doom shield | 1.50 |
| 4/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Technique / Shield offense | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Infernal combat | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Black-magic | 1.30 |
| 2/5 |
| 1/5 |
| 4/5 |
| 2/5 |
Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Torment | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 3/5 |
| 5/5 |
| 3/5 |
| 4/5 |
| 0/5 |
Effects
talent | Flame of Urh'Rok |
talent | Hardened Core |
talent | Bleak Outcome |
talent | Willful Tormenter |
beneficial effect | You have 1 charges. Ominous Shadow Charges |
detrimental effect | The target is confused, acting randomly (chance 50%) and unable to perform complex actions. Confused |
detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
beneficial effect | A flow of life spins around the target, regenerating 11.50 life per turn. Regeneration |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | pair of dwarven-steel boots (0 def, 4 armour) pair of dwarven-steel boots (0 def, 4 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | hardened leather cap of might (0 def, 3 armour) hardened leather cap of might (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +4 (+1 eff.) Armour: +3 Fatigue: +3% Changes stats: +4 Str / +2 Con A cap made of leather. |
On hands | brawler's dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour) brawler's dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +14 (+5 eff.) Armour: +2 Changes stats: +2 Str / +6 Dex / +3 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +7 (+4 eff.) Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | supercharged dwarven-steel torque of kinetic psionic shield [power 87] (25 cooldown) supercharged dwarven-steel torque of kinetic psionic shield [power 87] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 87 for 7 turns, putting all charms on cooldown for 25 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | gladiator's copper ring gladiator's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +5 (+1 eff.) Changes stats: +4 Str / +5 Con Rings can have magical properties. |
On fingers | titan's steel ring of clarity titan's steel ring of clarityInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Con Physical save: +6 (+3 eff.) Mental save: +6 (+5 eff.) Confusion immunity: +26% Rings can have magical properties. |
Around neck | grounding gold amulet of cunning (+5) grounding gold amulet of cunning (+5)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Cun Changes resistances: +14% lightning Stun/Freeze immunity: +25% Amulets can have magical properties. |
In main hand | dwarven-steel waraxe 'Hathatar' (18.5-25.9 power, 4 apr) dwarven-steel waraxe 'Hathatar' (18.5-25.9 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 3 Base power: 18.5 - 25.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 100% When this weapon hits: Blood Grasp (20% chance level 2). Damage (Melee): +17 cold When wielded/worn: Accuracy: +10 (+4 eff.) Armour penetration: +7 Physical crit. chance: +7.0% Defense: +6 (+3 eff.) Changes stats: +1 Mag / +2 Wil Changes damage: +3% blight Critical mult.: +13.00% Disarm immunity: +33% Mana each turn: +0.00 Vim when firing critical spell: +3.00 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) One-handed war axes. |
Around waist | blurring rough leather belt blurring rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +11 (+5 eff.) Stealth bonus: +6 A belt that goes around your waist. |
In off hand | warded stralite shield (10 def, 2 armour, 45.5-54.6 power, 143.5 block) warded stralite shield (10 def, 2 armour, 45.5-54.6 power, 143.5 block)Requires: - Strength 35 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 45.5 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +144 On weapon hit: * reduce the cooldown of your ward talent by 1 When wielded/worn: Armour: +2 Defense: +10 (+5 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +14% Reduce damage by fixed amount: +0 darkness Maximum wards: +1 lightning / +3 temporal / +1 blight / +1 fire / +3 cold Changes resistances penetration: +0% darkness Talents granted: +4 Block +3 Acid Burst +1 Ward Handheld deflection devices. |
Cloak | enveloping linen cloak (6 def, 0 armour) enveloping linen cloak (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +5 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | spiked dwarven-steel plate armour of spell shielding (5 def, 11 armour) spiked dwarven-steel plate armour of spell shielding (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 (+2 eff.) Fatigue: +24% Damage when hit (Melee): 10 physical Changes resistances: +6% arcane Spell save: +13 (+6 eff.) A suit of armour made of metal plates. |
Inventory
iron shield (4 def, 2 armour, 7.5-9 power, 20.5 block) iron shield (4 def, 2 armour, 7.5-9 power, 20.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 7.5 - 9.0 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 (+2 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +6% Reduce damage by fixed amount: +0 darkness Changes resistances penetration: +0% darkness Talent granted: +1 Block Handheld deflection devices. |
458 alchemist agate 458 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
demon seed [daelach] (level 20, offhand) demon seed [daelach] (level 20, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 5 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +2 Fiery Portal Demon status: alive (100% life). The seed of a demon. |
demon seed [thaurhereg] (level 26, offhand) demon seed [thaurhereg] (level 26, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 4 Attach on item worn on slot 'offhand' When attach to an other item: Talent granted: +3 Blood Shield Demon status: alive (100% life). The seed of a demon. |
demon seed [water imp] (level 11, offhand) demon seed [water imp] (level 11, offhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 2 Attach on item worn on slot 'offhand' When attach to an other item: Reduce damage by fixed amount: +6 darkness Changes resistances penetration: +10% darkness Demon status: alive (100% life). The seed of a demon. |
demon seed [water imp] (level 17, mainhand) demon seed [water imp] (level 17, mainhand)Powered by arcane forces 0.00 Encumbrance. [Unique] Type: seed / demon ; tier 2 Attach on item worn on slot 'mainhand' When attach to an other item: Talent granted: +2 Frost Grab Mana each turn: +0.50 Demon status: alive (100% life). The seed of a demon. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
By Buhlg the Higher Demonologist level 16
76th Pyre 122nd year of Ascendancy at 03:06 see stats
By Buhlg the Higher Demonologist level 10
75th Pyre 122nd year of Ascendancy at 00:48 see stats
By Buhlg the Higher Demonologist level 20
76th Pyre 122nd year of Ascendancy at 20:48 see stats
Log
Buhlg hits Buhlg for 3 healing, 3 healing, 3 healing (0 total damage) [9 healing].
Buhlg hits Ritch larva for 38 acid damage.
Buhlg hits Ritch larva for 38 acid damage.
Buhlg hits Minotaur for 38 acid damage.
Talent Shield Pummel is ready to use.
Talent Demon Seed is ready to use.
Buhlg hits Minotaur for 8 physical damage.
Minotaur hits Buhlg for 62 physical, 15 lightning (77 total damage).
Ritch larva hits Buhlg for 35 blight damage.
Buhlg hits Ritch larva for 8 physical damage.
Buhlg is confused and fails to use Twisted Portal.
Buhlg hits Buhlg for 3 healing, 3 healing, 3 healing (0 total damage) [9 healing].
Buhlg hits Ritch larva for 38 acid damage.
Buhlg hits Ritch larva for 38 acid damage.
Buhlg hits Minotaur for 38 acid damage.
Buhlg hits Minotaur for 8 physical damage.
Minotaur hits Buhlg for 75 physical, 15 lightning (89 total damage).
Buhlg hits Ritch larva for 10 physical damage.
Buhlg hits Ritch larva for 10 physical damage.
Ritch larva hits Buhlg for 34 blight damage.
Ritch larva hits Buhlg for 34 blight damage.
Buhlg the level 29 higher demonologist was debilitated by noxious blight before falling to death by a ritch larva on level 44 of The Arena.
Ritch larva killed Buhlg!
Buhlg deactivates Bleak Outcome.
Buhlg deactivates Willful Tormenter.
Buhlg seems more focused.
Buhlg stops regenerating health quickly.
Buhlg deactivates Flame of Urh'Rok.
Buhlg deactivates Hardened Core.